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authorTenPlus1 <kinsellaja@yahoo.com>2017-01-18 15:53:26 +0000
committerTenPlus1 <kinsellaja@yahoo.com>2017-01-18 15:53:26 +0000
commitae18b73c4124a60d142dcbfadcbd54b483645ea3 (patch)
tree4dffc2a5c1ed9ca4402a7fbd69818f9a554da3b8 /api.txt
parent6a9ca6e20287eab23bbb55a3a15cb488fa0e45fc (diff)
added mulch and fertiliser items as well as new strength variable
Diffstat (limited to 'api.txt')
-rw-r--r--api.txt7
1 files changed, 5 insertions, 2 deletions
diff --git a/api.txt b/api.txt
index 50fc578..bc4e7fa 100644
--- a/api.txt
+++ b/api.txt
@@ -57,14 +57,17 @@ bonemeal:add_deco({"default:dirt_with_dry_grass", {"default:dry_grass_1", ""},
Global ON_USE Function
----------------------
-bonemeal:on_use(pos)
+bonemeal:on_use(pos, strength)
This function can be called from other mods to grow plants using alternative
bonemeal items and have the same effect.
+ {pos} is the location to apply growing
+ {strength} is how strong to grow [low of 1 to high of 4]
+
Final Words
===========
I hope this guide helps you add your own plants so you can grow them quickly
-with bonemeal. Please check the mods.lua for more examples.
+with the items included. Please check the mods.lua for more examples.