From 6eb08edd3005518f06c6c43f324399d8bed6a830 Mon Sep 17 00:00:00 2001 From: Kyle Date: Tue, 28 Aug 2012 15:57:45 -0700 Subject: Rotate now works with x/y/z/? instead of just y: "//rotate x 90" --- README.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index a83f2f4..72f75fb 100644 --- a/README.md +++ b/README.md @@ -165,11 +165,12 @@ Flip the current WorldEdit region along the x/y/z/? axis. ### //rotate -Rotate the current WorldEdit region around the y axis by angle (90 degree increment). +Rotate the current WorldEdit region around the axis by angle (90 degree increment). - //rotate 90 - //rotate 180 - //rotate 270 + //rotate x 90 + //rotate y 180 + //rotate z 270 + //rotate ? -90 ### //dig -- cgit v1.2.3