diff options
author | Wuzzy <almikes@aol.com> | 2016-08-10 11:32:13 +0200 |
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committer | Wuzzy <almikes@aol.com> | 2016-08-10 11:32:13 +0200 |
commit | 7767cff0bfe07ce37db075b0849274a325932857 (patch) | |
tree | c00936d3d81ed384eca3afed1d4548c1effd945f | |
parent | 94304a4a90b7274a8a308f6dff74e6bdad8bb834 (diff) |
Add 2 new stone brick crafting awards
To give a reason to do something with all that stockpiled cobblestone ;-)
-rw-r--r-- | init.lua | 26 |
1 files changed, 24 insertions, 2 deletions
@@ -108,9 +108,9 @@ if minetest.get_modpath("unified_inventory") ~= nil then end awards.register_achievement("awards_stonebrick", { - title = S("Home Improvement"), + title = S("Outpost"), description = S("Craft 200 stone bricks."), - icon = "default_stone_brick.png", + icon = "default_stone_brick.png^awards_level1.png", trigger = { type = "craft", item = "default:stonebrick", @@ -118,6 +118,28 @@ awards.register_achievement("awards_stonebrick", { } }) +awards.register_achievement("awards_stonebrick2", { + title = S("Watchtower"), + description = S("Craft 800 stone bricks."), + icon = "default_stone_brick.png^awards_level2.png", + trigger = { + type = "craft", + item = "default:stonebrick", + target = 800 + } +}) + +awards.register_achievement("awards_stonebrick3", { + title = S("Fortress"), + description = S("Craft 3200 stone bricks."), + icon = "default_stone_brick.png^awards_level3.png", + trigger = { + type = "craft", + item = "default:stonebrick", + target = 3200 + } +}) + awards.register_achievement("awards_desert_stonebrick", { title = S("Desert Dweller"), description = S("Craft 400 desert stone bricks."), |