From 90bf9b061ad58fdf4c62d2d064cf7826a466f9b6 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 1 Sep 2016 16:05:42 +0200 Subject: Add notification sound License of default sound: CC-0 Source: https://www.freesound.org/people/Kastenfrosch/sounds/162482/ --- api.lua | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'api.lua') diff --git a/api.lua b/api.lua index 19f055f..23a9ef9 100644 --- a/api.lua +++ b/api.lua @@ -227,6 +227,11 @@ function awards.unlock(name, award) local desc = awdef.description or "" local background = awdef.background or "awards_bg_default.png" local icon = awdef.icon or "awards_unknown.png" + local sound = awdef.sound + if sound == nil then + -- Explicit check for nil because sound could be `false` to disable it + sound = {name="awards_got_generic", gain=0.25} + end local custom_announce = awdef.custom_announce if not custom_announce then if awdef.secret then @@ -237,6 +242,15 @@ function awards.unlock(name, award) end -- Do Notification + if sound then + -- Enforce sound delay to prevent sound spamming + local lastsound = awards.players[name].lastsound + if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then + minetest.sound_play(sound, {to_player=name}) + awards.players[name].lastsound = os.time() + end + end + if awards.show_mode == "formspec" then -- use a formspec to send it minetest.show_formspec(name, "achievements:unlocked", "size[4,2]".. -- cgit v1.2.3