From e5331d39ae35b945017b5a4229dd089c196df95b Mon Sep 17 00:00:00 2001 From: Anthony Zhang Date: Wed, 12 Dec 2012 17:17:56 -0500 Subject: Many thanks to Smitje for providing a working example of roations. Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command. --- Chat Commands.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Chat Commands.md') diff --git a/Chat Commands.md b/Chat Commands.md index b90318b..28db902 100644 --- a/Chat Commands.md +++ b/Chat Commands.md @@ -137,7 +137,7 @@ Stack the current WorldEdit region along the x/y/z/? axis times. ### //transpose x/y/z/? x/y/z/? -Transpose the current WorldEdit region along the x/y/z/? and x/y/z/? axes. +Transpose the current WorldEdit positions and region along the x/y/z/? and x/y/z/? axes. //transpose x y //transpose x z @@ -155,7 +155,7 @@ Flip the current WorldEdit region along the x/y/z/? axis. ### //rotate x/y/z/? -Rotate the current WorldEdit region along the x/y/z/? axis by angle (90 degree increment). +Rotate the current WorldEdit positions and region along the x/y/z/? axis by angle (integer multiple of 90 degrees). //rotate x 90 //rotate y 180 -- cgit v1.2.3