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authorh-v-smacker <hans-von-smacker+github@gmail.com>2018-07-14 21:44:44 +0300
committerh-v-smacker <hans-von-smacker+github@gmail.com>2018-07-14 21:44:44 +0300
commit4b267bcde860f081616748d38010a38352672a00 (patch)
treef0f2fbf004c87427efb5ca9144bfcc6c11052207 /nodes_furniture.lua
parent69709206eb0264e348694b64b5749593bf2a8b69 (diff)
parent739f3a7ac4d221590383d5d8cd97f821c7d61b87 (diff)
merge resolution
Diffstat (limited to 'nodes_furniture.lua')
-rw-r--r--nodes_furniture.lua10
1 files changed, 5 insertions, 5 deletions
diff --git a/nodes_furniture.lua b/nodes_furniture.lua
index 946eab7..dbbf927 100644
--- a/nodes_furniture.lua
+++ b/nodes_furniture.lua
@@ -23,7 +23,7 @@ minetest.register_node("cottages:bed_foot", {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
+ sounds = default.node_sound_wood_defaults,
node_box = {
type = "fixed",
fixed = {
@@ -58,7 +58,7 @@ minetest.register_node("cottages:bed_head", {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
+ sounds = default.node_sound_wood_defaults,
node_box = {
type = "fixed",
fixed = {
@@ -99,7 +99,7 @@ minetest.register_node("cottages:sleeping_mat", {
paramtype2 = "facedir",
walkable = false,
groups = { snappy = 3 },
- sounds = default.node_sound_leaves_defaults(),
+ sounds = default.node_sound_leaves_defaults,
selection_box = {
type = "wallmounted",
},
@@ -133,7 +133,7 @@ minetest.register_node("cottages:sleeping_mat_head", {
paramtype = 'light',
paramtype2 = "facedir",
groups = { snappy = 3 },
- sounds = default.node_sound_leaves_defaults(),
+ sounds = default.node_sound_leaves_defaults,
node_box = {
type = "fixed",
fixed = {
@@ -162,7 +162,7 @@ minetest.register_node("cottages:bench", {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
+ sounds = default.node_sound_wood_defaults,
node_box = {
type = "fixed",
fixed = {