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author | Auke Kok <auke-jan.h.kok@intel.com> | 2015-04-23 22:51:27 -0700 |
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committer | Auke Kok <auke-jan.h.kok@intel.com> | 2015-04-23 22:51:27 -0700 |
commit | baf1b9ce6a9238d9669d28bebb5b6b222aad6b97 (patch) | |
tree | 021fca8ee782fbe9075eb85106cbcc42848f80e9 /potato.lua | |
parent | 9e2f05283caa9223af6c069715fe8eeb36f0c496 (diff) |
Configuration - persistent config file
This allows a server admin to tweak the mods growth rate, chance
and required light level. For convenience I've made 3 sets of
"easy", "normal" and "difficult" settings so that it's easy to
understand what the difference is and what good starting values
are.
Diffstat (limited to 'potato.lua')
-rw-r--r-- | potato.lua | 15 |
1 files changed, 6 insertions, 9 deletions
@@ -10,9 +10,6 @@ of the license, or (at your option) any later version. --]] -local interval = crops_interval -local chance = crops_chance - minetest.register_node("crops:potato_eyes", { description = "potato eyes", inventory_image = "crops_potato_eyes.png", @@ -110,14 +107,14 @@ minetest.register_node("crops:soil_with_potatoes", { minetest.register_abm({ nodenames = { "crops:potato_plant_1", "crops:potato_plant_2", "crops:potato_plant_3" }, neighbors = { "group:soil" }, - interval = interval, - chance = chance, + interval = crops.interval, + chance = crops.chance, action = function(pos, node, active_object_count, active_object_count_wider) local below = { x = pos.x, y = pos.y - 1, z = pos.z } if not minetest.registered_nodes[minetest.get_node(below).name].groups.soil then return end - if minetest.get_node_light(pos, nil) < 13 then + if minetest.get_node_light(pos, nil) < crops.light then return end local n = string.gsub(node.name, "3", "4") @@ -133,10 +130,10 @@ minetest.register_abm({ minetest.register_abm({ nodenames = { "crops:potato_plant_4" }, neighbors = { "group:soil" }, - interval = interval, - chance = chance, + interval = crops.interval, + chance = crops.chance, action = function(pos, node, active_object_count, active_object_count_wider) - if minetest.get_node_light(pos, nil) < 13 then + if minetest.get_node_light(pos, nil) < crops.light then return end local below = { x = pos.x, y = pos.y - 1, z = pos.z } |