From 5869ccf7f8000dbf8682a67bed357ff09cd0f929 Mon Sep 17 00:00:00 2001 From: Anthony Zhang Date: Fri, 13 Jul 2012 22:14:25 -0400 Subject: Properly document the WorldEdit API. --- README.md | 58 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) (limited to 'README.md') diff --git a/README.md b/README.md index 0e58e6f..b6f6e6c 100644 --- a/README.md +++ b/README.md @@ -101,6 +101,64 @@ Load nodes from "(world folder)/schems/.we" with position 1 of the current //load some random filename //load huge_base +WorldEdit API +------------- +WorldEdit exposes all significant functionality in a simple interface. Adding WorldEdit to the file "depends.txt" in your mod gives you access to all of the `worldedit` functions. These are useful if you're looking for high-performance node manipulation without all the hassle of writing tons of code. + +### worldedit.volume(pos1, pos2) + +Determines the volume of the region defined by positions `pos1` and `pos2`. + +Returns the volume. + +### worldedit.set(pos1, pos2, nodename) + +Sets a region defined by positions `pos1` and `pos2` to `nodename`. To clear to region, use "air" as the value of `nodename`. + +Returns the number of nodes set. + +### worldedit.replace(pos1, pos2, searchnode, replacenode) + +Replaces all instances of `searchnode` with `replacenode` in a region defined by positions `pos1` and `pos2`. + +Returns the number of nodes replaced. + +### worldedit.copy(pos1, pos2, axis, amount) + +Copies the region defined by positions `pos1` and `pos2` along the `axis` axis ("x" or "y" or "z") by `amount` nodes. + +Returns the number of nodes copied. + +### worldedit.move(pos1, pos2, axis, amount) + +Moves the region defined by positions `pos1` and `pos2` along the `axis` axis ("x" or "y" or "z") by `amount` nodes. + +Returns the number of nodes moved. + +### worldedit.stack(pos1, pos2, axis, count) + +duplicates the region defined by positions `pos1` and `pos2` along the `axis` axis ("x" or "y" or "z") `count` times. + +Returns the number of nodes stacked. + +### worldedit.dig(pos1, pos2) + +Digs a region defined by positions `pos1` and `pos2`. + +Returns the number of nodes dug. + +### worldedit.serialize(pos1, pos2) + +Converts the region defined by positions `pos1` and `pos2` into a single string. + +Returns the serialized data and the number of nodes serialized. + +### worldedit.deserialize(originpos, value) + +Loads the nodes represented by string `value` at position `originpos`. + +Returns the number of nodes deserialized. + License ------- Copyright 2012 sfan5 and Anthony Zhang (Temperest) -- cgit v1.2.3