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authorrubenwardy <rubenwardy@gmail.com>2016-08-30 01:05:43 +0100
committerrubenwardy <rubenwardy@gmail.com>2016-08-30 01:05:43 +0100
commit92c43d1c04dc509abe1b4a31fdfed9f1b6619a25 (patch)
tree830329369645f01434d5a2c1a7a5825ee8df1893
parent0692d1cc85ca22fa35d319ae932fdd5a47925767 (diff)
Fix style issues
-rw-r--r--init.lua160
1 files changed, 84 insertions, 76 deletions
diff --git a/init.lua b/init.lua
index af5f161..7baab9c 100644
--- a/init.lua
+++ b/init.lua
@@ -669,86 +669,93 @@ if minetest.get_modpath("vessels") then
})
end
- awards.register_achievement("award_furnace", {
- title = S("Smelter"),
- description = S("Craft 10 furnaces."),
- icon = "default_furnace_front.png",
- trigger = {
- type = "craft",
- item= "default:furnace",
- target = 10
- }
- })
+awards.register_achievement("award_furnace", {
+ title = S("Smelter"),
+ description = S("Craft 10 furnaces."),
+ icon = "default_furnace_front.png",
+ trigger = {
+ type = "craft",
+ item= "default:furnace",
+ target = 10
+ }
+})
- awards.register_achievement("award_chest", {
- title = S("Treasurer"),
- description = S("Craft 15 chests."),
- icon = "default_chest_front.png",
- trigger = {
- type = "craft",
- item= "default:chest",
- target = 15
- }})
+awards.register_achievement("award_chest", {
+ title = S("Treasurer"),
+ description = S("Craft 15 chests."),
+ icon = "default_chest_front.png",
+ trigger = {
+ type = "craft",
+ item= "default:chest",
+ target = 15
+ }
+})
- awards.register_achievement("award_chest2", {
- title = S("Bankier"),
- description = S("Craft 30 locked chests."),
- icon = "default_chest_lock.png",
- trigger = {
- type = "craft",
- item= "default:chest_locked",
- target = 30
- }})
-
- awards.register_achievement("award_brick", {
- title = S("Bricker"),
- description = S("Craft 200 brick blocks."),
- icon = "default_brick.png",
- trigger = {
- type = "craft",
- item= "default:brick",
- target = 200
- }})
-
- awards.register_achievement("award_obsidianbrick", {
- title = S("House of Obsidian"),
- description = S("Craft 100 obsidian bricks."),
- icon = "default_obsidian_brick.png",
- trigger = {
- type = "craft",
- item= "default:obsidianbrick",
- target = 100
- }})
+awards.register_achievement("award_chest2", {
+ title = S("Bankier"),
+ description = S("Craft 30 locked chests."),
+ icon = "default_chest_lock.png",
+ trigger = {
+ type = "craft",
+ item= "default:chest_locked",
+ target = 30
+ }
+})
- awards.register_achievement("award_placestone", {
- title = S("Build a Cave"),
- description = S("Place 100 stone."),
- icon = "default_stone.png",
- trigger = {
- type = "place",
- node = "default:stone",
- target = 100
- }})
+awards.register_achievement("award_brick", {
+ title = S("Bricker"),
+ description = S("Craft 200 brick blocks."),
+ icon = "default_brick.png",
+ trigger = {
+ type = "craft",
+ item= "default:brick",
+ target = 200
+ }
+})
- awards.register_achievement("award_woodladder", {
- title = S("Long Ladder"),
- description = S("Place 400 wooden ladders."),
- icon = "default_ladder_wood.png",
- trigger = {
- type = "place",
- node = "default:ladder_wood",
- target = 400
- }})
+awards.register_achievement("award_obsidianbrick", {
+ title = S("House of Obsidian"),
+ description = S("Craft 100 obsidian bricks."),
+ icon = "default_obsidian_brick.png",
+ trigger = {
+ type = "craft",
+ item= "default:obsidianbrick",
+ target = 100
+ }
+})
- awards.register_achievement("award_steelladder", {
- title = S("Industrial Age"),
- description = S("Place 40 steel ladders."),
- icon = "default_ladder_steel.png",
- trigger = {
- type = "place",
- node = "default:ladder_steel",
- target = 40
- }})
+awards.register_achievement("award_placestone", {
+ title = S("Build a Cave"),
+ description = S("Place 100 stone."),
+ icon = "default_stone.png",
+ trigger = {
+ type = "place",
+ node = "default:stone",
+ target = 100
+ }
+})
+
+awards.register_achievement("award_woodladder", {
+ title = S("Long Ladder"),
+ description = S("Place 400 wooden ladders."),
+ icon = "default_ladder_wood.png",
+ trigger = {
+ type = "place",
+ node = "default:ladder_wood",
+ target = 400
+ }
+})
+
+awards.register_achievement("award_steelladder", {
+ title = S("Industrial Age"),
+ description = S("Place 40 steel ladders."),
+ icon = "default_ladder_steel.png",
+ trigger = {
+ type = "place",
+ node = "default:ladder_steel",
+ target = 40
+ }
+})
if minetest.get_modpath("beds") then
awards.register_achievement("award_bed", {
@@ -759,7 +766,8 @@ if minetest.get_modpath("beds") then
type = "craft",
item= "beds:fancy_bed_bottom",
target = 15
- }})
+ }
+ })
end
if minetest.get_modpath("stairs") then