diff options
| -rw-r--r-- | init.lua | 1180 | 
1 files changed, 590 insertions, 590 deletions
@@ -30,41 +30,6 @@ dofile(minetest.get_modpath("awards").."/unified_inventory.lua")  dofile(minetest.get_modpath("awards").."/triggers.lua")  awards.set_intllib(S) --- Light it up -awards.register_achievement("award_lightitup",{ -	title = S("Light It Up"), -	description = S("Place 100 torches."), -	icon = "awards_novicebuilder.png^awards_level1.png", -	trigger = { -		type = "place", -		node = "default:torch", -		target = 100 -	} -}) - --- Light ALL the things! -awards.register_achievement("award_well_lit",{ -	title = S("Well Lit"), -	description = S("Place 1,000 torches."), -	icon = "awards_novicebuilder.png^awards_level2.png", -	trigger = { -		type = "place", -		node = "default:torch", -		target = 1000 -	} -}) - -awards.register_achievement("award_meselamp",{ -	title = S("Really Well Lit"), -	description = S("Craft 10 mese lamps."), -	icon = "default_meselamp.png", -	trigger = { -		type = "craft", -		item = "default:meselamp", -		target = 10 -	} -}) -  -- Saint-Maclou  if minetest.get_modpath("moreblocks") then  	awards.register_achievement("award_saint_maclou",{ @@ -142,391 +107,596 @@ if minetest.get_modpath("fire") then  	end  end -awards.register_achievement("awards_stonebrick", { -	title = S("Outpost"), -	description = S("Craft 200 stone bricks."), -	icon = "default_stone_brick.png^awards_level1.png", -	trigger = { -		type = "craft", -		item = "default:stonebrick", -		target = 200 -	} -}) - -awards.register_achievement("awards_stonebrick2", { -	title = S("Watchtower"), -	description = S("Craft 800 stone bricks."), -	icon = "default_stone_brick.png^awards_level2.png", -	trigger = { -		type = "craft", -		item = "default:stonebrick", -		target = 800 -	} -}) - -awards.register_achievement("awards_stonebrick3", { -	title = S("Fortress"), -	description = S("Craft 3,200 stone bricks."), -	icon = "default_stone_brick.png^awards_level3.png", -	trigger = { -		type = "craft", -		item = "default:stonebrick", -		target = 3200 -	} -}) - -awards.register_achievement("awards_desert_stonebrick", { -	title = S("Desert Dweller"), -	description = S("Craft 400 desert stone bricks."), -	icon = "default_desert_stone_brick.png", -	trigger = { -		type = "craft", -		item = "default:desert_stonebrick", -		target = 400 -	} -}) - -awards.register_achievement("awards_desertstonebrick", { -	title = S("Pharaoh"), -	description = S("Craft 100 sandstone bricks."), -	icon = "default_sandstone_brick.png", -	trigger = { -		type = "craft", -		item = "default:sandstonebrick", -		target = 100 -	} -}) - -awards.register_achievement("awards_bookshelf", { -	title = S("Little Library"), -	description = S("Craft 7 bookshelves."), -	icon = "default_bookshelf.png", -	trigger = { -		type = "craft", -		item = "default:bookshelf", -		target = 7 -	} -}) - -awards.register_achievement("awards_obsidian", { -	title = S("Lava and Water"), -	description = S("Mine your first obsidian."), -	icon = "default_obsidian.png^awards_level1.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:obsidian", -		target = 1 -	} -}) - --- Obsessed with Obsidian -awards.register_achievement("award_obsessed_with_obsidian",{ -	title = S("Obsessed with Obsidian"), -	description = S("Mine 50 obsidian."), -	icon = "default_obsidian.png^awards_level2.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:obsidian", -		target = 50 -	} -}) - --- Proof that player has found lava -awards.register_achievement("award_lavaminer",{ -	title = S("Lava Miner"), -	description = S("Mine any block while being very close to lava."), -	background = "awards_bg_mining.png", -	icon = "default_lava.png", -}) -awards.register_on_dig(function(player,data) -	local pos = player:getpos() -	if pos and (minetest.find_node_near(pos, 1, "default:lava_source") ~= nil or -	minetest.find_node_near(pos, 1, "default:lava_flowing") ~= nil) then -		return "award_lavaminer" -	end -	return nil -end) - --- On the way -awards.register_achievement("award_on_the_way", { -	title = S("On The Way"), -	description = S("Place 100 rails."), -	icon = "default_rail.png", -	trigger = { -		type = "place", -		node = "default:rail", -		target = 100 -	} -}) - -awards.register_achievement("award_lumberjack_firstday", { -	title = S("First Day in the Woods"), -	description = S("Dig 6 tree blocks."), -	icon = "default_tree.png^awards_level1.png", -	trigger = { -		type = "dig", -		node = "default:tree", -		target = 6 -	} -}) - --- Lumberjack -awards.register_achievement("award_lumberjack", { -	title = S("Lumberjack"), -	description = S("Dig 36 tree blocks."), -	icon = "default_tree.png^awards_level2.png", -	trigger = { -		type = "dig", -		node = "default:tree", -		target = 36 -	} -}) - --- Semi-pro Lumberjack -awards.register_achievement("award_lumberjack_semipro", { -	title = S("Semi-pro Lumberjack"), -	description = S("Dig 216 tree blocks."), -	icon = "default_tree.png^awards_level3.png", -	trigger = { -		type = "dig", -		node = "default:tree", -		target = 216 -	} -}) - --- Professional Lumberjack -awards.register_achievement("award_lumberjack_professional", { -	title = S("Professional Lumberjack"), -	description = S("Dig 1,296 tree blocks."), -	icon = "default_tree.png^awards_level4.png", -	trigger = { -		type = "dig", -		node = "default:tree", -		target = 1296 -	} -}) - --- Junglebaby -awards.register_achievement("award_junglebaby", { -	title = S("Junglebaby"), -	description = S("Dig 100 jungle tree blocks."), -	icon = "default_jungletree.png^awards_level1.png", -	trigger = { -		type = "dig", -		node = "default:jungletree", -		target = 100 -	} -}) - --- Jungleman -awards.register_achievement("award_jungleman", { -	title = S("Jungleman"), -	description = S("Dig 1,000 jungle tree blocks."), -	icon = "default_jungletree.png^awards_level2.png", -	trigger = { -		type = "dig", -		node = "default:jungletree", -		target = 1000 -	} -}) - --- Found some Mese! -awards.register_achievement("award_mesefind", { -	title = S("First Mese Find"), -	description = S("Mine your first mese ore."), -	icon = "default_stone.png^default_mineral_mese.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:stone_with_mese", -		target = 1 -	} -}) - --- Mese Block -awards.register_achievement("award_meseblock", { -	secret = true, -	title = S("Mese Mastery"), -	description = S("Mine a mese block."), -	icon = "default_mese_block.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:mese", -		target = 1 -	} -}) - - - --- You're a copper -awards.register_achievement("award_youre_a_copper", { -	title = S("You’re a copper"), -	description = S("Dig 1,000 copper ores."), -	icon = "default_stone.png^default_mineral_copper.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:stone_with_copper", -		target = 1000 -	} -}) - --- Found a Nyan cat! -awards.register_achievement("award_nyanfind", { -	secret = true, -	title = S("A Cat in a Pop-Tart?!"), -	description = S("Mine a nyan cat."), -	icon = "nyancat_front.png", -	trigger = { -		type = "dig", -		node = "default:nyancat", -		target = 1 -	} -}) - --- Mini Miner -awards.register_achievement("award_mine2", { -	title = S("Mini Miner"), -	description = S("Dig 100 stone blocks."), -	icon = "awards_miniminer.png^awards_level1.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:stone", -		target = 100 -	} -}) - --- Hardened Miner -awards.register_achievement("award_mine3", { -	title = S("Hardened Miner"), -	description = S("Dig 1,000 stone blocks."), -	icon = "awards_miniminer.png^awards_level2.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:stone", -		target = 1000 -	} -}) - --- Master Miner -awards.register_achievement("award_mine4", { -	title = S("Master Miner"), -	description = S("Dig 10,000 stone blocks."), -	icon = "awards_miniminer.png^awards_level3.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:stone", -		target = 10000 -	} -}) - --- Marchand de sable -awards.register_achievement("award_marchand_de_sable", { -	title = S("Marchand De Sable"), -	description = S("Dig 1,000 sand."), -	icon = "default_sand.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:sand", -		target = 1000 -	} -}) - -awards.register_achievement("awards_crafter_of_sticks", { -	title = S("Crafter of Sticks"), -	description = S("Craft 100 sticks."), -	icon = "default_stick.png", -	trigger = { -		type = "craft", -		item = "default:stick", -		target = 100 -	} -}) - -awards.register_achievement("awards_junglegrass", { -	title = S("Jungle Discoverer"), -	description = S("Mine your first jungle grass."), -	icon = "default_junglegrass.png", -	trigger = { -		type = "dig", -		node = "default:junglegrass", -		target = 1 -	} -}) - -awards.register_achievement("awards_grass", { -	title = S("Grasslands Discoverer"), -	description = S("Mine some grass."), -	icon = "default_grass_3.png", -	trigger = { -		type = "dig", -		node = "default:grass_1", -		target = 1 -	} -}) - -awards.register_achievement("awards_dry_grass", { -	title = S("Savannah Discoverer"), -	description = S("Mine some dry grass."), -	icon = "default_dry_grass_3.png", -	trigger = { -		type = "dig", -		node = "default:dry_grass_3", -		target = 1 -	} -}) - -awards.register_achievement("awards_cactus", { -	title = S("Desert Discoverer"), -	description = S("Mine your first cactus."), -	icon = "default_cactus_side.png", -	trigger = { -		type = "dig", -		node = "default:cactus", -		target = 1 -	} -}) - -awards.register_achievement("awards_dry_shrub", { -	title = S("Far Lands"), -	description = S("Mine your first dry shrub."), -	icon = "default_dry_shrub.png", -	trigger = { -		type = "dig", -		node = "default:dry_shrub", -		target = 1 -	} -}) - -awards.register_achievement("awards_ice", { -	title = S("Glacier Discoverer"), -	description = S("Mine your first ice."), -	icon = "default_ice.png", -	trigger = { -		type = "dig", -		node = "default:ice", -		target = 1 -	} -}) - --- Proof that player visited snowy lands -awards.register_achievement("awards_snowblock", { -	title = S("Very Simple Snow Man"), -	description = S("Place two snow blocks."), -	icon = "default_snow.png", -	trigger = { -		type = "place", -		node = "default:snowblock", -		target = 2 -	} -}) +if minetest.get_modpath("default") then +	-- Light it up +	awards.register_achievement("award_lightitup",{ +		title = S("Light It Up"), +		description = S("Place 100 torches."), +		icon = "awards_novicebuilder.png^awards_level1.png", +		trigger = { +			type = "place", +			node = "default:torch", +			target = 100 +		} +	}) + +	-- Light ALL the things! +	awards.register_achievement("award_well_lit",{ +		title = S("Well Lit"), +		description = S("Place 1,000 torches."), +		icon = "awards_novicebuilder.png^awards_level2.png", +		trigger = { +			type = "place", +			node = "default:torch", +			target = 1000 +		} +	}) + +	awards.register_achievement("award_meselamp",{ +		title = S("Really Well Lit"), +		description = S("Craft 10 mese lamps."), +		icon = "default_meselamp.png", +		trigger = { +			type = "craft", +			item = "default:meselamp", +			target = 10 +		} +	}) + +	awards.register_achievement("awards_stonebrick", { +		title = S("Outpost"), +		description = S("Craft 200 stone bricks."), +		icon = "default_stone_brick.png^awards_level1.png", +		trigger = { +			type = "craft", +			item = "default:stonebrick", +			target = 200 +		} +	}) + +	awards.register_achievement("awards_stonebrick2", { +		title = S("Watchtower"), +		description = S("Craft 800 stone bricks."), +		icon = "default_stone_brick.png^awards_level2.png", +		trigger = { +			type = "craft", +			item = "default:stonebrick", +			target = 800 +		} +	}) + +	awards.register_achievement("awards_stonebrick3", { +		title = S("Fortress"), +		description = S("Craft 3,200 stone bricks."), +		icon = "default_stone_brick.png^awards_level3.png", +		trigger = { +			type = "craft", +			item = "default:stonebrick", +			target = 3200 +		} +	}) + +	awards.register_achievement("awards_desert_stonebrick", { +		title = S("Desert Dweller"), +		description = S("Craft 400 desert stone bricks."), +		icon = "default_desert_stone_brick.png", +		trigger = { +			type = "craft", +			item = "default:desert_stonebrick", +			target = 400 +		} +	}) + +	awards.register_achievement("awards_desertstonebrick", { +		title = S("Pharaoh"), +		description = S("Craft 100 sandstone bricks."), +		icon = "default_sandstone_brick.png", +		trigger = { +			type = "craft", +			item = "default:sandstonebrick", +			target = 100 +		} +	}) + +	awards.register_achievement("awards_bookshelf", { +		title = S("Little Library"), +		description = S("Craft 7 bookshelves."), +		icon = "default_bookshelf.png", +		trigger = { +			type = "craft", +			item = "default:bookshelf", +			target = 7 +		} +	}) + +	awards.register_achievement("awards_obsidian", { +		title = S("Lava and Water"), +		description = S("Mine your first obsidian."), +		icon = "default_obsidian.png^awards_level1.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:obsidian", +			target = 1 +		} +	}) + +	-- Obsessed with Obsidian +	awards.register_achievement("award_obsessed_with_obsidian",{ +		title = S("Obsessed with Obsidian"), +		description = S("Mine 50 obsidian."), +		icon = "default_obsidian.png^awards_level2.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:obsidian", +			target = 50 +		} +	}) + +	-- Proof that player has found lava +	awards.register_achievement("award_lavaminer",{ +		title = S("Lava Miner"), +		description = S("Mine any block while being very close to lava."), +		background = "awards_bg_mining.png", +		icon = "default_lava.png", +	}) +	awards.register_on_dig(function(player,data) +		local pos = player:getpos() +		if pos and (minetest.find_node_near(pos, 1, "default:lava_source") ~= nil or +		minetest.find_node_near(pos, 1, "default:lava_flowing") ~= nil) then +			return "award_lavaminer" +		end +		return nil +	end) + +	-- On the way +	awards.register_achievement("award_on_the_way", { +		title = S("On The Way"), +		description = S("Place 100 rails."), +		icon = "default_rail.png", +		trigger = { +			type = "place", +			node = "default:rail", +			target = 100 +		} +	}) + +	awards.register_achievement("award_lumberjack_firstday", { +		title = S("First Day in the Woods"), +		description = S("Dig 6 tree blocks."), +		icon = "default_tree.png^awards_level1.png", +		trigger = { +			type = "dig", +			node = "default:tree", +			target = 6 +		} +	}) + +	-- Lumberjack +	awards.register_achievement("award_lumberjack", { +		title = S("Lumberjack"), +		description = S("Dig 36 tree blocks."), +		icon = "default_tree.png^awards_level2.png", +		trigger = { +			type = "dig", +			node = "default:tree", +			target = 36 +		} +	}) + +	-- Semi-pro Lumberjack +	awards.register_achievement("award_lumberjack_semipro", { +		title = S("Semi-pro Lumberjack"), +		description = S("Dig 216 tree blocks."), +		icon = "default_tree.png^awards_level3.png", +		trigger = { +			type = "dig", +			node = "default:tree", +			target = 216 +		} +	}) + +	-- Professional Lumberjack +	awards.register_achievement("award_lumberjack_professional", { +		title = S("Professional Lumberjack"), +		description = S("Dig 1,296 tree blocks."), +		icon = "default_tree.png^awards_level4.png", +		trigger = { +			type = "dig", +			node = "default:tree", +			target = 1296 +		} +	}) + +	-- Junglebaby +	awards.register_achievement("award_junglebaby", { +		title = S("Junglebaby"), +		description = S("Dig 100 jungle tree blocks."), +		icon = "default_jungletree.png^awards_level1.png", +		trigger = { +			type = "dig", +			node = "default:jungletree", +			target = 100 +		} +	}) + +	-- Jungleman +	awards.register_achievement("award_jungleman", { +		title = S("Jungleman"), +		description = S("Dig 1,000 jungle tree blocks."), +		icon = "default_jungletree.png^awards_level2.png", +		trigger = { +			type = "dig", +			node = "default:jungletree", +			target = 1000 +		} +	}) + +	-- Found some Mese! +	awards.register_achievement("award_mesefind", { +		title = S("First Mese Find"), +		description = S("Mine your first mese ore."), +		icon = "default_stone.png^default_mineral_mese.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:stone_with_mese", +			target = 1 +		} +	}) + +	-- Mese Block +	awards.register_achievement("award_meseblock", { +		secret = true, +		title = S("Mese Mastery"), +		description = S("Mine a mese block."), +		icon = "default_mese_block.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:mese", +			target = 1 +		} +	}) + +	-- You're a copper +	awards.register_achievement("award_youre_a_copper", { +		title = S("You’re a copper"), +		description = S("Dig 1,000 copper ores."), +		icon = "default_stone.png^default_mineral_copper.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:stone_with_copper", +			target = 1000 +		} +	}) + +	-- Found a Nyan cat! +	awards.register_achievement("award_nyanfind", { +		secret = true, +		title = S("A Cat in a Pop-Tart?!"), +		description = S("Mine a nyan cat."), +		icon = "nyancat_front.png", +		trigger = { +			type = "dig", +			node = "default:nyancat", +			target = 1 +		} +	}) + +	-- Mini Miner +	awards.register_achievement("award_mine2", { +		title = S("Mini Miner"), +		description = S("Dig 100 stone blocks."), +		icon = "awards_miniminer.png^awards_level1.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:stone", +			target = 100 +		} +	}) + +	-- Hardened Miner +	awards.register_achievement("award_mine3", { +		title = S("Hardened Miner"), +		description = S("Dig 1,000 stone blocks."), +		icon = "awards_miniminer.png^awards_level2.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:stone", +			target = 1000 +		} +	}) + +	-- Master Miner +	awards.register_achievement("award_mine4", { +		title = S("Master Miner"), +		description = S("Dig 10,000 stone blocks."), +		icon = "awards_miniminer.png^awards_level3.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:stone", +			target = 10000 +		} +	}) + +	-- Marchand de sable +	awards.register_achievement("award_marchand_de_sable", { +		title = S("Marchand De Sable"), +		description = S("Dig 1,000 sand."), +		icon = "default_sand.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:sand", +			target = 1000 +		} +	}) + +	awards.register_achievement("awards_crafter_of_sticks", { +		title = S("Crafter of Sticks"), +		description = S("Craft 100 sticks."), +		icon = "default_stick.png", +		trigger = { +			type = "craft", +			item = "default:stick", +			target = 100 +		} +	}) + +	awards.register_achievement("awards_junglegrass", { +		title = S("Jungle Discoverer"), +		description = S("Mine your first jungle grass."), +		icon = "default_junglegrass.png", +		trigger = { +			type = "dig", +			node = "default:junglegrass", +			target = 1 +		} +	}) + +	awards.register_achievement("awards_grass", { +		title = S("Grasslands Discoverer"), +		description = S("Mine some grass."), +		icon = "default_grass_3.png", +		trigger = { +			type = "dig", +			node = "default:grass_1", +			target = 1 +		} +	}) + +	awards.register_achievement("awards_dry_grass", { +		title = S("Savannah Discoverer"), +		description = S("Mine some dry grass."), +		icon = "default_dry_grass_3.png", +		trigger = { +			type = "dig", +			node = "default:dry_grass_3", +			target = 1 +		} +	}) + +	awards.register_achievement("awards_cactus", { +		title = S("Desert Discoverer"), +		description = S("Mine your first cactus."), +		icon = "default_cactus_side.png", +		trigger = { +			type = "dig", +			node = "default:cactus", +			target = 1 +		} +	}) + +	awards.register_achievement("awards_dry_shrub", { +		title = S("Far Lands"), +		description = S("Mine your first dry shrub."), +		icon = "default_dry_shrub.png", +		trigger = { +			type = "dig", +			node = "default:dry_shrub", +			target = 1 +		} +	}) + +	awards.register_achievement("awards_ice", { +		title = S("Glacier Discoverer"), +		description = S("Mine your first ice."), +		icon = "default_ice.png", +		trigger = { +			type = "dig", +			node = "default:ice", +			target = 1 +		} +	}) + +	-- Proof that player visited snowy lands +	awards.register_achievement("awards_snowblock", { +		title = S("Very Simple Snow Man"), +		description = S("Place two snow blocks."), +		icon = "default_snow.png", +		trigger = { +			type = "place", +			node = "default:snowblock", +			target = 2 +		} +	}) + +	awards.register_achievement("awards_gold_ore", { +		title = S("First Gold Find"), +		description = S("Mine your first gold ore."), +		icon = "default_stone.png^default_mineral_gold.png^awards_level1.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:stone_with_gold", +			target = 1 +		} +	}) + +	awards.register_achievement("awards_gold_rush", { +		title = S("Gold Rush"), +		description = S("Mine 45 gold ores."), +		icon = "default_stone.png^default_mineral_gold.png^awards_level2.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:stone_with_gold", +			target = 45 +		} +	}) + +	awards.register_achievement("awards_diamond_ore", { +		title = S("Wow, I am Diamonds!"), +		description = S("Mine your first diamond ore."), +		icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png", +		trigger = { +			type = "dig", +			node = "default:stone_with_diamond", +			target = 1 +		} +	}) + +	awards.register_achievement("awards_diamond_rush", { +		title = S("Girl's Best Friend"), +		description = S("Mine 18 diamond ores."), +		icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png", +		background = "awards_bg_mining.png", +		trigger = { +			type = "dig", +			node = "default:stone_with_diamond", +			target = 18 +		} +	}) + +	awards.register_achievement("awards_diamondblock", { +		title = S("Hardest Block on Earth"), +		description = S("Craft a diamond block."), +		icon = "default_diamond_block.png", +		trigger = { +			type = "craft", +			item = "default:diamondblock", +			target = 1 +		} +	}) + +	awards.register_achievement("awards_mossycobble", { +		title = S("In the Dungeon"), +		description = S("Mine a mossy cobblestone."), +		icon = "default_mossycobble.png", +		trigger = { +			type = "dig", +			node = "default:mossycobble", +			target = 1 +		} +	}) + +	awards.register_achievement("award_furnace", { +		title = S("Smelter"), +		description = S("Craft 10 furnaces."), +		icon = "default_furnace_front.png", +		trigger = { +			type = "craft", +			item= "default:furnace", +			target = 10 +		} +	}) + +	awards.register_achievement("award_chest", { +		title = S("Treasurer"), +		description = S("Craft 15 chests."), +		icon = "default_chest_front.png", +		trigger = { +			type = "craft", +			item= "default:chest", +			target = 15 +		} +	}) + +	awards.register_achievement("award_chest2", { +		title = S("Bankier"), +		description = S("Craft 30 locked chests."), +		icon = "default_chest_lock.png", +		trigger = { +			type = "craft", +			item= "default:chest_locked", +			target = 30 +		} +	}) + +	awards.register_achievement("award_brick", { +		title = S("Bricker"), +		description = S("Craft 200 brick blocks."), +		icon = "default_brick.png", +		trigger = { +			type = "craft", +			item= "default:brick", +			target = 200 +		} +	}) + +	awards.register_achievement("award_obsidianbrick", { +		title = S("House of Obsidian"), +		description = S("Craft 100 obsidian bricks."), +		icon = "default_obsidian_brick.png", +		trigger = { +			type = "craft", +			item= "default:obsidianbrick", +			target = 100 +		} +	}) + +	awards.register_achievement("award_placestone", { +		title = S("Build a Cave"), +		description = S("Place 100 stone."), +		icon = "default_stone.png", +		trigger = { +			type = "place", +			node = "default:stone", +			target = 100 +		} +	}) + +	awards.register_achievement("award_woodladder", { +		title = S("Long Ladder"), +		description = S("Place 400 wooden ladders."), +		icon = "default_ladder_wood.png", +		trigger = { +			type = "place", +			node = "default:ladder_wood", +			target = 400 +		} +	}) + +	awards.register_achievement("award_steelladder", { +		title = S("Industrial Age"), +		description = S("Place 40 steel ladders."), +		icon = "default_ladder_steel.png", +		trigger = { +			type = "place", +			node = "default:ladder_steel", +			target = 40 +		} +	}) +end + +if minetest.get_modpath("vessels") then +	awards.register_achievement("award_vessels_shelf", { +		title = S("Glasser"), +		icon = "vessels_shelf.png", +		description = S("Craft 14 vessels shelves."), +		trigger = { +			type = "craft", +			item= "vessels:shelf", +			target = 14 +		} +	}) +end  if minetest.get_modpath("farming") then  	awards.register_achievement("awards_farmer", { @@ -587,176 +757,6 @@ if minetest.get_modpath("wool") and minetest.get_modpath("farming") then  	})  end -awards.register_achievement("awards_gold_ore", { -	title = S("First Gold Find"), -	description = S("Mine your first gold ore."), -	icon = "default_stone.png^default_mineral_gold.png^awards_level1.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:stone_with_gold", -		target = 1 -	} -}) - -awards.register_achievement("awards_gold_rush", { -	title = S("Gold Rush"), -	description = S("Mine 45 gold ores."), -	icon = "default_stone.png^default_mineral_gold.png^awards_level2.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:stone_with_gold", -		target = 45 -	} -}) - -awards.register_achievement("awards_diamond_ore", { -	title = S("Wow, I am Diamonds!"), -	description = S("Mine your first diamond ore."), -	icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png", -	trigger = { -		type = "dig", -		node = "default:stone_with_diamond", -		target = 1 -	} -}) - -awards.register_achievement("awards_diamond_rush", { -	title = S("Girl's Best Friend"), -	description = S("Mine 18 diamond ores."), -	icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png", -	background = "awards_bg_mining.png", -	trigger = { -		type = "dig", -		node = "default:stone_with_diamond", -		target = 18 -	} -}) - -awards.register_achievement("awards_diamondblock", { -	title = S("Hardest Block on Earth"), -	description = S("Craft a diamond block."), -	icon = "default_diamond_block.png", -	trigger = { -		type = "craft", -		item = "default:diamondblock", -		target = 1 -	} -}) - -awards.register_achievement("awards_mossycobble", { -	title = S("In the Dungeon"), -	description = S("Mine a mossy cobblestone."), -	icon = "default_mossycobble.png", -	trigger = { -		type = "dig", -		node = "default:mossycobble", -		target = 1 -	} -}) - -if minetest.get_modpath("vessels") then -	awards.register_achievement("award_vessels_shelf", { -		title = S("Glasser"), -		icon = "vessels_shelf.png", -		description = S("Craft 14 vessels shelves."), -		trigger = { -			type = "craft", -			item= "vessels:shelf", -			target = 14 -		} -	}) -end - -awards.register_achievement("award_furnace", { -	title = S("Smelter"), -	description = S("Craft 10 furnaces."), -	icon = "default_furnace_front.png", -	trigger = { -		type = "craft", -		item= "default:furnace", -		target = 10 -	} -}) - -awards.register_achievement("award_chest", { -	title = S("Treasurer"), -	description = S("Craft 15 chests."), -	icon = "default_chest_front.png", -	trigger = { -		type = "craft", -		item= "default:chest", -		target = 15 -	} -}) - -awards.register_achievement("award_chest2", { -	title = S("Bankier"), -	description = S("Craft 30 locked chests."), -	icon = "default_chest_lock.png", -	trigger = { -		type = "craft", -		item= "default:chest_locked", -		target = 30 -	} -}) - -awards.register_achievement("award_brick", { -	title = S("Bricker"), -	description = S("Craft 200 brick blocks."), -	icon = "default_brick.png", -	trigger = { -		type = "craft", -		item= "default:brick", -		target = 200 -	} -}) - -awards.register_achievement("award_obsidianbrick", { -	title = S("House of Obsidian"), -	description = S("Craft 100 obsidian bricks."), -	icon = "default_obsidian_brick.png", -	trigger = { -		type = "craft", -		item= "default:obsidianbrick", -		target = 100 -	} -}) - -awards.register_achievement("award_placestone", { -	title = S("Build a Cave"), -	description = S("Place 100 stone."), -	icon = "default_stone.png", -	trigger = { -		type = "place", -		node = "default:stone", -		target = 100 -	} -}) - -awards.register_achievement("award_woodladder", { -	title = S("Long Ladder"), -	description = S("Place 400 wooden ladders."), -	icon = "default_ladder_wood.png", -	trigger = { -		type = "place", -		node = "default:ladder_wood", -		target = 400 -	} -}) - -awards.register_achievement("award_steelladder", { -	title = S("Industrial Age"), -	description = S("Place 40 steel ladders."), -	icon = "default_ladder_steel.png", -	trigger = { -		type = "place", -		node = "default:ladder_steel", -		target = 40 -	} -}) -  if minetest.get_modpath("beds") then  	awards.register_achievement("award_bed", {  		title = S("Hotelier"),  | 
