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<title>advtrains/assets/blender, branch origin/master</title>
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<updated>2018-12-08T16:12:57+00:00</updated>
<entry>
<title>Shunt signals (not exactly Ks), along with fixes in other components that those rely on</title>
<updated>2018-12-08T16:12:57+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2018-12-08T16:12:57+00:00</published>
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<id>urn:sha1:c3c5431412ddb65e08f55e56e1f51fb442b746b0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Complete Ks Main signals</title>
<updated>2018-10-26T16:41:24+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2018-10-26T16:41:24+00:00</published>
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<id>urn:sha1:e194732596c8870cd0ca54953433358619c0a5b9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Create models for Ks signals</title>
<updated>2018-06-14T15:39:42+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2018-06-05T13:33:34+00:00</published>
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<id>urn:sha1:b8f2ccc63882c77832e99bb692a7c25d2cd3a6ab</id>
<content type='text'>
Degrotate doesn't work for meshes (why?), so all I've done was pretty useless...
</content>
</entry>
<entry>
<title>Redo rail models</title>
<updated>2017-03-12T11:19:18+00:00</updated>
<author>
<name>orwell96</name>
<email>mono96.mml@gmail.com</email>
</author>
<published>2017-03-09T10:09:01+00:00</published>
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<id>urn:sha1:e9fb8f9f1b2d1854c561950cc44aa96321690d2d</id>
<content type='text'>
Use multiple textures for slope objects, include mbb's rail textures and make curves and switches look better. Also add cable template.
</content>
</entry>
<entry>
<title>Remove blend1 files cluttering the assets directory</title>
<updated>2017-03-08T13:25:42+00:00</updated>
<author>
<name>orwell96</name>
<email>mono96.mml@gmail.com</email>
</author>
<published>2017-03-08T13:25:42+00:00</published>
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<id>urn:sha1:babb41c36887d558ffda20e58d17371ed36c0cb8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Create new models and textures for japanese train</title>
<updated>2017-01-24T18:09:33+00:00</updated>
<author>
<name>orwell96</name>
<email>mono96.mml@gmail.com</email>
</author>
<published>2017-01-24T18:09:33+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Add animation for steam engine</title>
<updated>2017-01-17T20:54:50+00:00</updated>
<author>
<name>orwell96</name>
<email>mono96.mml@gmail.com</email>
</author>
<published>2017-01-17T20:54:50+00:00</published>
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<id>urn:sha1:b6e2aeea71394431889e9b554f190dda4adb0305</id>
<content type='text'>
I needed to completely rewrite the animation because irrlicht couldn't handle the animation NathanS created.
</content>
</entry>
<entry>
<title>Model, animate, texture and integrate new subway wagon</title>
<updated>2017-01-17T19:02:25+00:00</updated>
<author>
<name>orwell96</name>
<email>mono96.mml@gmail.com</email>
</author>
<published>2017-01-17T19:02:25+00:00</published>
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<id>urn:sha1:9c400f7d435b4b1c303f1dd5ac31a8a52b263355</id>
<content type='text'>
engine follows!
</content>
</entry>
<entry>
<title>Restructure mod directory</title>
<updated>2017-01-04T18:10:03+00:00</updated>
<author>
<name>orwell96</name>
<email>mono96.mml@gmail.com</email>
</author>
<published>2017-01-04T18:10:03+00:00</published>
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