From 3c51ec8c4a347a6714472c423215243fc538f5f5 Mon Sep 17 00:00:00 2001 From: Anthony Zhang Date: Wed, 31 Jul 2013 00:02:37 -0400 Subject: //pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers. --- worldedit_commands/mark.lua | 49 +++++++++++++++++++++++++++++++++++++++------ 1 file changed, 43 insertions(+), 6 deletions(-) (limited to 'worldedit_commands/mark.lua') diff --git a/worldedit_commands/mark.lua b/worldedit_commands/mark.lua index d2568ed..c241acb 100644 --- a/worldedit_commands/mark.lua +++ b/worldedit_commands/mark.lua @@ -1,30 +1,65 @@ worldedit.marker1 = {} worldedit.marker2 = {} +worldedit.marker = {} + +--wip: use this as a huge entity to make a full worldedit region box +minetest.register_entity(":worldedit:region_cube", { + initial_properties = { + visual = "upright_sprite", + visual_size = {x=1.1, y=1.1}, + textures = {"worldedit_pos1.png"}, + visual_size = {x=10, y=10}, + physical = false, + }, + on_step = function(self, dtime) + if self.active == nil then + self.object:remove() + end + end, + on_punch = function(self, hitter) + --wip: remove the entire region marker + end, +}) + +--wip: use voxelmanip to put the entity in the correct spot --marks worldedit region position 1 worldedit.mark_pos1 = function(name) - local pos = worldedit.pos1[name] + local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if worldedit.marker1[name] ~= nil then --marker already exists worldedit.marker1[name]:remove() --remove marker worldedit.marker1[name] = nil end - if pos ~= nil then --add marker - worldedit.marker1[name] = minetest.env:add_entity(pos, "worldedit:pos1") + if pos1 ~= nil then --add marker + worldedit.marker1[name] = minetest.add_entity(pos1, "worldedit:pos1") worldedit.marker1[name]:get_luaentity().active = true + if pos2 ~= nil then --region defined + worldedit.mark_region(pos1, pos2) + end end end --marks worldedit region position 2 worldedit.mark_pos2 = function(name) - local pos = worldedit.pos2[name] + local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] if worldedit.marker2[name] ~= nil then --marker already exists worldedit.marker2[name]:remove() --remove marker worldedit.marker2[name] = nil end - if pos ~= nil then --add marker - worldedit.marker2[name] = minetest.env:add_entity(pos, "worldedit:pos2") + if pos2 ~= nil then --add marker + worldedit.marker2[name] = minetest.add_entity(pos2, "worldedit:pos2") worldedit.marker2[name]:get_luaentity().active = true + if pos1 ~= nil then --region defined + worldedit.mark_region(pos1, pos2) + end + end +end + +worldedit.mark_region = function(pos1, pos2) + if worldedit.marker[name] ~= nil then --marker already exists + --wip: remove markers end + end minetest.register_entity(":worldedit:pos1", { @@ -35,6 +70,7 @@ minetest.register_entity(":worldedit:pos1", { "worldedit_pos1.png", "worldedit_pos1.png", "worldedit_pos1.png", "worldedit_pos1.png"}, collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, + physical = false, }, on_step = function(self, dtime) if self.active == nil then @@ -56,6 +92,7 @@ minetest.register_entity(":worldedit:pos2", { "worldedit_pos2.png", "worldedit_pos2.png", "worldedit_pos2.png", "worldedit_pos2.png"}, collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55}, + physical = false, }, on_step = function(self, dtime) if self.active == nil then -- cgit v1.2.3