diff options
| -rw-r--r-- | init.lua | 7 | 
1 files changed, 6 insertions, 1 deletions
| @@ -35,7 +35,12 @@ local function get_player_skin(player)  	elseif skin_mod == "wardrobe" and wardrobe.playerSkins and wardrobe.playerSkins[name] then  		return wardrobe.playerSkins[name]..armor_tex  	end -	return player:get_properties().textures[1]..armor_tex +	local skin = player:get_properties().textures[1] +	-- If we just have 3d_armor enabled make sure we get the player skin properly +	if minetest.global_exists("armor") then +		skin = armor:get_player_skin(name) +	end +	return skin..armor_tex  end  -- Keep track of attached players (for leaveplayer) | 
