diff options
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 36 |
1 files changed, 18 insertions, 18 deletions
@@ -32,7 +32,7 @@ awards.set_intllib(S) awards.register_achievement("award_lightitup",{ title = S("Light It Up"), description = S("Place 100 torches."), - icon = "novicebuilder.png", + icon = "awards_novicebuilder.png", trigger = { type = "place", node = "default:torch", @@ -44,7 +44,7 @@ awards.register_achievement("award_lightitup",{ awards.register_achievement("award_well_lit",{ title = S("Well Lit"), description = S("Place 1,000 torches."), - icon = "novicebuilder.png", + icon = "awards_novicebuilder.png", trigger = { type = "place", node = "default:torch", @@ -58,7 +58,7 @@ if minetest.get_modpath("moreblocks") then awards.register_achievement("award_saint_maclou",{ title = S("Saint-Maclou"), description = S("Place 20 coal checkers."), - icon = "novicebuilder.png", + icon = "awards_novicebuilder.png", trigger = { type = "place", node = "moreblocks:coal_checker", @@ -70,7 +70,7 @@ if minetest.get_modpath("moreblocks") then awards.register_achievement("award_castorama",{ title = S("Castorama"), description = S("Place 20 iron checkers."), - icon = "novicebuilder.png", + icon = "awards_novicebuilder.png", trigger = { type = "place", node = "moreblocks:iron_checker", @@ -82,7 +82,7 @@ if minetest.get_modpath("moreblocks") then awards.register_achievement("award_sam_the_trapper",{ title = S("Sam the Trapper"), description = S("Place 2 trap stones."), - icon = "novicebuilder.png", + icon = "awards_novicebuilder.png", trigger = { type = "place", node = "moreblocks:trap_stone", @@ -95,8 +95,8 @@ end awards.register_achievement("award_obsessed_with_obsidian",{ title = S("Obsessed with Obsidian"), description = S("Mine 50 obsidian."), - icon = "miniminer.png", - background = "bg_mining.png", + icon = "awards_miniminer.png", + background = "awards_bg_mining.png", trigger = { type = "dig", node = "default:obsidian", @@ -108,7 +108,7 @@ awards.register_achievement("award_obsessed_with_obsidian",{ awards.register_achievement("award_on_the_way", { title = S("On The Way"), description = S("Place 100 rails."), - icon = "novicebuilder.png", + icon = "awards_novicebuilder.png", trigger = { type = "place", node = "default:rail", @@ -193,7 +193,7 @@ awards.register_achievement("award_mesefind", { title = S("First Mese Find"), description = S("Find some Mese."), icon = "default_mese_block.png", - background = "bg_mining.png", + background = "awards_bg_mining.png", trigger = { type = "dig", node = "default:stone_with_mese", @@ -205,8 +205,8 @@ awards.register_achievement("award_mesefind", { awards.register_achievement("award_youre_a_copper", { title = S("You're a copper"), description = S("Dig 1,000 copper ores."), - icon = "miniminer.png", - background = "bg_mining.png", + icon = "awards_miniminer.png", + background = "awards_bg_mining.png", trigger = { type = "dig", node = "default:stone_with_copper", @@ -230,8 +230,8 @@ awards.register_achievement("award_nyanfind", { awards.register_achievement("award_mine2", { title = S("Mini Miner"), description = S("Dig 100 stone blocks."), - icon = "miniminer.png", - background = "bg_mining.png", + icon = "awards_miniminer.png", + background = "awards_bg_mining.png", trigger = { type = "dig", node = "default:stone", @@ -243,8 +243,8 @@ awards.register_achievement("award_mine2", { awards.register_achievement("award_mine3", { title = S("Hardened Miner"), description = S("Dig 1,000 stone blocks"), - icon = "miniminer.png", - background = "bg_mining.png", + icon = "awards_miniminer.png", + background = "awards_bg_mining.png", trigger = { type = "dig", node = "default:stone", @@ -256,8 +256,8 @@ awards.register_achievement("award_mine3", { awards.register_achievement("award_mine4", { title = S("Master Miner"), description = S("Dig 10,000 stone blocks."), - icon = "miniminer.png", - background = "bg_mining.png", + icon = "awards_miniminer.png", + background = "awards_bg_mining.png", trigger = { type = "dig", node = "default:stone", @@ -269,7 +269,7 @@ awards.register_achievement("award_mine4", { awards.register_achievement("award_marchand_de_sable", { title = S("Marchand De Sable"), description = S("Dig 1,000 sand."), - background = "bg_mining.png", + background = "awards_bg_mining.png", trigger = { type = "dig", node = "default:sand", |