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authorRubenwardy <anjayward@gmail.com>2013-11-06 18:38:55 +0000
committerRubenwardy <anjayward@gmail.com>2013-11-06 18:38:55 +0000
commit6405b26d65a6289ada84fa21a604f1111ab8b86d (patch)
treeb2d9b50c503443d108d1aed2a85fa890bef0389b
parent773f7993203ee0d953bf019fd5e0f818e7008241 (diff)
Move playerdata table around
-rw-r--r--api.lua13
-rw-r--r--triggers.lua54
2 files changed, 35 insertions, 32 deletions
diff --git a/api.lua b/api.lua
index bc975ca..94756ff 100644
--- a/api.lua
+++ b/api.lua
@@ -8,7 +8,7 @@
function save_playerD()
local file = io.open(minetest.get_worldpath().."/awards.txt", "w")
if file then
- file:write(minetest.serialize(player_data))
+ file:write(minetest.serialize(awards.players))
file:close()
end
end
@@ -26,7 +26,10 @@ end
-- The global award namespace
awards={}
-player_data=load_playerD()
+awards.players=load_playerD()
+function awards.player(name)
+ return awards.players[player]
+end
-- A table of award definitions
awards.def={}
@@ -114,7 +117,7 @@ end
-- award - the name of the award to give
function awards.give_achievement(name,award)
-- Access Player Data
- local data=player_data[name]
+ local data=awards.players[name]
-- Perform checks
if not data then
@@ -181,13 +184,13 @@ minetest.register_chatcommand("list_awards", {
params = "",
description = "list_awards: list your awards",
func = function(name, param)
- if not player_data[name] then
+ if not awards.players[name] then
minetest.chat_send_player(name, "Unable to find your award listings!")
end
minetest.chat_send_player(name, name.."'s awards:")
- for _, str in pairs(player_data[name].unlocked) do
+ for _, str in pairs(awards.players[name].unlocked) do
minetest.chat_send_player(name, str);
end
end,
diff --git a/triggers.lua b/triggers.lua
index 4b99786..63fb9dc 100644
--- a/triggers.lua
+++ b/triggers.lua
@@ -29,19 +29,19 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
end
-- Run checks
- awards.tbv(player_data, playern )
- awards.tbv(player_data[playern], "count" )
- awards.tbv(player_data[playern], "name", playern )
- awards.tbv(player_data[playern].count, mod)
- awards.tbv(player_data[playern].count[mod], item, 0 )
+ awards.tbv(awards.players, playern )
+ awards.tbv(awards.players[playern], "count" )
+ awards.tbv(awards.players[playern], "name", playern )
+ awards.tbv(awards.players[playern].count, mod)
+ awards.tbv(awards.players[playern].count[mod], item, 0 )
-- Increment counder
- player_data[playern].count[mod][item]=player_data[playern].count[mod][item]+1
- print(" - "..mod..":"..item.." 's count is now "..(player_data[playern].count[mod][item]))
+ awards.players[playern].count[mod][item]=awards.players[playern].count[mod][item]+1
+ print(" - "..mod..":"..item.." 's count is now "..(awards.players[playern].count[mod][item]))
-- Run callbacks and triggers
local player=digger
- local data=player_data[playern]
+ local data=awards.players[playern]
for i=1,# awards.onDig do
local res = nil
@@ -91,19 +91,19 @@ minetest.register_on_placenode(function(pos,node,digger)
if (not playern or not nodedug or not mod or not item) then
return
end
- awards.tbv(player_data, playern )
- awards.tbv(player_data[playern], "place" )
- awards.tbv(player_data[playern], "name", playern )
- awards.tbv(player_data[playern].place, mod)
- awards.tbv(player_data[playern].place[mod], item, 0 )
+ awards.tbv(awards.players, playern )
+ awards.tbv(awards.players[playern], "place" )
+ awards.tbv(awards.players[playern], "name", playern )
+ awards.tbv(awards.players[playern].place, mod)
+ awards.tbv(awards.players[playern].place[mod], item, 0 )
-- Increment counder
- player_data[playern].place[mod][item] = player_data[playern].place[mod][item]+1
- print(" - "..mod..":"..item.." 's count is now "..(player_data[playern].place[mod][item]))
+ awards.players[playern].place[mod][item] = awards.players[playern].place[mod][item]+1
+ print(" - "..mod..":"..item.." 's count is now "..(awards.players[playern].place[mod][item]))
-- Run callbacks and triggers
local player = digger
- local data = player_data[playern]
+ local data = awards.players[playern]
for i=1,# awards.onPlace do
local res = nil
if type(awards.onPlace[i]) == "function" then
@@ -140,16 +140,16 @@ minetest.register_on_dieplayer(function(player)
if not player or not player:get_player_name() or player:get_player_name()=="" then
return
end
- awards.tbv(player_data, playern )
- awards.tbv(player_data[playern], "name", playern )
- awards.tbv(player_data[playern], "deaths", 0 )
+ awards.tbv(awards.players, playern )
+ awards.tbv(awards.players[playern], "name", playern )
+ awards.tbv(awards.players[playern], "deaths", 0 )
-- Increment counter
- player_data[player:get_player_name()].deaths = player_data[player:get_player_name()].deaths + 1
+ awards.players[player:get_player_name()].deaths = awards.players[player:get_player_name()].deaths + 1
-- Run callbacks and triggers
local playern=player:get_player_name()
- local data=player_data[playern]
+ local data=awards.players[playern]
for i=1,# awards.onDeath do
local res=nil
if type(awards.onDeath[i]) == "function" then
@@ -179,12 +179,12 @@ minetest.register_on_dieplayer(function(player)
end)
minetest.register_on_newplayer(function(player)
- awards.tbv(player_data, player:get_player_name())
- awards.tbv(player_data[playern], "name", player:get_player_name())
- awards.tbv(player_data[playern], "unlocked")
- awards.tbv(player_data[playern], "place")
- awards.tbv(player_data[playern], "count")
- awards.tbv(player_data[playern], "deaths", 0)
+ awards.tbv(awards.players, player:get_player_name())
+ awards.tbv(awards.players[playern], "name", player:get_player_name())
+ awards.tbv(awards.players[playern], "unlocked")
+ awards.tbv(awards.players[playern], "place")
+ awards.tbv(awards.players[playern], "count")
+ awards.tbv(awards.players[playern], "deaths", 0)
end)
minetest.register_on_shutdown(function()