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author | h-v-smacker <hans-von-smacker+github@gmail.com> | 2017-11-20 03:52:00 +0300 |
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committer | h-v-smacker <hans-von-smacker+github@gmail.com> | 2017-11-20 03:52:00 +0300 |
commit | 74e18776e7570ad5f92a50cb35f09b594e9933e1 (patch) | |
tree | 7930c1c17a3e9b8edbaffe8d188f4144e0aab704 /README.md | |
parent | 27a8ccd8a5e5d461f265d04cc3f15e1b9cef8872 (diff) |
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@@ -1,2 +1,32 @@ -# canned_food -Canned fruits/vegetables, and jams for Minetest game +# Canned Food + +This mod introduces a variety of canned foods to add some pleasant variety into the available +assrtment of foods and item uses. It relies on the glass bottle from the default vessels mod, +giving this otherwise little used item a considerable purpose. + +All products are defined by shapless recipes, and yield items which can be placed in the +real world. Although the cans with non-symmetrical items on labels look good only from +half of the angles. + +The recipes follow the scheme of "glass bottle" + "produce" [ + "sugar" ] + +The default 4 items do not require sugar, even though 3 of those are jams and probably +would taste horribly IRL without sugar: +* Apple jam +* Canned brown mushrooms +* Rose petal jam +* Dandelion jam + +This is to guarantee that they will always be available in vanilla game. As you can notice, +canning also turns two othwerise inedible objects into food. + +Ethereal and farming (redo) mods introduce items that can be canned, too. +Some of them (jams) require sugar as the third ingredient. So some of them require both mods. + +The mason jars with canned food can be put into vessel storage shelves. Or put on display +just like the glass vessels can, and destroyed by hand (retreiving the item). + +The benefit of canning the food is higher nutritional value (since shelf life is irrelevant +in minetest game, where food never goes bad), this is a "reward" for going through effort +to obtain the glass vessels. When the contents of the jasr are consumed, +the player is left with an empty glass bottle which can be reused.
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