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Author
2017-03-12
Screw buttonlike rules for wall signals and use regular rules.
orwell96
2017-03-12
Redo rail models
orwell96
2017-03-11
Don't drop items in creative mode when player gets overrun by train
orwell96
2017-03-09
"Sneak" instead of "Shift" for the sneak key
orwell96
2017-03-09
Update manual and include everything in repo
orwell96
2017-03-08
Remove blend1 files cluttering the assets directory
orwell96
2017-03-03
Improve debug outputs of couples and increase maximum distance
orwell96
2017-02-28
Only get on by walking in when there's a platform, improve get off handling
orwell96
2017-02-28
Add passive component naming
orwell96
2017-02-28
Add ceiling-mounted signal
orwell96
2017-02-21
Fix collision issues
orwell96
2017-02-21
Also check positions on high platforms at entering doors
orwell96
2017-02-21
Only place rails on solid nodes
orwell96
2017-02-20
Fix manual operation of mesecon switches
orwell96
2017-02-20
Fix crash when ATC rail exists but no command is saved.
orwell96
2017-02-17
don't pass unexistant variable to train_step_b (fixes #46)
orwell96
2017-02-15
use mesecons_switch as correct dependency for luaautomation
orwell96
2017-02-15
fix crash on seatpc nil
orwell96
2017-02-15
fix #34 - end_index not set when step_a returned in phase 2
orwell96
2017-02-09
Proper implementation for getting on by walking into train, rework damage and...
orwell96
2017-02-07
Merge PR from gpcf (Get on by walking in)
orwell96
2017-02-07
Use identical proxy environment with swapped metatable to not having to setfe...
orwell96
2017-02-05
Check if node is actually loaded before querying get_meta()
orwell96
2017-02-05
Do not invalidate paths unnecessarily
orwell96
2017-02-05
Fix "lock couples" checkbox on wagon properties form
orwell96
2017-02-05
Fix ATC components being randomly ignored by trains.
orwell96
2017-02-05
Merge branch 'master' of https://github.com/orwell96/advtrains
Gabriel PĂ©rez-Cerezo
2017-02-05
Fix itrainmap
orwell96
2017-02-05
Fix LuaAtc Interrupt saving
orwell96
2017-02-04
Even more bugfixes
orwell96
2017-02-04
Commit 1.6.2
orwell96
2017-02-03
pack for release
orwell96
2017-02-03
fix up stuff in itrainmap
orwell96
2017-02-03
Revert change to node pos hashes, and rewrite trackdb to use individual coord...
orwell96
2017-02-03
Add quick position lookup by punching nodes
orwell96
2017-02-03
add wallmounted light signal
orwell96
2017-02-03
Fix itrainmap not working
orwell96
2017-02-02
Merge PR from mbb: add better textures and crafts
orwell96
2017-02-02
add better textures and crafts
mbblp
2017-02-02
Add documentation and pack for release
orwell96
2017-02-02
LuaAutomation: Add interrupt to the ingame API and implement initialization c...
orwell96
2017-02-02
LuaAutomation - Basic component implementation
orwell96
2017-02-02
Fix collision to work with pos node hashes
orwell96
2017-02-02
Lua automation - initial incomplete coding
orwell96
2017-01-31
Replace all table indices that were pos_to_string strings with node hashes.
orwell96
2017-01-31
Join itrainmap mod into the modpack
orwell96
2017-01-31
Remove lua_atc from advtrains main mod.
orwell96
2017-01-29
Limit dtime to prevent trains moving too far in a single step
orwell96
2017-01-29
Add getter calls for raw nodedb
orwell96
2017-01-29
Fix wagon properties not saved on button click
orwell96
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