From 7b1deb1b61bc28b3e105833788eb07dfb1326984 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Sun, 17 Sep 2017 23:47:29 +0200 Subject: Add configurable brush item texture was supposed to be a brush, i suck at this :( --- ChatCommands.md | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'ChatCommands.md') diff --git a/ChatCommands.md b/ChatCommands.md index 03db302..47a100f 100644 --- a/ChatCommands.md +++ b/ChatCommands.md @@ -463,3 +463,14 @@ Contracts the selection in all directions by ``. If specified, the selec or vertically in the y axis `[v]`. //outset v 5 + +### `//brush none/ [parameters]` + +Assigns the given `` to the currently held brush item, it will be ran with the first pointed solid node (as determined via raycast) as +WorldEdit position 1 when using that specific brush item. +Passing `none` instead clears the command assigned to the currently held brush item. +Note that this functionality requires the `worldedit_brush` mod enabled. + + //brush cube 8 8 8 Cobblestone + //brush spr 12 glass + //brush none -- cgit v1.2.3