diff options
| author | h-v-smacker <hans-von-smacker+github@gmail.com> | 2018-07-14 21:41:51 +0300 | 
|---|---|---|
| committer | h-v-smacker <hans-von-smacker+github@gmail.com> | 2018-07-14 21:41:51 +0300 | 
| commit | 69709206eb0264e348694b64b5749593bf2a8b69 (patch) | |
| tree | d25543502a4bc68ac0d505fd510c7c456abd24da /nodes_furniture.lua | |
| parent | 96e3d6365be1bd5c8ea8a4efdd13a59f505aed80 (diff) | |
cleanup
Diffstat (limited to 'nodes_furniture.lua')
| -rw-r--r-- | nodes_furniture.lua | 14 | 
1 files changed, 7 insertions, 7 deletions
diff --git a/nodes_furniture.lua b/nodes_furniture.lua index 5534975..946eab7 100644 --- a/nodes_furniture.lua +++ b/nodes_furniture.lua @@ -89,7 +89,7 @@ minetest.register_node("cottages:bed_head", {  -- the basic version of a bed - a sleeping mat  -- to facilitate upgrade path straw mat -> sleeping mat -> bed, this uses a nodebox  minetest.register_node("cottages:sleeping_mat", { -        description = S("sleeping mat"), +        description = S("Sleeping mat"),          drawtype = 'nodebox',          tiles = { 'cottages_sleepingmat.png' }, -- done by VanessaE          wield_image = 'cottages_sleepingmat.png', @@ -124,7 +124,7 @@ minetest.register_node("cottages:sleeping_mat", {  -- this one has a pillow for the head; thus, param2 becomes visible to the builder, and mobs may use it as a bed  minetest.register_node("cottages:sleeping_mat_head", { -        description = S("sleeping mat with pillow"), +        description = S("Sleeping mat with pillow"),          drawtype = 'nodebox',          tiles = { 'cottages_sleepingmat.png' }, -- done by VanessaE          wield_image = 'cottages_sleepingmat.png', @@ -157,7 +157,7 @@ minetest.register_node("cottages:sleeping_mat_head", {  -- furniture; possible replacement: 3dforniture:chair  minetest.register_node("cottages:bench", {  	drawtype = "nodebox", -	description = S("simple wooden bench"), +	description = S("Simple wooden bench"),  	tiles = {"cottages_minimal_wood.png", "cottages_minimal_wood.png",  "cottages_minimal_wood.png",  "cottages_minimal_wood.png",  "cottages_minimal_wood.png",  "cottages_minimal_wood.png"},  	paramtype = "light",  	paramtype2 = "facedir", @@ -189,7 +189,7 @@ minetest.register_node("cottages:bench", {  -- a simple table; possible replacement: 3dforniture:table  local cottages_table_def = { -		description = S("table"), +		description = S("Table"),  		drawtype = "nodebox",                  -- top, bottom, side1, side2, inner, outer  		tiles = {"cottages_minimal_wood.png"}, @@ -235,7 +235,7 @@ minetest.register_node("cottages:table", cottages_table_def );  -- looks better than two slabs impersonating a shelf; also more 3d than a bookshelf   -- the infotext shows if it's empty or not  minetest.register_node("cottages:shelf", { -		description = S("open storage shelf"), +		description = S("Open storage shelf"),  		drawtype = "nodebox",                  -- top, bottom, side1, side2, inner, outer  		tiles = {"cottages_minimal_wood.png"}, @@ -297,7 +297,7 @@ minetest.register_node("cottages:shelf", {  -- so that the smoke from a furnace can get out of a building  minetest.register_node("cottages:stovepipe", { -		description = S("stovepipe"), +		description = S("Stovepipe"),  		drawtype = "nodebox",  		tiles = {"cottages_steel_block.png"},  		paramtype = "light", @@ -321,7 +321,7 @@ minetest.register_node("cottages:stovepipe", {  -- this washing place can be put over a water source (it is open at the bottom)  minetest.register_node("cottages:washing", { -		description = S("washing place"), +		description = S("Washing place"),  		drawtype = "nodebox",                  -- top, bottom, side1, side2, inner, outer  		tiles = {"cottages_clay.png"},  | 
