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authorSokomine <wegwerf@anarres.dyndns.org>2015-07-31 02:33:32 +0200
committerSokomine <wegwerf@anarres.dyndns.org>2015-07-31 02:33:32 +0200
commit5ef4dc9794e58b81ef205b6ec40fe9a2f88e12c1 (patch)
treef1314fbcf89f4d03562637f1bd04498f8fc09bce
parentaf0787a420d95337941af85b6634eee0014cc40c (diff)
handmill, treshing place and anvil can now be used if they have no owner; the anvil can be used by all
-rw-r--r--adaptions.lua9
-rw-r--r--nodes_anvil.lua60
-rw-r--r--nodes_straw.lua110
3 files changed, 111 insertions, 68 deletions
diff --git a/adaptions.lua b/adaptions.lua
index db06d7d..b6c672a 100644
--- a/adaptions.lua
+++ b/adaptions.lua
@@ -54,6 +54,11 @@ end
cottages.texture_chest = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"};
+-- the treshing floor produces wheat seeds
+cottages.craftitem_seed_wheat = "farming:seed_wheat";
+cottages.texture_wheat_seed = "farming_wheat_seed.png";
+cottages.texture_stick = "default_stick.png";
+
-- texture for roofs where the tree bark is the main roof texture
cottages.textures_roof_wood = "default_tree.png";
if( not( minetest.registered_nodes["default:tree"])) then
@@ -78,6 +83,10 @@ if( not( minetest.registered_nodes["default:tree"])) then
cottages.texture_chest = { "spruce_chest_top.png", "spruce_chest_top.png", "spruce_chest_side.png",
"spruce_chest_side.png", "spruce_chest_side.png", "spruce_chest_front.png"};
+ -- wheat is called spelt in RealTest
+ cottages.craftitem_seed_wheat = 'farming:seed_spelt';
+ cottages.texture_wheat_seed = 'farming_spelt_seed.png';
+ cottages.texture_stick = 'trees_maple_stick.png';
else
-- does not look so well in this case as it's no bark; but what else shall we do?
cottages.textures_roof_wood = "cottages_minimal_wood.png";
diff --git a/nodes_anvil.lua b/nodes_anvil.lua
index f355571..4a6f060 100644
--- a/nodes_anvil.lua
+++ b/nodes_anvil.lua
@@ -27,6 +27,26 @@ minetest.register_tool("cottages:hammer", {
})
+local cottages_anvil_formspec =
+ "size[8,8]"..
+ "image[7,3;1,1;glooptest_tool_steelhammer.png]"..
+-- "list[current_name;sample;0,0.5;1,1;]"..
+ "list[current_name;input;2.5,1.5;1,1;]"..
+-- "list[current_name;material;5,0;3,3;]"..
+ "list[current_name;hammer;5,3;1,1;]"..
+-- "label[0.0,0.0;Sample:]"..
+-- "label[0.0,1.0;(Receipe)]"..
+ "label[2.5,1.0;"..S("Workpiece:").."]"..
+-- "label[6.0,-0.5;Materials:]"..
+ "label[6.0,2.7;"..S("Optional").."]"..
+ "label[6.0,3.0;"..S("storage for").."]"..
+ "label[6.0,3.3;"..S("your hammer").."]"..
+
+ "label[0,-0.5;"..S("Anvil").."]"..
+ "label[0,3.0;"..S("Punch anvil with hammer to").."]"..
+ "label[0,3.3;"..S("repair tool in workpiece-slot.").."]"..
+ "list[current_player;main;0,4;8,4;]";
+
minetest.register_node("cottages:anvil", {
drawtype = "nodebox",
@@ -63,6 +83,7 @@ minetest.register_node("cottages:anvil", {
-- inv:set_size("material", 9);
-- inv:set_size("sample", 1);
inv:set_size("hammer", 1);
+ meta:set_string("formspec", cottages_anvil_formspec );
end,
after_place_node = function(pos, placer)
@@ -70,25 +91,8 @@ minetest.register_node("cottages:anvil", {
meta:set_string("owner", placer:get_player_name() or "");
meta:set_string("infotext", S("Anvil (owned by %s)"):format((meta:get_string("owner") or "")));
meta:set_string("formspec",
- "size[8,8]"..
- "image[7,3;1,1;glooptest_tool_steelhammer.png]"..
--- "list[current_name;sample;0,0.5;1,1;]"..
- "list[current_name;input;2.5,1.5;1,1;]"..
--- "list[current_name;material;5,0;3,3;]"..
- "list[current_name;hammer;5,3;1,1;]"..
--- "label[0.0,0.0;Sample:]"..
--- "label[0.0,1.0;(Receipe)]"..
- "label[2.5,1.0;"..S("Workpiece:").."]"..
--- "label[6.0,-0.5;Materials:]"..
- "label[6.0,2.7;"..S("Optional").."]"..
- "label[6.0,3.0;"..S("storage for").."]"..
- "label[6.0,3.3;"..S("your hammer").."]"..
-
- "label[0,-0.5;"..S("Anvil").."]"..
- "label[2.5,-0.5;"..S("Owner: %s"):format(meta:get_string('owner') or "").."]"..
- "label[0,3.0;"..S("Punch anvil with hammer to").."]"..
- "label[0,3.3;"..S("repair tool in workpiece-slot.").."]"..
- "list[current_player;main;0,4;8,4;]");
+ cottages_anvil_formspec,
+ "label[2.5,-0.5;"..S("Owner: %s"):format(meta:get_string('owner') or "").."]");
end,
can_dig = function(pos,player)
@@ -111,7 +115,7 @@ minetest.register_node("cottages:anvil", {
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
- if( player and player:get_player_name() ~= meta:get_string('owner' )) then
+ if( player and player:get_player_name() ~= meta:get_string('owner' ) and from_list~="input") then
return 0
end
return count;
@@ -119,7 +123,7 @@ minetest.register_node("cottages:anvil", {
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
- if( player and player:get_player_name() ~= meta:get_string('owner' )) then
+ if( player and player:get_player_name() ~= meta:get_string('owner' ) and listname~="input") then
return 0;
end
if( listname=='hammer' and stack and stack:get_name() ~= 'cottages:hammer') then
@@ -139,7 +143,7 @@ minetest.register_node("cottages:anvil", {
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
- if( player and player:get_player_name() ~= meta:get_string('owner' )) then
+ if( player and player:get_player_name() ~= meta:get_string('owner' ) and listname~="input") then
return 0
end
return stack:get_count()
@@ -167,6 +171,10 @@ minetest.register_node("cottages:anvil", {
or input:is_empty()
or input:get_name() == "technic:water_can"
or input:get_name() == "technic:lava_can" ) then
+
+ meta:set_string("formspec",
+ cottages_anvil_formspec,
+ "label[2.5,-0.5;"..S("Owner: %s"):format(meta:get_string('owner') or "").."]");
return;
end
@@ -243,10 +251,10 @@ minetest.register_node("cottages:anvil", {
puncher:set_wielded_item( wielded );
-- do not spam too much
- if( math.random( 1,5 )==1 ) then
- minetest.chat_send_player( puncher:get_player_name(),
- S('Your workpiece improves.'));
- end
+-- if( math.random( 1,5 )==1 ) then
+-- minetest.chat_send_player( puncher:get_player_name(),
+-- S('Your workpiece improves.'));
+-- end
end,
is_ground_content = false,
})
diff --git a/nodes_straw.lua b/nodes_straw.lua
index 606ab25..44fcf0f 100644
--- a/nodes_straw.lua
+++ b/nodes_straw.lua
@@ -6,6 +6,19 @@
local S = cottages.S
+local cottages_can_use = function( meta, player )
+ if( not( player) or not( meta )) then
+ return false;
+ end
+ local pname = player:get_player_name();
+ local owner = meta:get_string('owner' );
+ if( not(owner) or owner=="" or owner==pname ) then
+ return true;
+ end
+ return false;
+end
+
+
-- an even simpler from of bed - usually for animals
-- it is a nodebox and not wallmounted because that makes it easier to replace beds with straw mats
minetest.register_node("cottages:straw_mat", {
@@ -71,11 +84,26 @@ minetest.register_node("cottages:straw", {
})
+local cottages_formspec_treshing_floor =
+ "size[8,8]"..
+ "image[1.5,0;1,1;"..cottages.texture_stick.."]"..
+ "image[0,1;1,1;farming_wheat.png]"..
+ "list[current_name;harvest;1,1;2,1;]"..
+ "list[current_name;straw;5,0;2,2;]"..
+ "list[current_name;seeds;5,2;2,2;]"..
+ "label[1,0.5;"..S("Harvested wheat:").."]"..
+ "label[4,0.0;"..S("Straw:").."]"..
+ "label[4,2.0;"..S("Seeds:").."]"..
+ "label[0,-0.5;"..S("Threshing floor").."]"..
+ "label[0,2.5;"..S("Punch threshing floor with a stick").."]"..
+ "label[0,3.0;"..S("to get straw and seeds from wheat.").."]"..
+ "list[current_player;main;0,4;8,4;]";
+
minetest.register_node("cottages:threshing_floor", {
drawtype = "nodebox",
description = S("threshing floor"),
-- TODO: stone also looks pretty well for this
- tiles = {"cottages_junglewood.png^farming_wheat.png","cottages_junglewood.png","cottages_junglewood.png^default_stick.png"},
+ tiles = {"cottages_junglewood.png^farming_wheat.png","cottages_junglewood.png","cottages_junglewood.png^"..cottages.texture_stick},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=2},
@@ -99,34 +127,22 @@ minetest.register_node("cottages:threshing_floor", {
}
},
on_construct = function(pos)
-
local meta = minetest.get_meta(pos);
meta:set_string("infotext", S("Threshing floor"));
local inv = meta:get_inventory();
inv:set_size("harvest", 2);
inv:set_size("straw", 4);
inv:set_size("seeds", 4);
+ meta:set_string("formspec", cottages_formspec_treshing_floor );
end,
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos);
meta:set_string("owner", placer:get_player_name() or "");
meta:set_string("infotext", S("Threshing floor (owned by %s)"):format(meta:get_string("owner") or ""));
- meta:set_string("formspec",
- "size[8,8]"..
- "image[1.5,0;1,1;default_stick.png]"..
- "image[0,1;1,1;farming_wheat.png]"..
- "list[current_name;harvest;1,1;2,1;]"..
- "list[current_name;straw;5,0;2,2;]"..
- "list[current_name;seeds;5,2;2,2;]"..
- "label[1,0.5;"..S("Harvested wheat:").."]"..
- "label[4,0.0;"..S("Straw:").."]"..
- "label[4,2.0;"..S("Seeds:").."]"..
- "label[0,-0.5;"..S("Threshing floor").."]"..
- "label[2.5,-0.5;"..S("Owner: %s"):format(meta:get_string("owner") or "").."]"..
- "label[0,2.5;"..S("Punch threshing floor with a stick").."]"..
- "label[0,3.0;"..S("to get straw and seeds from wheat.").."]"..
- "list[current_player;main;0,4;8,4;]");
+ meta:set_string("formspec",
+ cottages_formspec_treshing_floor..
+ "label[2.5,-0.5;"..S("Owner: %s"):format(meta:get_string("owner") or "").."]" );
end,
can_dig = function(pos,player)
@@ -148,7 +164,7 @@ minetest.register_node("cottages:threshing_floor", {
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
- if( player and player:get_player_name() ~= meta:get_string('owner' )) then
+ if( not( cottages_can_use( meta, player ))) then
return 0
end
return count;
@@ -163,7 +179,7 @@ minetest.register_node("cottages:threshing_floor", {
return 0;
end
- if( player and player:get_player_name() ~= meta:get_string('owner' )) then
+ if( not( cottages_can_use( meta, player ))) then
return 0
end
return stack:get_count()
@@ -171,7 +187,7 @@ minetest.register_node("cottages:threshing_floor", {
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
- if( player and player:get_player_name() ~= meta:get_string('owner' )) then
+ if( not( cottages_can_use( meta, player ))) then
return 0
end
return stack:get_count()
@@ -206,6 +222,10 @@ minetest.register_node("cottages:threshing_floor", {
or( not( stack2:is_empty()) and stack2:get_name() ~= 'farming:wheat')) then
-- minetest.chat_send_player( name, 'One of the input slots contains something else than wheat, or there is no wheat at all.');
+ -- update the formspec
+ meta:set_string("formspec",
+ cottages_formspec_treshing_floor..
+ "label[2.5,-0.5;"..S("Owner: %s"):format(meta:get_string("owner") or "").."]" );
return;
end
@@ -221,18 +241,18 @@ minetest.register_node("cottages:threshing_floor", {
local overlay1 = "^farming_wheat.png";
local overlay2 = "^cottages_darkage_straw.png";
- local overlay3 = "^farming_wheat_seed.png";
+ local overlay3 = "^"..cottages.texture_wheat_seed;
-- this can be enlarged by a multiplicator if desired
local anz_straw = anz_wheat;
local anz_seeds = anz_wheat;
if( inv:room_for_item('straw','cottages:straw_mat '..tostring( anz_straw ))
- and inv:room_for_item('seeds','farming:seed_wheat '..tostring( anz_seeds ))) then
+ and inv:room_for_item('seeds',cottages.craftitem_seed_wheat..' '..tostring( anz_seeds ))) then
-- the player gets two kind of output
inv:add_item("straw",'cottages:straw_mat '..tostring( anz_straw ));
- inv:add_item("seeds",'farming:seed_wheat '..tostring( anz_seeds ));
+ inv:add_item("seeds",cottages.craftitem_seed_wheat..' '..tostring( anz_seeds ));
-- consume the wheat
inv:remove_item("harvest", 'farming:wheat '..tostring( anz_wheat ));
@@ -323,6 +343,16 @@ minetest.register_node("cottages:threshing_floor", {
})
+local cottages_handmill_formspec = "size[8,8]"..
+ "image[0,1;1,1;"..cottages.texture_wheat_seed.."]"..
+ "list[current_name;seeds;1,1;1,1;]"..
+ "list[current_name;flour;5,1;2,2;]"..
+ "label[0,0.5;"..S("Wheat seeds:").."]"..
+ "label[4,0.5;"..S("Flour:").."]"..
+ "label[0,-0.3;"..S("Mill").."]"..
+ "label[0,2.5;"..S("Punch this hand-driven mill").."]"..
+ "label[0,3.0;"..S("to convert wheat seeds into flour.").."]"..
+ "list[current_player;main;0,4;8,4;]";
minetest.register_node("cottages:handmill", {
description = S("mill, powered by punching"),
@@ -351,24 +381,16 @@ minetest.register_node("cottages:handmill", {
local inv = meta:get_inventory();
inv:set_size("seeds", 1);
inv:set_size("flour", 4);
+ meta:set_string("formspec", cottages_handmill_formspec );
end,
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos);
meta:set_string("owner", placer:get_player_name() or "");
meta:set_string("infotext", S("Mill, powered by punching (owned by %s)"):format(meta:get_string("owner") or ""));
- meta:set_string("formspec",
- "size[8,8]"..
- "image[0,1;1,1;farming_wheat_seed.png]"..
- "list[current_name;seeds;1,1;1,1;]"..
- "list[current_name;flour;5,1;2,2;]"..
- "label[0,0.5;"..S("Wheat seeds:").."]"..
- "label[4,0.5;"..S("Flour:").."]"..
- "label[0,-0.5;"..S("Mill").."]"..
- "label[2.5,-0.5;"..S("Owner: %s"):format(meta:get_string('owner') or "").."]"..
- "label[0,2.5;"..S("Punch this hand-driven mill").."]"..
- "label[0,3.0;"..S("to convert wheat seeds into flour.").."]"..
- "list[current_player;main;0,4;8,4;]");
+ meta:set_string("formspec",
+ cottages_handmill_formspec..
+ "label[2.5,-0.5;"..S("Owner: %s"):format(meta:get_string('owner') or "").."]" );
end,
can_dig = function(pos,player)
@@ -389,7 +411,7 @@ minetest.register_node("cottages:handmill", {
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
- if( player and player:get_player_name() ~= meta:get_string('owner' )) then
+ if( not( cottages_can_use( meta, player ))) then
return 0
end
return count;
@@ -399,11 +421,11 @@ minetest.register_node("cottages:handmill", {
local meta = minetest.get_meta(pos)
-- only accept input the threshing floor can use/process
if( listname=='flour'
- or (listname=='seeds' and stack and stack:get_name() ~= 'farming:seed_wheat' )) then
+ or (listname=='seeds' and stack and stack:get_name() ~= cottages.craftitem_seed_wheat)) then
return 0;
end
- if( player and player:get_player_name() ~= meta:get_string('owner' )) then
+ if( not( cottages_can_use( meta, player ))) then
return 0
end
return stack:get_count()
@@ -411,7 +433,7 @@ minetest.register_node("cottages:handmill", {
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
- if( player and player:get_player_name() ~= meta:get_string('owner' )) then
+ if( not( cottages_can_use( meta, player ))) then
return 0
end
return stack:get_count()
@@ -432,8 +454,12 @@ minetest.register_node("cottages:handmill", {
local stack1 = inv:get_stack( 'seeds', 1);
if( ( stack1:is_empty())
- or( not( stack1:is_empty()) and stack1:get_name() ~= 'farming:seed_wheat')) then
+ or( not( stack1:is_empty()) and stack1:get_name() ~= cottages.craftitem_seed_wheat)) then
+ -- update the formspec
+ meta:set_string("formspec",
+ cottages_handmill_formspec..
+ "label[2.5,-0.5;"..S("Owner: %s"):format(meta:get_string('owner') or "").."]" );
return;
end
@@ -451,7 +477,7 @@ minetest.register_node("cottages:handmill", {
if( inv:room_for_item('flour','farming:flour '..tostring( anz ))) then
inv:add_item("flour",'farming:flour '..tostring( anz ));
- inv:remove_item("seeds", 'farming:seed_wheat '..tostring( anz ));
+ inv:remove_item("seeds", cottages.craftitem_seed_wheat..' '..tostring( anz ));
local anz_left = found - anz;
if( anz_left > 0 ) then
@@ -486,7 +512,7 @@ minetest.register_craft({
{cottages.craftitem_stone,'',''},
{"farming:wheat", "farming:wheat", "farming:wheat", },
},
- replacements = {{ cottages.craftitem_stone, "farming:seed_wheat 3" }},
+ replacements = {{ cottages.craftitem_stone, cottages.craftitem_seed_wheat.." 3" }},
})
-- this is a better way to get straw mats