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path: root/tracks.lua
AgeCommit message (Collapse)Author
2016-12-22Added stop and reverse railGabriel Pérez-Cerezo
2016-12-13Fix behavior when using get_look_yaw() instead of get_look_horizontal()orwell96
get_look_yaw returns values that are 90° rotated
2016-12-13Don't decrease stack itemcount of slope placer in creativeorwell96
2016-12-13Implement better slope placement systemorwell96
Only look in the desired direction and place slope node on lowest slope part. will automatically adjust slope to next higher node.
2016-12-03remove the legacy replacement lbms/abmsorwell96
Until now, everyone should have updated at least once...
2016-11-11Fix detector rails rotating when a train passesorwell96
2016-11-10Add detector railsorwell96
2016-11-10Remove the "register_bumpers" workaround function and register them how they ↵orwell96
should be registered
2016-11-10rewrite collision system againorwell96
this time, it is based on nodes that trains stand on. advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails.
2016-10-06some smaller slopesorwell96
2016-09-18add 45 degrees vertical railsorwell96
2016-09-17add more crafting recipes and a manualorwell96
2016-09-13various improvements on signals and bumpersorwell96
2016-09-13make switches not switchable when train is on it, and do neccessary stuff on ↵orwell96
switching
2016-09-13add mesecon support for switches and signalsorwell96
2016-09-12fix item drops on rails, and throw bumpers out of the trackplacer tables, ↵orwell96
because it caused confusion
2016-09-12add bumpersorwell96
2016-08-28Add a platform node, make some nodes (esp. fences) not blocking trains, ↵orwell96
implement benchmarking better and optimize some things
2016-08-28Fixing inventory and inventory imagesorwell96
2016-08-28Making everything visible in creative inventory, since the code that should ↵orwell96
do that does not work.
2016-08-26Creating new switches, and adding lbms to finally abandon old railsorwell96
2016-08-22tidying up the tracks and trackworker/placer code and making rail ↵orwell96
registration a lot more modular
2016-08-21repairing the trackworkerorwell96
2016-08-21add new-style vertical tracksorwell96
2016-08-21Extending to 30deg rails, creating and adding the modelsorwell96
2016-07-04integrating the new rails (currently no verticals and switches) (fix mistake)orwell96
2016-07-04integrating the new rails (currently no verticals and switches)orwell96
2016-07-04Screwing everything up in order to extend to 16 possible directions with 1/8 ↵orwell96
precision
2016-06-09add new texturesorwell96
2016-05-29fixed lua errors and code mistakesorwell96
2016-05-29added trackdb and unloaded wagons handlingorwell96
2016-05-29created git repositoryorwell96