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authorrubenwardy <rubenwardy@gmail.com>2014-09-26 19:36:58 +0100
committerrubenwardy <rubenwardy@gmail.com>2014-09-26 19:36:58 +0100
commitfbac38c2db6d4b90c435fbabf7553fe6a9657443 (patch)
tree77af1a35caea68c4166537cc75f7ffffa0459271
parente1148bfc92d91704c9838ea11c4f9590b34ef718 (diff)
Remove easy awards
-rw-r--r--init.lua48
1 files changed, 13 insertions, 35 deletions
diff --git a/init.lua b/init.lua
index 639ca3a..187b60d 100644
--- a/init.lua
+++ b/init.lua
@@ -40,12 +40,12 @@ awards.register_achievement("award_lumberjack",{
-- Found some Mese!
awards.register_achievement("award_mesefind",{
title = S("First Mese Find"),
- description = S("Found some Mese!"),
+ description = S("Found my first mese block"),
icon = "mese.png",
background = "bg_mining.png",
trigger = {
type = "dig",
- node = "default:mese",
+ node = "default:stone_with_mese",
target = 1
}
})
@@ -53,7 +53,7 @@ awards.register_achievement("award_mesefind",{
-- Found a Nyan cat!
awards.register_achievement("award_nyanfind",{
title = S("OMG, Nyan Cat!"),
- description = S("Find a nyan cat"),
+ description = S("I found a nyan cat"),
trigger = {
type = "dig",
node = "default:nyancat",
@@ -61,19 +61,6 @@ awards.register_achievement("award_nyanfind",{
}
})
--- Just entered the mine
-awards.register_achievement("award_mine1",{
- title = S("Entering the mine"),
- description = S("You have dug 10 stone blocks"),
- icon = "miniminer.png",
- background = "bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:stone",
- target = 10
- }
-})
-
-- Mini Miner
awards.register_achievement("award_mine2",{
title = S("Mini Miner"),
@@ -115,11 +102,11 @@ awards.register_achievement("award_mine4",{
-- First Death
awards.register_achievement("award_death1",{
- title = S("First Death"),
- description = S("You have more lives than a cat!"),
+ title = S("Dies a lot"),
+ description = S("The game isn't that hard, is it?"),
trigger = {
type = "death",
- target = 1
+ target = 100
}
})
@@ -128,6 +115,13 @@ awards.register_achievement("award_burn",{
title = S("You're a witch!"),
description = S("Burn to death in a fire")
})
+awards.register_onDeath(function(player,data)
+ local pos = player:getpos()
+ if pos and minetest.find_node_near(pos, 1, "fire:basic_flame") ~= nil then
+ return "award_burn"
+ end
+ return nil
+end)
-- 1 sentence
awards.register_achievement("award_chat1",{
@@ -141,14 +135,6 @@ awards.register_achievement("award_chat1",{
-- Join
-awards.register_achievement("award_join1",{
- title = S("Welcome!"),
- description = S("Connect to the server"),
- trigger = {
- type = "join",
- target = 1
- }
-})
awards.register_achievement("award_join2",{
title = S("Frequent Visitor"),
description = S("Connect to the server 50 times"),
@@ -158,11 +144,3 @@ awards.register_achievement("award_join2",{
},
secret = true
})
-
-awards.register_onDeath(function(player,data)
- local pos = player:getpos()
- if pos and minetest.find_node_near(pos, 1, "fire:basic_flame") ~= nil then
- return "award_burn"
- end
- return nil
-end) \ No newline at end of file