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-rw-r--r--src/triggers.lua141
1 files changed, 141 insertions, 0 deletions
diff --git a/src/triggers.lua b/src/triggers.lua
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+++ b/src/triggers.lua
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+-- AWARDS
+--
+-- Copyright (C) 2013-2015 rubenwardy
+-- This program is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+-- You should have received a copy of the GNU Lesser General Public License along
+-- with this program; if not, write to the Free Software Foundation, Inc.,
+-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+--
+
+
+awards.register_trigger("chat", {
+ type = "counted",
+ progress = "@1/@2 chat messages",
+ auto_description = { "Send a chat message", "Chat @1 times" },
+})
+minetest.register_on_chat_message(function(name, message)
+ local player = minetest.get_player_by_name(name)
+ if not player or string.find(message, "/") then
+ return
+ end
+
+ awards.notify_chat(player)
+end)
+
+
+awards.register_trigger("join", {
+ type = "counted",
+ progress = "@1/@2 joins",
+ auto_description = { "Join once", "Join @1 times" },
+})
+minetest.register_on_joinplayer(awards.notify_join)
+
+
+awards.register_trigger("death", {
+ type = "counted_key",
+ progress = "@1/@2 deaths",
+ auto_description = { "Die once of @2", "Die @1 times of @2" },
+ auto_description_total = { "Die @1 times.", "Mine @1 times" },
+ get_key = function(self, def)
+ return def.trigger.reason
+ end,
+})
+minetest.register_on_dieplayer(function(player, reason)
+ if reason then
+ reason = reason.type
+ else
+ reason = "unknown"
+ end
+ awards.notify_death(player, reason)
+end)
+
+
+awards.register_trigger("dig", {
+ type = "counted_key",
+ progress = "@1/@2 dug",
+ auto_description = { "Mine: @2", "Mine: @1×@2" },
+ auto_description_total = { "Mine @1 block.", "Mine @1 blocks." },
+ get_key = function(self, def)
+ return minetest.registered_aliases[def.trigger.node] or def.trigger.node
+ end,
+ key_is_item = true,
+})
+minetest.register_on_dignode(function(pos, node, player)
+ if not player or not pos or not node then
+ return
+ end
+
+ local node_name = node.name
+ node_name = minetest.registered_aliases[node_name] or node_name
+ awards.notify_dig(player, node_name)
+end)
+
+
+awards.register_trigger("place", {
+ type = "counted_key",
+ progress = "@1/@2 placed",
+ auto_description = { "Place: @2", "Place: @1×@2" },
+ auto_description_total = { "Place @1 block.", "Place @1 blocks." },
+ get_key = function(self, def)
+ return minetest.registered_aliases[def.trigger.node] or def.trigger.node
+ end,
+ key_is_item = true,
+})
+minetest.register_on_placenode(function(pos, node, player)
+ if not player or not pos or not node then
+ return
+ end
+
+ local node_name = node.name
+ node_name = minetest.registered_aliases[node_name] or node_name
+ awards.notify_place(player, node_name)
+end)
+
+
+awards.register_trigger("craft", {
+ type = "counted_key",
+ progress = "@1/@2 crafted",
+ auto_description = { "Craft: @2", "Craft: @1×@2" },
+ auto_description_total = { "Craft @1 item", "Craft @1 items." },
+ get_key = function(self, def)
+ return minetest.registered_aliases[def.trigger.item] or def.trigger.item
+ end,
+ key_is_item = true,
+})
+minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
+ if not player or itemstack:is_empty() then
+ return
+ end
+
+ local itemname = itemstack:get_name()
+ itemname = minetest.registered_aliases[itemname] or itemname
+ awards.notify_craft(player, itemname, itemstack:get_count())
+end)
+
+
+awards.register_trigger("eat", {
+ type = "counted_key",
+ progress = "@1/@2 eaten",
+ auto_description = { "Eat @2", "Eat @1×@2" },
+ auto_description_total = { "Eat @1 item", "Eat @1 items." },
+ get_key = function(self, def)
+ return minetest.registered_aliases[def.trigger.item] or def.trigger.item
+ end,
+ key_is_item = true,
+})
+minetest.register_on_item_eat(function(_, _, itemstack, player, _)
+ if not player or itemstack:is_empty() then
+ return
+ end
+
+ local itemname = itemstack:get_name()
+ itemname = minetest.registered_aliases[itemname] or itemname
+ awards.notify_craft(player, itemname, itemstack:get_count())
+end)