Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-12-22 | remove train type concept and calculate train's capabilities based on used ↵ | orwell96 | |
wagons | |||
2016-12-20 | Turning mod into a modpack and separating the trains from the core mod | orwell96 | |
2016-12-13 | Fix behavior when using get_look_yaw() instead of get_look_horizontal() | orwell96 | |
get_look_yaw returns values that are 90° rotated | |||
2016-12-13 | Don't decrease stack itemcount of slope placer in creative | orwell96 | |
2016-12-13 | Implement better slope placement system | orwell96 | |
Only look in the desired direction and place slope node on lowest slope part. will automatically adjust slope to next higher node. | |||
2016-12-13 | increase couple validity radius | orwell96 | |
2016-12-05 | try to fix damage bug | orwell96 | |
2016-12-04 | fix bug about seats on wagon | orwell96 | |
sometimes a single character can cause great mess... | |||
2016-12-03 | remove the legacy replacement lbms/abms | orwell96 | |
Until now, everyone should have updated at least once... | |||
2016-12-03 | add description, screenshot and update manual | orwell96 | |
also fix crafting recipe for box wagon | |||
2016-11-29 | add/update crafting recipes for bumpers and detector rails | orwell96 | |
2016-11-25 | Fix hud not disappearing when pressing Shift+Use | orwell96 | |
2016-11-25 | Delete unused textures | orwell96 | |
2016-11-24 | drop player on the platform if there is one | orwell96 | |
2016-11-24 | document new train controls and add combination for getting off | orwell96 | |
2016-11-24 | change train controlling system and keybindings | orwell96 | |
also, fix various small bugs | |||
2016-11-23 | adjust to new close_formspec feature (minetest 0d1c959) | orwell96 | |
this won't break compatibility with older minetest versions. | |||
2016-11-21 | Make mesecons optional again | orwell96 | |
2016-11-11 | update readme file with recent contributions (thanks everyone) and update zip | orwell96 | |
I forgot it again! | |||
2016-11-11 | Change names of the images mbb committed and delete remaining $color.png images | orwell96 | |
2016-11-11 | Merge pull request #10 from mbblp/master | orwell96 | |
add better textures The following commit will clean everything up a bit | |||
2016-11-11 | add better textures | mbblp | |
2016-11-11 | Fix detector rails rotating when a train passes | orwell96 | |
2016-11-11 | update zip fileJ | orwell96 | |
2016-11-11 | fix trackplacer patternmatching issue and implement failure messages better | orwell96 | |
also reindent the code that was broken by emacs(or so) | |||
2016-11-10 | Add detector rails | orwell96 | |
2016-11-10 | remove an unnecessary dump() instruction | orwell96 | |
2016-11-10 | Remove the "register_bumpers" workaround function and register them how they ↵ | orwell96 | |
should be registered | |||
2016-11-10 | tweak wagon_span values and model sizes/positions | orwell96 | |
Together with the rewritten collision system it should work for now. | |||
2016-11-10 | rewrite collision system again | orwell96 | |
this time, it is based on nodes that trains stand on. advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails. | |||
2016-11-06 | integrate mbb's new train models | orwell96 | |
and correct some wagon_spans, wagon/engine scalings and file names issue with collisions needs to be fixed. | |||
2016-11-05 | sandstone brick platform | orwell96 | |
2016-11-03 | 100th commit: disable debug messages | orwell96 | |
2016-11-03 | make smoke also distribute horizontally a bit | orwell96 | |
2016-11-03 | Add a box wagon | orwell96 | |
Alongside with coding wagon inventories, and several bugfixes | |||
2016-11-03 | move a line to correct behavior | orwell96 | |
2016-11-02 | rework entity handling | orwell96 | |
some modularization, clarify 'initialized' property, some re-implementations | |||
2016-10-29 | add 2 value sanity checks which should not be needed but are for any reason | orwell96 | |
game crashed because of these values being nil, I don't know how these values could even become nil, but whatever. Interestingly, I never found the wagon entity that was causing the crashs | |||
2016-10-29 | fix unloaded map chunk travelling | orwell96 | |
2016-10-27 | Include zip in repo, because of hosting. No .tar.gz. | orwell96 | |
2016-10-27 | add .gitignore to not include the .zip and .tar.gz into the repo | orwell96 | |
2016-10-27 | shorten readme file rapidly since I always forget to update it | orwell96 | |
2016-10-27 | Revert "also remove two xcfs in the textures folder" | orwell96 | |
This reverts commit 33fe29b3a5b5636761e14aae23b1cfe04397e0a7. | |||
2016-10-27 | Merge pull request #9 from gpcf/master | orwell96 | |
Added a Makefile that provides small .zip files for installation | |||
2016-10-26 | Merge branch 'master' of https://github.com/orwell96/advtrains | Gabriel Pérez-Cerezo | |
2016-10-26 | add smoke: remove debug message | orwell96 | |
2016-10-26 | fix crash on getting on wagon, caused by nonexistant table | orwell96 | |
2016-10-26 | add smoke to steam engine | orwell96 | |
feature may behave strange or not work at all until latest git version! | |||
2016-10-23 | Added makefile that creates a .zip and a .tar.gz file for installation. | Gabriel Pérez-Cerezo | |
2016-10-23 | Revert "remove all .blend and additional files that are not part of the mod ↵ | Gabriel Pérez-Cerezo | |
from the repository" This reverts commit 7c53f1692217ca0f6f10babe99054bf443171a16. |