From 870873ad151defd9ed59ddf5e4937a58166704d8 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Thu, 31 Aug 2017 19:07:51 +0200 Subject: Add //hollowcube and //cube closes #143 --- worldedit_commands/init.lua | 39 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) (limited to 'worldedit_commands/init.lua') diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua index f423d67..61231c3 100644 --- a/worldedit_commands/init.lua +++ b/worldedit_commands/init.lua @@ -455,6 +455,45 @@ minetest.register_chatcommand("/replaceinverse", { end, check_replace), }) +local check_cube = function(name, param) + if worldedit.pos1[name] == nil then + worldedit.player_notify(name, "no position 1 selected") + return nil + end + local found, _, w, h, l, nodename = param:find("^(%d+)%s+(%d+)%s+(%d+)%s+(.+)$") + if found == nil then + worldedit.player_notify(name, "invalid usage: " .. param) + return nil + end + local node = get_node(name, nodename) + if not node then return nil end + return tonumber(w) * tonumber(h) * tonumber(l) +end + +minetest.register_chatcommand("/hollowcube", { + params = " ", + description = "Add a hollow cube with its ground level centered at WorldEdit position 1 with dimensions x x , composed of .", + privs = {worldedit=true}, + func = safe_region(function(name, param) + local found, _, w, h, l, nodename = param:find("^(%d+)%s+(%d+)%s+(%d+)%s+(.+)$") + local node = get_node(name, nodename) + local count = worldedit.cube(worldedit.pos1[name], tonumber(w), tonumber(h), tonumber(l), node, true) + worldedit.player_notify(name, count .. " nodes added") + end, check_cube), +}) + +minetest.register_chatcommand("/cube", { + params = " ", + description = "Add a cube with its ground level centered at WorldEdit position 1 with dimensions x x , composed of .", + privs = {worldedit=true}, + func = safe_region(function(name, param) + local found, _, w, h, l, nodename = param:find("^(%d+)%s+(%d+)%s+(%d+)%s+(.+)$") + local node = get_node(name, nodename) + local count = worldedit.cube(worldedit.pos1[name], tonumber(w), tonumber(h), tonumber(l), node) + worldedit.player_notify(name, count .. " nodes added") + end, check_cube), +}) + local check_sphere = function(name, param) if worldedit.pos1[name] == nil then worldedit.player_notify(name, "no position 1 selected") -- cgit v1.2.3