Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-03 | Fix itrainmap not working | orwell96 | |
2017-02-02 | Merge PR from mbb: add better textures and crafts | orwell96 | |
2017-02-02 | add better textures and crafts | mbblp | |
2017-02-02 | Add documentation and pack for release | orwell96 | |
2017-02-02 | LuaAutomation: Add interrupt to the ingame API and implement initialization ↵ | orwell96 | |
code handling and env management | |||
2017-02-02 | LuaAutomation - Basic component implementation | orwell96 | |
Implements the base code for LuaAutomation, an ATC rail and a punch-operated 'operation panel' as well as interface for passive components. Changes in advtrains code where neccessary. Supported passive components are light signals, switches and mesecon switches | |||
2017-02-02 | Fix collision to work with pos node hashes | orwell96 | |
2017-02-02 | Lua automation - initial incomplete coding | orwell96 | |
2017-01-31 | Replace all table indices that were pos_to_string strings with node hashes. | orwell96 | |
Lua table string lookup consumes about 10 times more time than numeric indices | |||
2017-01-31 | Join itrainmap mod into the modpack | orwell96 | |
2017-01-31 | Remove lua_atc from advtrains main mod. | orwell96 | |
2017-01-29 | Limit dtime to prevent trains moving too far in a single step | orwell96 | |
and update zip | |||
2017-01-29 | Add getter calls for raw nodedb | orwell96 | |
(required for itrainmap mod) | |||
2017-01-29 | Fix wagon properties not saved on button click | orwell96 | |
2017-01-28 | Fix a crash, update translations and zip file | orwell96 | |
2017-01-28 | Multiple major changes: | orwell96 | |
- implement wagon properties and seat group access check - fix a server warning about unassigned variable - refill advtrains.detector.on_node every step - reorder train step function(s): - fixed bug that some atc rails were not recognized - saving some extra calculations - integrate path prediction directly to step functions and separate it (also see comment directly above train_step_a()) - add couple lock feature (can't couple or discouple from wagon with locked couples) - ... | |||
2017-01-25 | remove tunnelborer | orwell96 | |
better now than too late. use 'digtron' for more realistic functionality. | |||
2017-01-25 | Document door animation parameters | orwell96 | |
2017-01-25 | Add forced get-on/off to prevent trains being unusable due to closed doors. | orwell96 | |
else you would be able to lock yourself out of trains or lock players in trains with no escape. | |||
2017-01-25 | Rewrite seating system | orwell96 | |
Players no longer need to worry where to sit down. | |||
2017-01-25 | update zip | orwell96 | |
2017-01-25 | Fix typo that caused crash | orwell96 | |
2017-01-24 | Fix find&replace mistake that broke ATC command interpretation | orwell96 | |
2017-01-24 | Fix crash when train went off track | orwell96 | |
2017-01-24 | Create new models and textures for japanese train | orwell96 | |
2017-01-23 | Do not recover wagons from minetest's static storage | orwell96 | |
Since missing wagons are spawned anyway by update_trainpart_properties, this only causes visible trouble when a train gets into loaded area. also avoids placing entities into unloaded terrain randomly. | |||
2017-01-23 | Add intllib support and German translation | orwell96 | |
2017-01-19 | update zip | orwell96 | |
2017-01-19 | Merge branch 'master' of https://github.com/orwell96/advtrains | orwell96 | |
2017-01-19 | Merge pull request #17 from gpcf/master | orwell96 | |
privilege to remove trains and replaced occurences of deprecated minetest.env: | |||
2017-01-18 | Removed last occurrence of minetest.env | Gabriel Pérez-Cerezo | |
2017-01-18 | Merged priv | Gabriel Pérez-Cerezo | |
2017-01-18 | Revert "Added stop and reverse rail" | Gabriel Pérez-Cerezo | |
This reverts commit 633d514f5b63d28d80a5c0981ee3e99b61899c41. Conflicts: tracks.lua | |||
2017-01-18 | Make signals work with the nodedb again | orwell96 | |
2017-01-18 | Add 'collision mercy' to get stuck trains out of walls. | orwell96 | |
Also change the collision logic so that the collision mercy can't be activated accidentally. | |||
2017-01-18 | update zip | orwell96 | |
2017-01-18 | Update manual | orwell96 | |
2017-01-18 | Add door controls and ATC commands | orwell96 | |
2017-01-18 | Make 'print debug messages' a setting | orwell96 | |
2017-01-17 | update zip file and disable debug messages | orwell96 | |
2017-01-17 | Update readme.txt with contributions | orwell96 | |
2017-01-17 | Add detailed steam engine contributed by mbb and Krokoschlange | orwell96 | |
2017-01-17 | Correct view offset and wagon_span on new subway wagon | orwell96 | |
2017-01-17 | Add animation for steam engine | orwell96 | |
I needed to completely rewrite the animation because irrlicht couldn't handle the animation NathanS created. | |||
2017-01-17 | Model, animate, texture and integrate new subway wagon | orwell96 | |
engine follows! | |||
2017-01-17 | Download recent contributions and put them into the assets directory | orwell96 | |
2017-01-17 | Don't crash when wagons do not exist but show a warning instead | orwell96 | |
2017-01-16 | replace trackdb by nodedb | orwell96 | |
- trackdb is kept for large rail networks to still work but not saved anymore - saving node name and param2 instead of track connections, so also signals can be saved. - small serialization format - fast access times, almost no redundancy | |||
2017-01-12 | Unite all save data (except the track database) into a single save file | orwell96 | |
2017-01-10 | zip | orwell96 | |