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AgeCommit message (Collapse)Author
2016-09-13make switches not switchable when train is on it, and do neccessary stuff on ↵orwell96
switching
2016-09-13add electric signal and rotate signals for better placementorwell96
2016-09-13add mesecon support for switches and signalsorwell96
2016-09-12adding a signal.orwell96
it is controllable by mesecons and by right click. it does not influence trains
2016-09-12adding mbb's new texturesorwell96
2016-09-12Adding crafting recipesorwell96
2016-09-12fix item drops on rails, and throw bumpers out of the trackplacer tables, ↵orwell96
because it caused confusion
2016-09-12add bumpersorwell96
2016-08-30Fix two trackplacer issuesorwell96
1. you can't place tracks on non-walkable nodes 2. in certain situations no rail was placed at all
2016-08-29removed 2 very annoying debug messages that should not go with 1.0orwell96
2016-08-29Updating readme, and branching to v1.0orwell96
2016-08-29implement track placing algorithm betterorwell96
2016-08-28correcting an error that caused a crashorwell96
2016-08-28correct wrongly rotated texture for subwayorwell96
2016-08-28Add a subway train (and fix spelling mistake resulting in collision not workingorwell96
2016-08-28Add a platform node, make some nodes (esp. fences) not blocking trains, ↵orwell96
implement benchmarking better and optimize some things
2016-08-28Fixing inventory and inventory imagesorwell96
2016-08-28Making everything visible in creative inventory, since the code that should ↵orwell96
do that does not work.
2016-08-27Re-implement collision in a less resource-intensive way that I should have ↵orwell96
used on from the beginning (ad fix some logical mistakes)
2016-08-26Creating new switches, and adding lbms to finally abandon old railsorwell96
2016-08-25Tidy up the workspaceorwell96
2016-08-23Fix shadow bug on some rail modelsorwell96
2016-08-22finally fix train collisions (please work now)orwell96
2016-08-22tidying up the tracks and trackworker/placer code and making rail ↵orwell96
registration a lot more modular
2016-08-21repairing the trackworkerorwell96
2016-08-21add new-style vertical tracksorwell96
2016-08-21fix error in real train index calculationorwell96
2016-08-21removing unused debug itemsorwell96
2016-08-21Extending to 30deg rails, creating and adding the modelsorwell96
2016-07-04integrating the new rails (currently no verticals and switches) (fix mistake)orwell96
2016-07-04integrating the new rails (currently no verticals and switches)orwell96
2016-07-04adding some dummy textures (dtrack) for new anglesorwell96
2016-07-04Screwing everything up in order to extend to 16 possible directions with 1/8 ↵orwell96
precision
2016-07-04delete a commentorwell96
2016-07-04Hopefully fix collision finally (fix mistake)orwell96
2016-07-04Hopefully fix collision finallyorwell96
2016-06-09Merge pull request #2 from NaruTrey/masterorwell96
Unlimited rails in creative mode
2016-06-09re-attach players to train when they left the game or the server was shut downorwell96
2016-06-09check for object load via the getyaw trick and not by checking the object tableorwell96
2016-06-09remove horizontal view offset on engine and try to fix damage when sitting ↵orwell96
in train
2016-06-09fix discouple appearing on wrong side on flipped wagons, and show discouples ↵orwell96
only when train stands
2016-06-09add new texturesorwell96
2016-06-09Unlimited rails in creative modeAndrey K
2016-06-09update readme with the latest contents of the forum postorwell96
2016-06-09Fix train collision and coupling on opposing trains, and try to implement ↵orwell96
animation (currently does not work)
2016-06-02use real pos-in-train calculation also for trainlen calculation, fix bugs ↵orwell96
and add damage by trains
2016-06-01re-implement train collisionsorwell96
2016-06-01added discouple entityorwell96
2016-05-31removed useless file couple.pngorwell96
2016-05-31added couple entity, removed debug outputs and fixed codeorwell96