From b0bf52e9b688713853b1ab3740d8b6522a1ba5ae Mon Sep 17 00:00:00 2001 From: Anthony Zhang Date: Wed, 31 Jul 2013 22:15:08 -0400 Subject: Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged. --- worldedit/serialization.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'worldedit/serialization.lua') diff --git a/worldedit/serialization.lua b/worldedit/serialization.lua index 7b65b25..731b8d4 100644 --- a/worldedit/serialization.lua +++ b/worldedit/serialization.lua @@ -183,7 +183,7 @@ end --loads the nodes represented by string `value` at position `originpos`, returning the number of nodes deserialized --contains code based on [table.save/table.load](http://lua-users.org/wiki/SaveTableToFile) by ChillCode, available under the MIT license (GPL compatible) worldedit.deserialize = function(originpos, value) - --make sure the area stays loaded --wip: not very performant + --make area stay loaded --wip: not very performant local pos1, pos2 = worldedit.allocate(originpos, value) local manip = minetest.get_voxel_manip() manip:read_from_map(pos1, pos2) -- cgit v1.2.3