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2018-04-05Use awards for technical things, and achievements for user facing thingsrubenwardy
Fixes #18
2018-04-04Change license to MITrubenwardy
2018-04-04Readd awardsrubenwardy
2018-04-04Implement conted_key trigger typerubenwardy
2018-04-04Rename awards.def to awards.registered_awardsrubenwardy
2018-04-04Move api_helpers.lua in api.luarubenwardy
2018-04-04Clean up formspec related coderubenwardy
2018-04-04Add trigger definitions rather than register functionrubenwardy
2017-10-05Fix broken achievement image (On The Way)HEADmasterOscar
2017-10-02Fix deprecated setting callEdwardThorsten
2017-02-23Update to new intllib API.Diego Martínez
2016-11-15Add eat trigger, extend existing triggers, add 9 awards (#35)Wuzzy
* Add eat trigger and 2 new awards * Add mushroom eating awards * Add support for counting any eat/dig/craft/place * Update readme * Add 4 builder awards * Update German locale * Update dependencies * Fix mistake in German translation * Revert removal of background
2016-11-09Fix mod not working with mod security and intllibWuzzy
2016-11-06Fix bugs when mod is run outside of Minetest Game (#34)Wuzzy
2016-09-10Check for existance of default modWuzzy
2016-09-01Improve strings and make them translatableWuzzy
2016-08-30Fix style issuesrubenwardy
2016-08-11Remove some redundant “ ~= nil”s in init.luaWuzzy
2016-08-11More consistent code style in init.luaWuzzy
2016-08-11Fix/change some achievements backgroundsWuzzy
2016-08-10Add custom icon for FirefighterWuzzy
2016-08-10Add Lava Miner award (digging close to lava)Wuzzy
2016-08-10Fix typo in firefighter award IDWuzzy
2016-08-10Add craft 10 mese lamps awardWuzzy
2016-08-10Add Pyromaniac and Firefighter awardsWuzzy
2016-08-10Add snow award (proof for visiting snow land)Wuzzy
2016-08-10Add 2 new stone brick crafting awardsWuzzy
To give a reason to do something with all that stockpiled cobblestone ;-)
2016-08-10Heavily nerf lumberjack awards, 1296 trees max.Wuzzy
Playing lumberjack gets repetitive pretty soon, it's not fun at all to do it for long. Let's do some calculations: Digging 100 trees w/ diamond axe takes ca. 3.5 min. 1 diamond axe lasts for 200-300 trees and needs 3 diamonds. Meaning, to get L337 Lumberjack (100000) trees you need 58 hours only digging trees! Plus the time to find ca. 1000 diamonds (100000/300*3) only for the axes. So much nope. New awards are factors of 6, capped capped at 1296 because it gets boring at about that point and already with 1000 trees in your storage you have enough wood for a long time. Also, award names were slightly changed.
2016-08-10More consistent award icons, add “level” iconsWuzzy
2016-08-10Add a lot of awardsWuzzy
2016-08-01Add new awards, remove death awardsWuzzy
2016-08-01Add sfinv supportrubenwardy
2016-08-01Add support for Unified InventoryWuzzy
2016-08-01Make textures follow naming conventionsWuzzy
2016-07-29Add awards.run_trigger_callbacks() and use itrubenwardy
2016-07-29Add and remove a few awardsrubenwardy
2016-07-29Fix nyancat texturerubenwardy
2016-07-29Fix bugs in craft trigger, and add an award to use itrubenwardy
2016-07-29Refactor awards.unlockrubenwardy
2016-07-29Separate triggers from APIrubenwardy
2016-07-29Add licensesrubenwardy
2016-07-29awards.register_triggerrubenwardy
2016-07-29Move helpers and chat commands to separate filesrubenwardy
2014-09-26Update licenses in Lua filesrubenwardy
2014-09-26Back port awards from Carbone/awards by Calinourubenwardy
2014-09-26Change chat1 to chat2 - now requires 100 speaksrubenwardy
2014-09-26Add icon for nyan cat findrubenwardy
2014-09-26Remove easy awardsrubenwardy
2014-05-02Add another join awardrubenwardy
2014-05-02Secret awards, fixesrubenwardy