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authorRubenwardy <anjayward@gmail.com>2013-02-22 20:43:40 +0000
committerRubenwardy <anjayward@gmail.com>2013-02-22 20:43:40 +0000
commitd769dd224d3fa3004ba5f3667f062cf1ae2575f3 (patch)
tree6ce7684aaf09200424ba427bcea7eab3e8be8b0a /api.lua
parent6a968c87c51a143f5d09da9991db25b6b0673af0 (diff)
restyled
Diffstat (limited to 'api.lua')
-rw-r--r--api.lua94
1 files changed, 94 insertions, 0 deletions
diff --git a/api.lua b/api.lua
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index 0000000..05b6306
--- /dev/null
+++ b/api.lua
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+
+-- Table Save Load Functions
+local function save_playerD()
+ local file = io.open(minetest.get_worldpath().."/awards.txt", "w")
+ if file then
+ file:write(minetest.serialize(player_data))
+ file:close()
+ end
+end
+
+local function load_playerD()
+ local file = io.open(minetest.get_worldpath().."/awards.txt", "r")
+ if file then
+ local table = minetest.deserialize(file:read("*all"))
+ if type(table) == "table" then
+ return table
+ end
+ end
+ return {}
+end
+
+-- The global award namespace
+awards={}
+player_data=load_playerD()
+
+-- A table of award definitions
+awards.def={}
+
+-- Load files
+dofile(minetest.get_modpath("awards").."/triggers.lua")
+
+-- API Functions
+function awards.register_achievement(name,data_table)
+ awards['def'][name] = data_table
+end
+
+function awards.register_onDig(func)
+ table.insert(awards.onDig,func);
+end
+
+function awards.register_onPlace(func)
+ table.insert(awards.onPlace,func);
+end
+
+function awards.give_achievement(name,award)
+ local data=player_data[name]
+
+ if not data['unlocked'] then
+ data['unlocked']={}
+ end
+
+ if not data['unlocked'][award] or data['unlocked'][award]~=award then
+ -- set player_data table
+ data['unlocked'][award]=award
+
+ -- define local award data
+ local title = award
+ local desc = ""
+
+ -- check definition table
+ if awards['def'][award] and awards['def'][award]['title'] then
+ title=awards['def'][award]['title']
+ end
+
+ if awards['def'][award] and awards['def'][award]['description'] then
+ desc=awards['def'][award]['description']
+ end
+
+ -- send award header
+ minetest.chat_send_player(name, "Achievement Unlocked: "..title)
+
+ -- send award content
+ if desc~="" then
+ minetest.chat_send_player(name, desc)
+ end
+
+ -- save playertable
+ save_playerD()
+ end
+end
+
+-- List a player's achievements
+minetest.register_chatcommand("list_awards", {
+ params = "",
+ description = "list_awards: list your awards",
+ func = function(name, param)
+ minetest.chat_send_player(name, "Your awards:");
+
+ for _, str in pairs(player_data[name].unlocked) do
+ minetest.chat_send_player(name, str);
+ end
+ end,
+})
+