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authorrubenwardy <rw@rubenwardy.com>2018-09-13 17:31:58 +0100
committerrubenwardy <rw@rubenwardy.com>2018-09-13 17:33:04 +0100
commit29a1b97b3849daaf07e2d3789b54817101e9061c (patch)
tree7fc5032035718ea9a03a8ef51475610153f5f0b2
parentb856aea54dde26adcb81add8dd3e835ff6c801c1 (diff)
Improve code structure and awards formspec size
-rw-r--r--api.lua529
-rw-r--r--init.lua18
-rw-r--r--src/api_awards.lua179
-rw-r--r--src/api_triggers.lua215
-rw-r--r--src/awards.lua (renamed from awards.lua)0
-rw-r--r--src/chat_commands.lua (renamed from chat_commands.lua)0
-rw-r--r--src/data.lua111
-rw-r--r--src/gui.lua (renamed from gui.lua)40
-rw-r--r--src/intllib.lua (renamed from intllib.lua)0
-rw-r--r--src/triggers.lua (renamed from triggers.lua)0
10 files changed, 547 insertions, 545 deletions
diff --git a/api.lua b/api.lua
deleted file mode 100644
index e625785..0000000
--- a/api.lua
+++ /dev/null
@@ -1,529 +0,0 @@
--- Copyright (c) 2013-18 rubenwardy. MIT.
-
-local S, NS = awards.gettext, awards.ngettext
-
-awards.registered_awards = {}
-awards.on = {}
-awards.on_unlock = {}
-
-local storage = minetest.get_mod_storage()
-
--- Table Save Load Functions
-function awards.save()
- storage:set_string("player_data", minetest.write_json(awards.players))
-end
-
-local function convert_data()
- minetest.log("warning", "Importing awards data from previous version")
-
- local old_players = awards.players
- awards.players = {}
- for name, data in pairs(old_players) do
- while name.name do
- name = name.name
- end
- data.name = name
- print("Converting data for " .. name)
-
- -- Just rename counted
- local counted = {
- chats = "chat",
- deaths = "death",
- joins = "join",
- }
- for from, to in pairs(counted) do
- data[to] = data[from]
- data[from] = nil
- end
-
- data.death = {
- unknown = data.death,
- __total = data.death,
- }
-
- -- Convert item db to new format
- local counted_items = {
- count = "dig",
- place = "place",
- craft = "craft",
- }
- for from, to in pairs(counted_items) do
- local ret = {}
-
- local count = 0
- if data[from] then
- for modname, items in pairs(data[from]) do
- for itemname, value in pairs(items) do
- itemname = modname .. ":" .. itemname
- local key = minetest.registered_aliases[itemname] or itemname
- ret[key] = value
- count = count + value
- end
- end
- end
-
- ret.__total = count
- data[from] = nil
- data[to] = ret
- end
-
- awards.players[name] = data
- end
-end
-
-function awards.load()
- local old_save_path = minetest.get_worldpath().."/awards.txt"
- local file = io.open(old_save_path, "r")
- if file then
- local table = minetest.deserialize(file:read("*all"))
- if type(table) == "table" then
- awards.players = table
- convert_data()
- else
- awards.players = {}
- end
- file:close()
- os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt")
- awards.save()
- else
- awards.players = minetest.parse_json(storage:get_string("player_data")) or {}
- end
-end
-
-function awards.player(name)
- assert(type(name) == "string")
- local data = awards.players[name] or {}
- awards.players[name] = data
- data.name = data.name or name
- data.unlocked = data.unlocked or {}
- return data
-end
-
-function awards.player_or_nil(name)
- return awards.players[name]
-end
-
-local default_def = {}
-
-function default_def:run_callbacks(player, data, table_func)
- for i = 1, #self.on do
- local res = nil
- local entry = self.on[i]
- if type(entry) == "function" then
- res = entry(player, data)
- elseif type(entry) == "table" and entry.award then
- res = table_func(entry)
- end
-
- if res then
- awards.unlock(player:get_player_name(), res)
- end
- end
-end
-
-function awards.register_trigger(tname, tdef)
- assert(type(tdef) == "table",
- "Passing a callback to register_trigger is not supported in 3.0")
-
- tdef.name = tname
- for key, value in pairs(default_def) do
- tdef[key] = value
- end
-
- if tdef.type == "counted" then
- local old_reg = tdef.on_register
-
- function tdef:on_register(def)
- local tmp = {
- award = def.name,
- target = def.trigger.target,
- }
- tdef.register(tmp)
-
- function def.getProgress(_, data)
- local done = data[tname] or 0
- return {
- perc = done / tmp.target,
- label = S(tdef.progress, done, tmp.target),
- }
- end
-
- function def.getDefaultDescription(_)
- local n = def.trigger.target
- return NS(tdef.auto_description[1], tdef.auto_description[2], n, n)
- end
-
- if old_reg then
- return old_reg(tdef, def)
- end
- end
-
- function tdef.notify(player)
- assert(player and player.is_player and player:is_player())
- local name = player:get_player_name()
- local data = awards.player(name)
-
- -- Increment counter
- local currentVal = (data[tname] or 0) + 1
- data[tname] = currentVal
-
- tdef:run_callbacks(player, data, function(entry)
- if entry.target and entry.award and currentVal and
- currentVal >= entry.target then
- return entry.award
- end
- end)
- end
-
- awards["notify_" .. tname] = tdef.notify
-
- elseif tdef.type == "counted_key" then
- if tdef.key_is_item then
- tdef.watched_groups = {}
- end
-
- -- On award register
- local old_reg = tdef.on_register
- function tdef:on_register(def)
- -- Register trigger
- local tmp = {
- award = def.name,
- key = tdef:get_key(def),
- target = def.trigger.target,
- }
- tdef.register(tmp)
-
- -- If group, add it to watch list
- if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then
- tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true
- end
-
- -- Called to get progress values and labels
- function def.getProgress(_, data)
- local done
- data[tname] = data[tname] or {}
- if tmp.key then
- done = data[tname][tmp.key] or 0
- else
- done = data[tname].__total or 0
- end
- return {
- perc = done / tmp.target,
- label = S(tdef.progress, done, tmp.target),
- }
- end
-
- -- Build description if none is specificed by the award
- function def.getDefaultDescription(_)
- local n = def.trigger.target
- if tmp.key then
- local nname = tmp.key
- return NS(tdef.auto_description[1],
- tdef.auto_description[2], n, n, nname)
- else
- return NS(tdef.auto_description_total[1],
- tdef.auto_description_total[2], n, n)
- end
- end
-
- -- Call on_register in trigger type definition
- if old_reg then
- return old_reg(tdef, def)
- end
- end
-
- function tdef.notify(player, key, n)
- n = n or 1
-
- if tdef.key_is_item and key:sub(1, 6) ~= "group:" then
- local itemdef = minetest.registered_items[key]
- if itemdef then
- for groupname, _ in pairs(itemdef.groups or {}) do
- if tdef.watched_groups[groupname] then
- tdef.notify(player, "group:" .. groupname, n)
- end
- end
- end
- end
-
- assert(player and player.is_player and player:is_player() and key)
- local name = player:get_player_name()
- local data = awards.player(name)
-
- -- Increment counter
- data[tname] = data[tname] or {}
- local currentVal = (data[tname][key] or 0) + n
- data[tname][key] = currentVal
- if key:sub(1, 6) ~= "group:" then
- data[tname].__total = (data[tname].__total or 0) + n
- end
-
- tdef:run_callbacks(player, data, function(entry)
- local current
- if entry.key == key then
- current = currentVal
- elseif entry.key == nil then
- current = data[tname].__total
- else
- return
- end
-
- if current >= entry.target then
- return entry.award
- end
- end)
- end
-
- awards["notify_" .. tname] = tdef.notify
-
- elseif tdef.type and tdef.type ~= "custom" then
- error("Unrecognised trigger type " .. tdef.type)
- end
-
- awards.registered_triggers[tname] = tdef
-
- tdef.on = {}
- tdef.register = function(func)
- table.insert(tdef.on, func)
- end
-
- -- Backwards compat
- awards.on[tname] = tdef.on
- awards['register_on_' .. tname] = tdef.register
- return tdef
-end
-
-function awards.increment_item_counter(data, field, itemname, count)
- itemname = minetest.registered_aliases[itemname] or itemname
- data[field][itemname] = (data[field][itemname] or 0) + 1
-end
-
-function awards.get_item_count(data, field, itemname)
- itemname = minetest.registered_aliases[itemname] or itemname
- return data[field][itemname] or 0
-end
-
-function awards.get_total_keyed_count(data, field)
- return data[field].__total or 0
-end
-
-function awards.register_on_unlock(func)
- table.insert(awards.on_unlock, func)
-end
-
-function awards.register_award(name, def)
- def.name = name
-
- -- Add Triggers
- if def.trigger and def.trigger.type then
- local tdef = awards.registered_triggers[def.trigger.type]
- assert(tdef, "Trigger not found: " .. def.trigger.type)
- tdef:on_register(def)
- end
-
- function def:can_unlock(data)
- if not self.requires then
- return true
- end
-
- for i=1, #self.requires do
- if not data.unlocked[self.requires[i]] then
- return false
- end
- end
- return true
- end
-
- -- Add Award
- awards.registered_awards[name] = def
-
- local tdef = awards.registered_awards[name]
- if def.description == nil and tdef.getDefaultDescription then
- def.description = tdef:getDefaultDescription()
- end
-end
-
-function awards.enable(name)
- local data = awards.player(name)
- if data then
- data.disabled = nil
- end
-end
-
-function awards.disable(name)
- local data = awards.player(name)
- if data then
- data.disabled = true
- end
-end
-
-function awards.clear_player(name)
- awards.players[name] = {}
-end
-
--- This function is called whenever a target condition is met.
--- It checks if a player already has that award, and if they do not,
--- it gives it to them
-----------------------------------------------
---awards.unlock(name, award)
--- name - the name of the player
--- award - the name of the award to give
-function awards.unlock(name, award)
- -- Access Player Data
- local data = awards.player(name)
- local awdef = awards.registered_awards[award]
- assert(awdef, "Unable to unlock an award which doesn't exist!")
-
- if data.disabled or
- (data.unlocked[award] and data.unlocked[award] == award) then
- return
- end
-
- if not awdef:can_unlock(data) then
- minetest.log("warning", "can_unlock returned false in unlock of " ..
- award .. " for " .. name)
- return
- end
-
- -- Unlock Award
- minetest.log("action", name.." has unlocked award "..name)
- data.unlocked[award] = award
- awards.save()
-
- -- Give Prizes
- if awdef and awdef.prizes then
- for i = 1, #awdef.prizes do
- local itemstack = ItemStack(awdef.prizes[i])
- if not itemstack:is_empty() then
- local receiverref = minetest.get_player_by_name(name)
- if receiverref then
- receiverref:get_inventory():add_item("main", itemstack)
- end
- end
- end
- end
-
- -- Run callbacks
- if awdef.on_unlock and awdef.on_unlock(name, awdef) then
- return
- end
- for _, callback in pairs(awards.on_unlock) do
- if callback(name, awdef) then
- return
- end
- end
-
- -- Get Notification Settings
- local title = awdef.title or award
- local desc = awdef.description or ""
- local background = awdef.background or "awards_bg_default.png"
- local icon = awdef.icon or "awards_unknown.png"
- local sound = awdef.sound
- if sound == nil then
- -- Explicit check for nil because sound could be `false` to disable it
- sound = {name="awards_got_generic", gain=0.25}
- end
-
- -- Do Notification
- if sound then
- -- Enforce sound delay to prevent sound spamming
- local lastsound = data.lastsound
- if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then
- minetest.sound_play(sound, {to_player=name})
- data.lastsound = os.time()
- end
- end
-
- if awards.show_mode == "chat" then
- local chat_announce
- if awdef.secret then
- chat_announce = S("Secret Award Unlocked: %s")
- else
- chat_announce = S("Award Unlocked: %s")
- end
- -- use the chat console to send it
- minetest.chat_send_player(name, string.format(chat_announce, title))
- if desc~="" then
- minetest.chat_send_player(name, desc)
- end
- else
- local player = minetest.get_player_by_name(name)
- local one = player:hud_add({
- hud_elem_type = "image",
- name = "award_bg",
- scale = {x = 2, y = 1},
- text = background,
- position = {x = 0.5, y = 0.05},
- offset = {x = 0, y = 138},
- alignment = {x = 0, y = -1}
- })
- local hud_announce
- if awdef.secret then
- hud_announce = S("Secret Award Unlocked!")
- else
- hud_announce = S("Award Unlocked!")
- end
- local two = player:hud_add({
- hud_elem_type = "text",
- name = "award_au",
- number = 0xFFFFFF,
- scale = {x = 100, y = 20},
- text = hud_announce,
- position = {x = 0.5, y = 0.05},
- offset = {x = 0, y = 45},
- alignment = {x = 0, y = -1}
- })
- local three = player:hud_add({
- hud_elem_type = "text",
- name = "award_title",
- number = 0xFFFFFF,
- scale = {x = 100, y = 20},
- text = title,
- position = {x = 0.5, y = 0.05},
- offset = {x = 0, y = 100},
- alignment = {x = 0, y = -1}
- })
- local four = player:hud_add({
- hud_elem_type = "image",
- name = "award_icon",
- scale = {x = 4, y = 4},
- text = icon,
- position = {x = 0.5, y = 0.05},
- offset = {x = -200.5, y = 126},
- alignment = {x = 0, y = -1}
- })
- minetest.after(4, function()
- local player2 = minetest.get_player_by_name(name)
- if player2 then
- player2:hud_remove(one)
- player2:hud_remove(two)
- player2:hud_remove(three)
- player2:hud_remove(four)
- end
- end)
- end
-end
-
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- if formname ~= "awards:awards" then
- return false
- end
- if fields.quit then
- return true
- end
- local name = player:get_player_name()
- if fields.awards then
- local event = minetest.explode_textlist_event(fields.awards)
- if event.type == "CHG" then
- awards.show_to(name, name, event.index, false)
- end
- end
-
- return true
-end)
-
-awards.load()
-
-minetest.register_on_shutdown(function()
- awards.save()
-end)
diff --git a/init.lua b/init.lua
index 0e96327..98f054a 100644
--- a/init.lua
+++ b/init.lua
@@ -7,14 +7,20 @@ awards = {
}
-- Internationalization support.
-awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/intllib.lua")
+awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/src/intllib.lua")
-- Load files
-dofile(minetest.get_modpath("awards").."/api.lua")
-dofile(minetest.get_modpath("awards").."/chat_commands.lua")
-dofile(minetest.get_modpath("awards").."/gui.lua")
-dofile(minetest.get_modpath("awards").."/triggers.lua")
-dofile(minetest.get_modpath("awards").."/awards.lua")
+dofile(minetest.get_modpath("awards").."/src/data.lua")
+dofile(minetest.get_modpath("awards").."/src/api_awards.lua")
+dofile(minetest.get_modpath("awards").."/src/api_triggers.lua")
+dofile(minetest.get_modpath("awards").."/src/chat_commands.lua")
+dofile(minetest.get_modpath("awards").."/src/gui.lua")
+dofile(minetest.get_modpath("awards").."/src/triggers.lua")
+dofile(minetest.get_modpath("awards").."/src/awards.lua")
+
+awards.load()
+minetest.register_on_shutdown(awards.save)
+
-- Backwards compatibility
awards.give_achievement = awards.unlock
diff --git a/src/api_awards.lua b/src/api_awards.lua
new file mode 100644
index 0000000..4147d43
--- /dev/null
+++ b/src/api_awards.lua
@@ -0,0 +1,179 @@
+-- Copyright (c) 2013-18 rubenwardy. MIT.
+
+local S = awards.gettext
+
+function awards.register_award(name, def)
+ def.name = name
+
+ -- Add Triggers
+ if def.trigger and def.trigger.type then
+ local tdef = awards.registered_triggers[def.trigger.type]
+ assert(tdef, "Trigger not found: " .. def.trigger.type)
+ tdef:on_register(def)
+ end
+
+ function def:can_unlock(data)
+ if not self.requires then
+ return true
+ end
+
+ for i=1, #self.requires do
+ if not data.unlocked[self.requires[i]] then
+ return false
+ end
+ end
+ return true
+ end
+
+ -- Add Award
+ awards.registered_awards[name] = def
+
+ local tdef = awards.registered_awards[name]
+ if def.description == nil and tdef.getDefaultDescription then
+ def.description = tdef:getDefaultDescription()
+ end
+end
+
+
+-- This function is called whenever a target condition is met.
+-- It checks if a player already has that award, and if they do not,
+-- it gives it to them
+----------------------------------------------
+--awards.unlock(name, award)
+-- name - the name of the player
+-- award - the name of the award to give
+function awards.unlock(name, award)
+ -- Access Player Data
+ local data = awards.player(name)
+ local awdef = awards.registered_awards[award]
+ assert(awdef, "Unable to unlock an award which doesn't exist!")
+
+ if data.disabled or
+ (data.unlocked[award] and data.unlocked[award] == award) then
+ return
+ end
+
+ if not awdef:can_unlock(data) then
+ minetest.log("warning", "can_unlock returned false in unlock of " ..
+ award .. " for " .. name)
+ return
+ end
+
+ -- Unlock Award
+ minetest.log("action", name.." has unlocked award "..name)
+ data.unlocked[award] = award
+ awards.save()
+
+ -- Give Prizes
+ if awdef and awdef.prizes then
+ for i = 1, #awdef.prizes do
+ local itemstack = ItemStack(awdef.prizes[i])
+ if not itemstack:is_empty() then
+ local receiverref = minetest.get_player_by_name(name)
+ if receiverref then
+ receiverref:get_inventory():add_item("main", itemstack)
+ end
+ end
+ end
+ end
+
+ -- Run callbacks
+ if awdef.on_unlock and awdef.on_unlock(name, awdef) then
+ return
+ end
+ for _, callback in pairs(awards.on_unlock) do
+ if callback(name, awdef) then
+ return
+ end
+ end
+
+ -- Get Notification Settings
+ local title = awdef.title or award
+ local desc = awdef.description or ""
+ local background = awdef.background or "awards_bg_default.png"
+ local icon = awdef.icon or "awards_unknown.png"
+ local sound = awdef.sound
+ if sound == nil then
+ -- Explicit check for nil because sound could be `false` to disable it
+ sound = {name="awards_got_generic", gain=0.25}
+ end
+
+ -- Do Notification
+ if sound then
+ -- Enforce sound delay to prevent sound spamming
+ local lastsound = data.lastsound
+ if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then
+ minetest.sound_play(sound, {to_player=name})
+ data.lastsound = os.time()
+ end
+ end
+
+ if awards.show_mode == "chat" then
+ local chat_announce
+ if awdef.secret then
+ chat_announce = S("Secret Award Unlocked: %s")
+ else
+ chat_announce = S("Award Unlocked: %s")
+ end
+ -- use the chat console to send it
+ minetest.chat_send_player(name, string.format(chat_announce, title))
+ if desc~="" then
+ minetest.chat_send_player(name, desc)
+ end
+ else
+ local player = minetest.get_player_by_name(name)
+ local one = player:hud_add({
+ hud_elem_type = "image",
+ name = "award_bg",
+ scale = {x = 2, y = 1},
+ text = background,
+ position = {x = 0.5, y = 0.05},
+ offset = {x = 0, y = 138},
+ alignment = {x = 0, y = -1}
+ })
+ local hud_announce
+ if awdef.secret then
+ hud_announce = S("Secret Award Unlocked!")
+ else
+ hud_announce = S("Award Unlocked!")
+ end
+ local two = player:hud_add({
+ hud_elem_type = "text",
+ name = "award_au",
+ number = 0xFFFFFF,
+ scale = {x = 100, y = 20},
+ text = hud_announce,
+ position = {x = 0.5, y = 0.05},
+ offset = {x = 0, y = 45},
+ alignment = {x = 0, y = -1}
+ })
+ local three = player:hud_add({
+ hud_elem_type = "text",
+ name = "award_title",
+ number = 0xFFFFFF,
+ scale = {x = 100, y = 20},
+ text = title,
+ position = {x = 0.5, y = 0.05},
+ offset = {x = 0, y = 100},
+ alignment = {x = 0, y = -1}
+ })
+ local four = player:hud_add({
+ hud_elem_type = "image",
+ name = "award_icon",
+ scale = {x = 4, y = 4},
+ text = icon,
+ position = {x = 0.5, y = 0.05},
+ offset = {x = -200.5, y = 126},
+ alignment = {x = 0, y = -1}
+ })
+ minetest.after(4, function()
+ local player2 = minetest.get_player_by_name(name)
+ if player2 then
+ player2:hud_remove(one)
+ player2:hud_remove(two)
+ player2:hud_remove(three)
+ player2:hud_remove(four)
+ end
+ end)
+ end
+end
diff --git a/src/api_triggers.lua b/src/api_triggers.lua
new file mode 100644
index 0000000..9311bcf
--- /dev/null
+++ b/src/api_triggers.lua
@@ -0,0 +1,215 @@
+-- Copyright (c) 2013-18 rubenwardy. MIT.
+
+local S, NS = awards.gettext, awards.ngettext
+
+awards.registered_awards = {}
+awards.on = {}
+awards.on_unlock = {}
+
+local default_def = {}
+
+function default_def:run_callbacks(player, data, table_func)
+ for i = 1, #self.on do
+ local res = nil
+ local entry = self.on[i]
+ if type(entry) == "function" then
+ res = entry(player, data)
+ elseif type(entry) == "table" and entry.award then
+ res = table_func(entry)
+ end
+
+ if res then
+ awards.unlock(player:get_player_name(), res)
+ end
+ end
+end
+
+function awards.register_trigger(tname, tdef)
+ assert(type(tdef) == "table",
+ "Passing a callback to register_trigger is not supported in 3.0")
+
+ tdef.name = tname
+ for key, value in pairs(default_def) do
+ tdef[key] = value
+ end
+
+ if tdef.type == "counted" then
+ local old_reg = tdef.on_register
+
+ function tdef:on_register(def)
+ local tmp = {
+ award = def.name,
+ target = def.trigger.target,
+ }
+ tdef.register(tmp)
+
+ function def.getProgress(_, data)
+ local done = data[tname] or 0
+ return {
+ perc = done / tmp.target,
+ label = S(tdef.progress, done, tmp.target),
+ }
+ end
+
+ function def.getDefaultDescription(_)
+ local n = def.trigger.target
+ return NS(tdef.auto_description[1], tdef.auto_description[2], n, n)
+ end
+
+ if old_reg then
+ return old_reg(tdef, def)
+ end
+ end
+
+ function tdef.notify(player)
+ assert(player and player.is_player and player:is_player())
+ local name = player:get_player_name()
+ local data = awards.player(name)
+
+ -- Increment counter
+ local currentVal = (data[tname] or 0) + 1
+ data[tname] = currentVal
+
+ tdef:run_callbacks(player, data, function(entry)
+ if entry.target and entry.award and currentVal and
+ currentVal >= entry.target then
+ return entry.award
+ end
+ end)
+ end
+
+ awards["notify_" .. tname] = tdef.notify
+
+ elseif tdef.type == "counted_key" then
+ if tdef.key_is_item then
+ tdef.watched_groups = {}
+ end
+
+ -- On award register
+ local old_reg = tdef.on_register
+ function tdef:on_register(def)
+ -- Register trigger
+ local tmp = {
+ award = def.name,
+ key = tdef:get_key(def),
+ target = def.trigger.target,
+ }
+ tdef.register(tmp)
+
+ -- If group, add it to watch list
+ if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then
+ tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true
+ end
+
+ -- Called to get progress values and labels
+ function def.getProgress(_, data)
+ local done
+ data[tname] = data[tname] or {}
+ if tmp.key then
+ done = data[tname][tmp.key] or 0
+ else
+ done = data[tname].__total or 0
+ end
+ return {
+ perc = done / tmp.target,
+ label = S(tdef.progress, done, tmp.target),
+ }
+ end
+
+ -- Build description if none is specificed by the award
+ function def.getDefaultDescription(_)
+ local n = def.trigger.target
+ if tmp.key then
+ local nname = tmp.key
+ return NS(tdef.auto_description[1],
+ tdef.auto_description[2], n, n, nname)
+ else
+ return NS(tdef.auto_description_total[1],
+ tdef.auto_description_total[2], n, n)
+ end
+ end
+
+ -- Call on_register in trigger type definition
+ if old_reg then
+ return old_reg(tdef, def)
+ end
+ end
+
+ function tdef.notify(player, key, n)
+ n = n or 1
+
+ if tdef.key_is_item and key:sub(1, 6) ~= "group:" then
+ local itemdef = minetest.registered_items[key]
+ if itemdef then
+ for groupname, _ in pairs(itemdef.groups or {}) do
+ if tdef.watched_groups[groupname] then
+ tdef.notify(player, "group:" .. groupname, n)
+ end
+ end
+ end
+ end
+
+ assert(player and player.is_player and player:is_player() and key)
+ local name = player:get_player_name()
+ local data = awards.player(name)
+
+ -- Increment counter
+ data[tname] = data[tname] or {}
+ local currentVal = (data[tname][key] or 0) + n
+ data[tname][key] = currentVal
+ if key:sub(1, 6) ~= "group:" then
+ data[tname].__total = (data[tname].__total or 0) + n
+ end
+
+ tdef:run_callbacks(player, data, function(entry)
+ local current
+ if entry.key == key then
+ current = currentVal
+ elseif entry.key == nil then
+ current = data[tname].__total
+ else
+ return
+ end
+
+ if current >= entry.target then
+ return entry.award
+ end
+ end)
+ end
+
+ awards["notify_" .. tname] = tdef.notify
+
+ elseif tdef.type and tdef.type ~= "custom" then
+ error("Unrecognised trigger type " .. tdef.type)
+ end
+
+ awards.registered_triggers[tname] = tdef
+
+ tdef.on = {}
+ tdef.register = function(func)
+ table.insert(tdef.on, func)
+ end
+
+ -- Backwards compat
+ awards.on[tname] = tdef.on
+ awards['register_on_' .. tname] = tdef.register
+ return tdef
+end
+
+function awards.increment_item_counter(data, field, itemname, count)
+ itemname = minetest.registered_aliases[itemname] or itemname
+ data[field][itemname] = (data[field][itemname] or 0) + 1
+end
+
+function awards.get_item_count(data, field, itemname)
+ itemname = minetest.registered_aliases[itemname] or itemname
+ return data[field][itemname] or 0
+end
+
+function awards.get_total_keyed_count(data, field)
+ return data[field].__total or 0
+end
+
+function awards.register_on_unlock(func)
+ table.insert(awards.on_unlock, func)
+end
diff --git a/awards.lua b/src/awards.lua
index 4dc6681..4dc6681 100644
--- a/awards.lua
+++ b/src/awards.lua
diff --git a/chat_commands.lua b/src/chat_commands.lua
index 9c1580e..9c1580e 100644
--- a/chat_commands.lua
+++ b/src/chat_commands.lua
diff --git a/src/data.lua b/src/data.lua
new file mode 100644
index 0000000..27ae5e3
--- /dev/null
+++ b/src/data.lua
@@ -0,0 +1,111 @@
+
+local storage = minetest.get_mod_storage()
+local __player_data
+
+-- Table Save Load Functions
+function awards.save()
+ storage:set_string("player_data", minetest.write_json(__player_data))
+end
+
+local function convert_data()
+ minetest.log("warning", "Importing awards data from previous version")
+
+ local old_players = __player_data
+ __player_data = {}
+ for name, data in pairs(old_players) do
+ while name.name do
+ name = name.name
+ end
+ data.name = name
+ print("Converting data for " .. name)
+
+ -- Just rename counted
+ local counted = {
+ chats = "chat",
+ deaths = "death",
+ joins = "join",
+ }
+ for from, to in pairs(counted) do
+ data[to] = data[from]
+ data[from] = nil
+ end
+
+ data.death = {
+ unknown = data.death,
+ __total = data.death,
+ }
+
+ -- Convert item db to new format
+ local counted_items = {
+ count = "dig",
+ place = "place",
+ craft = "craft",
+ }
+ for from, to in pairs(counted_items) do
+ local ret = {}
+
+ local count = 0
+ if data[from] then
+ for modname, items in pairs(data[from]) do
+ for itemname, value in pairs(items) do
+ itemname = modname .. ":" .. itemname
+ local key = minetest.registered_aliases[itemname] or itemname
+ ret[key] = value
+ count = count + value
+ end
+ end
+ end
+
+ ret.__total = count
+ data[from] = nil
+ data[to] = ret
+ end
+
+ __player_data[name] = data
+ end
+end
+
+function awards.load()
+ local old_save_path = minetest.get_worldpath().."/awards.txt"
+ local file = io.open(old_save_path, "r")
+ if file then
+ local table = minetest.deserialize(file:read("*all"))
+ if type(table) == "table" then
+ __player_data = table
+ convert_data()
+ else
+ __player_data = {}
+ end
+ file:close()
+ os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt")
+ awards.save()
+ else
+ __player_data = minetest.parse_json(storage:get_string("player_data")) or {}
+ end
+end
+
+function awards.player(name)
+ assert(type(name) == "string")
+ local data = __player_data[name] or {}
+ __player_data[name] = data
+
+ data.name = data.name or name
+ data.unlocked = data.unlocked or {}
+ return data
+end
+
+function awards.player_or_nil(name)
+ return __player_data[name]
+end
+
+function awards.enable(name)
+ awards.player(name).disabled = nil
+end
+
+function awards.disable(name)
+ awards.player(name).disabled = true
+end
+
+function awards.clear_player(name)
+ __player_data[name] = {}
+end
diff --git a/gui.lua b/src/gui.lua
index 19da07d..cfc82af 100644
--- a/gui.lua
+++ b/src/gui.lua
@@ -99,14 +99,14 @@ function awards.get_formspec(name, to, sid)
status = S("%s (unlocked)")
end
- formspec = formspec .. "textarea[0.5,2.7;4.8,1.45;;" ..
+ formspec = formspec .. "textarea[0.5,3.1;4.8,1.45;;" ..
string.format(status, minetest.formspec_escape(title)) ..
";]"
if sdef and sdef.icon then
- formspec = formspec .. "image[1,0;3,3;" .. sdef.icon .. "]"
+ formspec = formspec .. "image[0.6,0;3,3;" .. sdef.icon .. "]"
end
- local barwidth = 4.6
+ local barwidth = 3.95
local perc = nil
local label = nil
if sdef.getProgress and data then
@@ -118,19 +118,21 @@ function awards.get_formspec(name, to, sid)
if perc > 1 then
perc = 1
end
- formspec = formspec .. "background[0,4.80;" .. barwidth ..",0.25;awards_progress_gray.png;false]"
- formspec = formspec .. "background[0,4.80;" .. (barwidth * perc) ..",0.25;awards_progress_green.png;false]"
+ formspec = formspec .. "background[0,8.24;" .. barwidth ..",0.4;awards_progress_gray.png;false]"
+ formspec = formspec .. "background[0,8.24;" .. (barwidth * perc) ..",0.4;awards_progress_green.png;false]"
if label then
- formspec = formspec .. "label[1.75,4.63;" .. minetest.formspec_escape(label) .. "]"
+ formspec = formspec .. "label[1.6,8.15;" .. minetest.formspec_escape(label) .. "]"
end
end
if sdef and sdef.description then
- formspec = formspec .. "textarea[0.25,3.75;4.8,1.7;;"..minetest.formspec_escape(sdef.description)..";]"
+ formspec = formspec .. "box[-0.05,3.75;3.9,4.2;#000]"
+ formspec = formspec .. "textarea[0.25,3.75;3.9,4.2;;" ..
+ minetest.formspec_escape(sdef.description) .. ";]"
end
end
-- Create list box
- formspec = formspec .. "textlist[4.75,0;6,5;awards;"
+ formspec = formspec .. "textlist[4,0;3.8,8.6;awards;"
local first = true
for _, award in pairs(awards_list) do
local def = award.def
@@ -203,11 +205,29 @@ function awards.show_to(name, to, sid, text)
end
-- Show formspec to user
minetest.show_formspec(to,"awards:awards",
- "size[11,5]" .. deco ..
+ "size[8,8.6]" .. deco ..
awards.get_formspec(name, to, sid))
end
end
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if formname ~= "awards:awards" then
+ return false
+ end
+ if fields.quit then
+ return true
+ end
+ local name = player:get_player_name()
+ if fields.awards then
+ local event = minetest.explode_textlist_event(fields.awards)
+ if event.type == "CHG" then
+ awards.show_to(name, name, event.index, false)
+ end
+ end
+
+ return true
+end)
+
if minetest.get_modpath("sfinv") then
sfinv.register_page("awards:awards", {
title = S("Awards"),
@@ -222,7 +242,7 @@ if minetest.get_modpath("sfinv") then
local name = player:get_player_name()
return sfinv.make_formspec(player, context,
awards.get_formspec(name, name, context.awards_idx),
- false, "size[11,5]")
+ false)
end,
on_player_receive_fields = function(self, player, context, fields)
if fields.awards then
diff --git a/intllib.lua b/src/intllib.lua
index c7af2c2..c7af2c2 100644
--- a/intllib.lua
+++ b/src/intllib.lua
diff --git a/triggers.lua b/src/triggers.lua
index 32a0b85..32a0b85 100644
--- a/triggers.lua
+++ b/src/triggers.lua