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authorAuke Kok <sofar@foo-projects.org>2015-11-24 16:35:48 -0800
committerAuke Kok <sofar@foo-projects.org>2015-11-24 16:35:48 -0800
commitf5908b08afddf6da3d569c2328fd61784da7a0c3 (patch)
tree834ab07b690133267904646207f3957dfcd04045 /melon.lua
parent4a972decef65ad46dec5353bdb116666dde33d0b (diff)
These are not needed, game creates the inventory image.
Just saves bandwidth for client startup.
Diffstat (limited to 'melon.lua')
-rw-r--r--melon.lua1
1 files changed, 0 insertions, 1 deletions
diff --git a/melon.lua b/melon.lua
index 209b3a7..5f0354c 100644
--- a/melon.lua
+++ b/melon.lua
@@ -97,7 +97,6 @@ minetest.register_craft({
--
minetest.register_node("crops:melon", {
description = "Melon",
- inventory_image = "crops_melon_inv.png",
tiles = { "crops_melon_top.png", "crops_melon_bottom.png", "crops_melon.png", "crops_melon.png", "crops_melon.png", "crops_melon.png" },
sunlight_propagates = false,
use_texture_alpha = false,