From d92685d20c6bebce0a88512991646a16121b0810 Mon Sep 17 00:00:00 2001 From: Sokomine Date: Sun, 26 Jul 2015 03:03:57 +0200 Subject: added some missing textures so it can be used with subgames that do not contain default --- nodes_straw.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'nodes_straw.lua') diff --git a/nodes_straw.lua b/nodes_straw.lua index 745b40b..3fec05f 100644 --- a/nodes_straw.lua +++ b/nodes_straw.lua @@ -81,7 +81,7 @@ minetest.register_node("cottages:threshing_floor", { drawtype = "nodebox", description = S("threshing floor"), -- TODO: stone also looks pretty well for this - tiles = {"default_junglewood.png^farming_wheat.png","default_junglewood.png","default_junglewood.png^default_stick.png"}, + tiles = {"cottages_junglewood.png^farming_wheat.png","cottages_junglewood.png","cottages_junglewood.png^default_stick.png"}, paramtype = "light", paramtype2 = "facedir", groups = {cracky=2}, @@ -250,7 +250,7 @@ minetest.register_node("cottages:handmill", { description = S("mill, powered by punching"), drawtype = "mesh", mesh = "cottages_handmill.obj", - tiles = {"default_stone.png"}, + tiles = {"cottages_stone.png"}, paramtype = "light", paramtype2 = "facedir", groups = {cracky=2}, -- cgit v1.2.3