diff options
author | rubenwardy <rubenwardy@gmail.com> | 2015-06-10 18:39:22 +0100 |
---|---|---|
committer | rubenwardy <rubenwardy@gmail.com> | 2016-07-29 16:00:58 +0100 |
commit | 87c04be9ea8cfd02c73ed9050e246884e5e026a7 (patch) | |
tree | cab789fe3cfb84a070e8b083080bff1139b2b796 /init.lua | |
parent | 85efc6704932898bf6c98ff5c043a989ce83f293 (diff) |
awards.register_trigger
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 52 |
1 files changed, 26 insertions, 26 deletions
@@ -92,7 +92,7 @@ awards.register_achievement("award_obsessed_with_obsidian",{ }) -- On the way -awards.register_achievement("award_on_the_way",{ +awards.register_achievement("award_on_the_way", { title = S("On The Way"), description = S("Place 100 rails."), icon = "novicebuilder.png", @@ -104,19 +104,19 @@ awards.register_achievement("award_on_the_way",{ }) -- Lumberjack -awards.register_achievement("award_lumberjack",{ +awards.register_achievement("award_lumberjack", { title = S("Lumberjack"), description = S("Dig 100 tree blocks."), icon = "default_tree.png", trigger = { type = "dig", node = "default:tree", - target = 100 + target = 1 } }) -- Semi-pro Lumberjack -awards.register_achievement("award_lumberjack_semipro",{ +awards.register_achievement("award_lumberjack_semipro", { title = S("Semi-pro Lumberjack"), description = S("Dig 1,000 tree blocks."), icon = "default_tree.png", @@ -128,7 +128,7 @@ awards.register_achievement("award_lumberjack_semipro",{ }) -- Professional Lumberjack -awards.register_achievement("award_lumberjack_professional",{ +awards.register_achievement("award_lumberjack_professional", { title = S("Professional Lumberjack"), description = S("Dig 10,000 tree blocks."), icon = "default_tree.png", @@ -140,7 +140,7 @@ awards.register_achievement("award_lumberjack_professional",{ }) -- L33T Lumberjack -awards.register_achievement("award_lumberjack_leet",{ +awards.register_achievement("award_lumberjack_leet", { title = S("L33T Lumberjack"), description = S("Dig 100,000 tree blocks."), icon = "default_tree.png", @@ -152,7 +152,7 @@ awards.register_achievement("award_lumberjack_leet",{ }) -- Junglebaby -awards.register_achievement("award_junglebaby",{ +awards.register_achievement("award_junglebaby", { title = S("Junglebaby"), description = S("Dig 100 jungle tree blocks."), icon = "default_jungletree.png", @@ -164,7 +164,7 @@ awards.register_achievement("award_junglebaby",{ }) -- Jungleman -awards.register_achievement("award_jungleman",{ +awards.register_achievement("award_jungleman", { title = S("Jungleman"), description = S("Dig 1,000 jungle tree blocks."), icon = "default_jungletree.png", @@ -176,7 +176,7 @@ awards.register_achievement("award_jungleman",{ }) -- Found some Mese! -awards.register_achievement("award_mesefind",{ +awards.register_achievement("award_mesefind", { title = S("First Mese Find"), description = S("Find some Mese."), icon = "default_mese_block.png", @@ -189,7 +189,7 @@ awards.register_achievement("award_mesefind",{ }) -- You're a copper -awards.register_achievement("award_youre_a_copper",{ +awards.register_achievement("award_youre_a_copper", { title = S("You're a copper"), description = S("Dig 1,000 copper ores."), icon = "miniminer.png", @@ -202,7 +202,7 @@ awards.register_achievement("award_youre_a_copper",{ }) -- You're winner -awards.register_achievement("award_youre_winner",{ +awards.register_achievement("award_youre_winner", { title = S("YOU'RE A WINNER!"), description = S("Dig 1 mossy cobblestone."), icon = "miniminer.png", @@ -216,7 +216,7 @@ awards.register_achievement("award_youre_winner",{ }) -- Found a Nyan cat! -awards.register_achievement("award_nyanfind",{ +awards.register_achievement("award_nyanfind", { title = S("OMG, Nyan Cat!"), description = S("Find a nyan cat."), icon = "default_nc_rb.png", @@ -228,7 +228,7 @@ awards.register_achievement("award_nyanfind",{ }) -- Mini Miner -awards.register_achievement("award_mine2",{ +awards.register_achievement("award_mine2", { title = S("Mini Miner"), description = S("Dig 100 stone blocks."), icon = "miniminer.png", @@ -241,7 +241,7 @@ awards.register_achievement("award_mine2",{ }) -- Hardened Miner -awards.register_achievement("award_mine3",{ +awards.register_achievement("award_mine3", { title = S("Hardened Miner"), description = S("Dig 1,000 stone blocks"), icon = "miniminer.png", @@ -254,7 +254,7 @@ awards.register_achievement("award_mine3",{ }) -- Master Miner -awards.register_achievement("award_mine4",{ +awards.register_achievement("award_mine4", { title = S("Master Miner"), description = S("Dig 10,000 stone blocks."), icon = "miniminer.png", @@ -267,7 +267,7 @@ awards.register_achievement("award_mine4",{ }) -- Marchand de sable -awards.register_achievement("award_marchand_de_sable",{ +awards.register_achievement("award_marchand_de_sable", { title = S("Marchand De Sable"), description = S("Dig 1,000 sand."), background = "bg_mining.png", @@ -279,7 +279,7 @@ awards.register_achievement("award_marchand_de_sable",{ }) -- Join -awards.register_achievement("award_join2",{ +awards.register_achievement("award_join2", { title = S("Frequent Visitor"), description = S("Connect to the server 50 times."), trigger = { @@ -290,7 +290,7 @@ awards.register_achievement("award_join2",{ }) -- Dying Spree -awards.register_achievement("award_dying_spree",{ +awards.register_achievement("award_dying_spree", { title = S("Dying Spree"), description = S("Die 5 times."), trigger = { @@ -300,7 +300,7 @@ awards.register_achievement("award_dying_spree",{ }) -- Bot-like -awards.register_achievement("award_bot_like",{ +awards.register_achievement("award_bot_like", { title = S("Bot-like"), description = S("Die 10 times."), trigger = { @@ -310,7 +310,7 @@ awards.register_achievement("award_bot_like",{ }) -- You Suck! -awards.register_achievement("award_you_suck",{ +awards.register_achievement("award_you_suck", { title = S("You Suck!"), description = S("Die 100 times."), trigger = { @@ -321,7 +321,7 @@ awards.register_achievement("award_you_suck",{ }) -- Burned to death -awards.register_achievement("award_burn",{ +awards.register_achievement("award_burn", { title = S("You're a witch!"), description = S("Burn to death in a fire.") }) @@ -334,7 +334,7 @@ awards.register_onDeath(function(player,data) end) -- Died in flowing lava -awards.register_achievement("award_in_the_flow",{ +awards.register_achievement("award_in_the_flow", { title = S("In the Flow"), description = S("Die in flowing lava.") }) @@ -347,11 +347,11 @@ awards.register_onDeath(function(player,data) end) -- Die near diamond ore -awards.register_achievement("award_this_is_sad",{ +awards.register_achievement("award_this_is_sad", { title = S("This is Sad"), description = S("Die near diamond ore.") }) -awards.register_onDeath(function(player,data) +awards.register_on_death(function(player,data) local pos = player:getpos() if pos and minetest.find_node_near(pos, 5, "default:stone_with_diamond") ~= nil then return "award_this_is_sad" @@ -360,11 +360,11 @@ awards.register_onDeath(function(player,data) end) -- Die near diamond ore -awards.register_achievement("award_the_stack",{ +awards.register_achievement("award_the_stack", { title = S("The Stack"), description = S("Die near bones.") }) -awards.register_onDeath(function(player,data) +awards.register_on_death(function(player,data) local pos = player:getpos() if pos and minetest.find_node_near(pos, 5, "bones:bones") ~= nil then return "award_the_stack" |