From 8b9054a1cc0912385d95848dd0318e23f123c5f7 Mon Sep 17 00:00:00 2001 From: Anthony Zhang Date: Thu, 25 Jul 2013 16:09:00 -0400 Subject: Add tutorial for new users, and a note about compatibility. --- Tutorial.md | 55 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) create mode 100644 Tutorial.md (limited to 'Tutorial.md') diff --git a/Tutorial.md b/Tutorial.md new file mode 100644 index 0000000..a04a870 --- /dev/null +++ b/Tutorial.md @@ -0,0 +1,55 @@ +WorldEdit Tutorial +================== +This is a step-by-step tutorial outlining the basic usage of WorldEdit. For more information, see the [README](README.md). + +Let's start with a few assumptions: + +* You have a compatible version of Minetest working. + * See the [README](README.md) for compatibility information. +* You have WorldEdit installed as a mod. + * If using Windows, [MODSTER](https://forum.minetest.net/viewtopic.php?pid=101463) makes installing mods totally painless. + * Simply download the file, extract the archive, and move it to the correct mod folder for Minetest. +* You are familiar with the basics of the game. + * How to walk, jump, and climb. + * How to dig, place, and punch blocks. + * How to type into the chat and read text from it. + +Overview +-------- +WorldEdit has a "region", which is simply a cuboid area defined by two markers, both of which the player can move around. Every player can have their own region with their own two markers. + +WorldEdit chat commands can work inside the region selected, or around the first marker. + +Step 1: Selecting a region +-------------------------- +In the chat prompt, enter `//p set`. In the chat, you are prompted to punch two nodes to set the positions of the two markers. + +Punch a nearby node. Be careful of breakable ones such as torches. A black cube reading "1" will appear around the node. This is the marker for WorldEdit position 1. + +Walk away from the node you just punched. Now, punch another node. A black cube reading "2" will appear around the node. This is the marker for WorldEdit position 2. + +Step 2: Region commands +----------------------- +In the chat prompt, enter `//set mese`. In the chat, you will see a message showing the number of nodes set after a small delay. + +Look at the place between the two markers: it is now filled with MESE blocks! + +The `//set ` command fills the region with whatever node you want. It is a region-oriented command, which means it works inside the WorldEdit region only. + +Now, try a few different variations, such as `//set torch`, `//set cobble`, and `//set water`. + +Step 3: Position commands +------------------------- +In the chat prompt, enter `//hollowdome 30 glass`. In the chat, you will see a message showing the number of nodes set after a small delay. + +Look around marker 1: it is now surrounded by a hollow glass dome! + +The `//hollowdome ` command creates a hollow dome centered around marker 1, made of any node you want. It is a position-oriented command, which means it works around marker 1 and can go outside the WorldEdit region. + +Step 4: Other commands +---------------------- +There are many more commands than what is shown here. See the [Chat Commands Reference](Chat Commands.md) for a detailed list of them, along with descriptions and examples for every single one. + +If you're in-game and forgot how a command works, just use the `/help ` command, without the first forward slash. For example, to see some information about the `//set ` command mentioned earlier, simply use `/help /set`. + +A very useful command to check out is the `//save ` command, which can save everything inside the WorldEdit region to a file, stored on the computer hosting the server (the player's computer, in single player mode). You can then later use `//load ` to load the data in a file into a world, even another world on another computer. \ No newline at end of file -- cgit v1.2.3