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authorrubenwardy <rubenwardy@gmail.com>2016-07-29 17:13:01 +0100
committerrubenwardy <rubenwardy@gmail.com>2016-07-29 17:13:01 +0100
commitdee1880fd3e123225491f8e2725fab2cb4b01738 (patch)
treecb9cbe7a5642ffb0635379990caad84e1ddba69a
parente92be32ec16c26573b4b3a37d9d6f40d95f81998 (diff)
Add awards.run_trigger_callbacks() and use it
-rw-r--r--init.lua6
-rw-r--r--readme.md8
-rw-r--r--triggers.lua180
3 files changed, 71 insertions, 123 deletions
diff --git a/init.lua b/init.lua
index 8725db4..04339a9 100644
--- a/init.lua
+++ b/init.lua
@@ -36,7 +36,7 @@ awards.register_achievement("award_lightitup",{
trigger = {
type = "place",
node = "default:torch",
- target = 500
+ target = 100
}
})
@@ -100,7 +100,7 @@ awards.register_achievement("award_obsessed_with_obsidian",{
trigger = {
type = "dig",
node = "default:obsidian",
- target = 1
+ target = 50
}
})
@@ -124,7 +124,7 @@ awards.register_achievement("award_lumberjack", {
trigger = {
type = "dig",
node = "default:tree",
- target = 1
+ target = 100
}
})
diff --git a/readme.md b/readme.md
index 2d48ea6..e1b1655 100644
--- a/readme.md
+++ b/readme.md
@@ -28,6 +28,14 @@ old fork in Carbone, under same license.
* return true to cancel register_on_unlock callbacks and HUD
* awards.register_trigger(name, func(awardname, def))
* Note: awards.on[name] is automatically created for triggers
+* awards.run_trigger_callbacks(player, data, trigger, table_func(entry))
+ * Goes through and checks all triggers registered to a trigger type,
+ unlocking the award if conditions are met.
+ * data is the player's award data, ie: awards.players[player_name]
+ * trigger is the name of the trigger type. Ie: awards.on[trigger]
+ * table_func is called if the trigger is a table - simply return an
+ award name to unlock it
+ * See triggers.lua for examples
* awards.register_on_unlock(func(name, def))
* name is the player name
* def is the award def.
diff --git a/triggers.lua b/triggers.lua
index 99a2816..d342c30 100644
--- a/triggers.lua
+++ b/triggers.lua
@@ -73,6 +73,22 @@ awards.register_onChat = awards.register_on_chat
awards.register_onJoin = awards.register_on_join
awards.register_onCraft = awards.register_on_craft
+function awards.run_trigger_callbacks(player, data, trigger, table_func)
+ for i = 1, #awards.on[trigger] do
+ local res = nil
+ local entry = awards.on[trigger][i]
+ if type(entry) == "function" then
+ res = entry(player, data)
+ elseif type(entry) == "table" and entry.award then
+ res = table_func(entry)
+ end
+
+ if res then
+ awards.unlock(player:get_player_name(), res)
+ end
+ end
+end
+
-- Trigger Handles
minetest.register_on_dignode(function(pos, oldnode, digger)
if not digger or not pos or not oldnode then
@@ -97,35 +113,19 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
awards.players[playern].count[mod][item]=awards.players[playern].count[mod][item] + 1
-- Run callbacks and triggers
- local player = digger
local data = awards.players[playern]
- for i=1, #awards.on.dig do
- local res = nil
- if type(awards.on.dig[i]) == "function" then
- -- Run trigger callback
- res = awards.on.dig[i](player,data)
- elseif type(awards.on.dig[i]) == "table" then
- -- Handle table trigger
- if not awards.on.dig[i].node or not awards.on.dig[i].target or not awards.on.dig[i].award then
+ awards.run_trigger_callbacks(digger, data, "dig", function(entry)
+ if entry.node and entry.target then
+ local tnodedug = string.split(entry.node, ":")
+ local tmod = tnodedug[1]
+ local titem = tnodedug[2]
+ if not tmod or not titem or not data.count[tmod] or not data.count[tmod][titem] then
-- table running failed!
- print("[ERROR] awards - on.dig trigger "..i.." is invalid!")
- else
- -- run the table
- local tnodedug = string.split(awards.on.dig[i].node, ":")
- local tmod=tnodedug[1]
- local titem=tnodedug[2]
- if tmod==nil or titem==nil or not data.count[tmod] or not data.count[tmod][titem] then
- -- table running failed!
- elseif data.count[tmod][titem] > awards.on.dig[i].target-1 then
- res=awards.on.dig[i].award
- end
+ elseif data.count[tmod][titem] > entry.target-1 then
+ return entry.award
end
end
-
- if res then
- awards.unlock(playern,res)
- end
- end
+ end)
end)
minetest.register_on_placenode(function(pos, node, digger)
@@ -152,34 +152,19 @@ minetest.register_on_placenode(function(pos, node, digger)
awards.players[playern].place[mod][item] = awards.players[playern].place[mod][item] + 1
-- Run callbacks and triggers
- local player = digger
local data = awards.players[playern]
- for i=1,# awards.on.place do
- local res = nil
- if type(awards.on.place[i]) == "function" then
- -- Run trigger callback
- res = awards.on.place[i](player,data)
- elseif type(awards.on.place[i]) == "table" then
- -- Handle table trigger
- if not awards.on.place[i].node or not awards.on.place[i].target or not awards.on.place[i].award then
- print("[ERROR] awards - on.place trigger "..i.." is invalid!")
- else
- -- run the table
- local tnodedug = string.split(awards.on.place[i].node, ":")
- local tmod = tnodedug[1]
- local titem = tnodedug[2]
- if tmod==nil or titem==nil or not data.place[tmod] or not data.place[tmod][titem] then
- -- table running failed!
- elseif data.place[tmod][titem] > awards.on.place[i].target-1 then
- res = awards.on.place[i].award
- end
+ awards.run_trigger_callbacks(digger, data, "place", function(entry)
+ if entry.node and entry.target then
+ local tnodedug = string.split(entry.node, ":")
+ local tmod = tnodedug[1]
+ local titem = tnodedug[2]
+ if not tmod or not titem or not data.place[tmod] or not data.place[tmod][titem] then
+ -- table running failed!
+ elseif data.place[tmod][titem] > entry.target-1 then
+ return entry.award
end
end
-
- if res then
- awards.unlock(playern,res)
- end
- end
+ end)
end)
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
@@ -199,6 +184,7 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
return
end
awards.assertPlayer(playern)
+ awards.tbv(awards.players[playern], "craft")
awards.tbv(awards.players[playern].craft, mod)
awards.tbv(awards.players[playern].craft[mod], item, 0)
@@ -207,34 +193,18 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
-- Run callbacks and triggers
local data = awards.players[playern]
- for i=1, #awards.on.craft do
- local res = nil
- local entry = awards.on.craft[i]
- if type(entry) == "function" then
- -- Run trigger callback
- res = entry(player,data)
- elseif type(entry) == "table" then
- -- Handle table trigger
- if not entry.item or not entry.target or not entry.award then
+ awards.run_trigger_callbacks(player, data, "craft", function(entry)
+ if entry.item and entry.target then
+ local titemcrafted = string.split(entry.item, ":")
+ local tmod = titemcrafted[1]
+ local titem = titemcrafted[2]
+ if not tmod or not titem or not data.craft[tmod] or not data.craft[tmod][titem] then
-- table running failed!
- print("[ERROR] awards - onCraft trigger "..i.." is invalid!")
- else
- -- run the table
- local titemcrafted = string.split(entry.item, ":")
- local tmod=titemcrafted[1]
- local titem=titemcrafted[2]
- if not tmod==nil or not titem or not data.craft[tmod] or not data.craft[tmod][titem] then
- -- table running failed!
- elseif data.craft[tmod][titem] > entry.target-1 then
- res=awards.on.craft[i].award
- end
+ elseif data.craft[tmod][titem] > entry.target-1 then
+ return entry.award
end
end
-
- if res then
- awards.give_achievement(playern,res)
- end
- end
+ end)
end)
minetest.register_on_dieplayer(function(player)
@@ -251,22 +221,12 @@ minetest.register_on_dieplayer(function(player)
-- Increment counter
data.deaths = data.deaths + 1
- -- Run callbacks and triggers
- for _,trigger in pairs(awards.on.death) do
- local res = nil
- if type(trigger) == "function" then
- res = trigger(player,data)
- elseif type(trigger) == "table" then
- if trigger.target and trigger.award then
- if data.deaths and data.deaths >= trigger.target then
- res = trigger.award
- end
- end
+ awards.run_trigger_callbacks(player, data, "death", function(entry)
+ if entry.target and entry.award and data.deaths and
+ data.deaths >= entry.target then
+ return entry.award
end
- if res ~= nil then
- awards.unlock(name,res)
- end
- end
+ end)
end)
minetest.register_on_joinplayer(function(player)
@@ -283,22 +243,12 @@ minetest.register_on_joinplayer(function(player)
-- Increment counter
data.joins = data.joins + 1
- -- Run callbacks and triggers
- for _, trigger in pairs(awards.on.join) do
- local res = nil
- if type(trigger) == "function" then
- res = trigger(player,data)
- elseif type(trigger) == "table" then
- if trigger.target and trigger.award then
- if data.joins and data.joins >= trigger.target then
- res = trigger.award
- end
- end
+ awards.run_trigger_callbacks(player, data, "join", function(entry)
+ if entry.target and entry.award and data.joins and
+ data.joins >= entry.target then
+ return entry.award
end
- if res ~= nil then
- awards.unlock(name,res)
- end
- end
+ end)
end)
minetest.register_on_chat_message(function(name, message)
@@ -316,22 +266,12 @@ minetest.register_on_chat_message(function(name, message)
-- Increment counter
data.chats = data.chats + 1
- -- Run callbacks and triggers
- for _,trigger in pairs(awards.on.chat) do
- local res = nil
- if type(trigger) == "function" then
- res = trigger(player,data)
- elseif type(trigger) == "table" then
- if trigger.target and trigger.award then
- if data.chats and data.chats >= trigger.target then
- res = trigger.award
- end
- end
+ awards.run_trigger_callbacks(player, data, "chat", function(entry)
+ if entry.target and entry.award and data.chats and
+ data.chats >= entry.target then
+ return entry.award
end
- if res ~= nil then
- awards.unlock(name,res)
- end
- end
+ end)
end)
minetest.register_on_newplayer(function(player)