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-rw-r--r--corn.lua64
1 files changed, 53 insertions, 11 deletions
diff --git a/corn.lua b/corn.lua
index 84f315f..b1d1924 100644
--- a/corn.lua
+++ b/corn.lua
@@ -31,7 +31,7 @@ minetest.register_node("crops:corn", {
if minetest.get_item_group(under.name, "soil") <= 1 then
return
end
- minetest.set_node(pointed_thing.above, {name="crops:corn_base_seed"})
+ crops.plant(pointed_thing.above, {name="crops:corn_base_seed"})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
@@ -87,10 +87,10 @@ minetest.register_abm({
interval = crops.interval,
chance = crops.chance,
action = function(pos, node, active_object_count, active_object_count_wider)
- if minetest.get_node_light(pos, nil) < crops.light then
+ if not crops.can_grow(pos) then
return
end
- minetest.set_node(pos, { name = "crops:corn_base_1" })
+ minetest.swap_node(pos, { name = "crops:corn_base_1" })
end
})
@@ -115,14 +115,20 @@ minetest.register_abm({
interval = crops.interval,
chance = crops.chance,
action = function(pos, node, active_object_count, active_object_count_wider)
- if minetest.get_node_light(pos, nil) < crops.light then
+ if not crops.can_grow(pos) then
return
end
if not minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name == "air" then
return
end
- minetest.set_node(pos, { name = "crops:corn_base_2" })
- minetest.set_node({x = pos.x, y = pos.y + 1, z = pos.z} , { name = "crops:corn_top_1" })
+ local meta = minetest.get_meta(pos)
+ local water = meta:get_int("crops_water")
+ minetest.swap_node(pos, { name = "crops:corn_base_2" })
+ local above = {x = pos.x, y = pos.y + 1, z = pos.z}
+ minetest.set_node(above , { name = "crops:corn_top_1" })
+ local meta = minetest.get_meta(above)
+ meta:set_int("crops_top_half", 1)
+ meta:set_int("crops_water", water)
end
})
@@ -150,8 +156,13 @@ minetest.register_node("crops:corn_base_2", {
minetest.remove_node(pos)
end
+ local meta = minetest.get_meta(pos)
+ local damage = meta:get_int("crops_damage")
local drops = {}
- for i = 1,math.random(2,4) do
+ -- 0 - 2-4
+ -- 50 - 2-3
+ -- 100 - 1-1
+ for i = 1,math.random(2 - (damage / 100), 4 - (3 * (damage / 100))) do
table.insert(drops, ('crops:corn_cob'))
end
minetest.set_node(pos, { name = "crops:corn_base_3" })
@@ -214,7 +225,7 @@ minetest.register_abm({
if minetest.get_node_light(pos, nil) < crops.light then
return
end
- minetest.set_node(pos, { name = "crops:corn_top_2" })
+ minetest.swap_node(pos, { name = "crops:corn_top_2" })
end
})
@@ -247,10 +258,12 @@ minetest.register_abm({
interval = crops.interval,
chance = crops.chance,
action = function(pos, node, active_object_count, active_object_count_wider)
+ -- we don't call crops.grow here otherwise there would be 2 abm's hitting
+ -- this stack, and dmg needs to be applied to the bottom part
if minetest.get_node_light(pos, nil) < crops.light then
return
end
- minetest.set_node(pos, { name = "crops:corn_top_3" })
+ minetest.swap_node(pos, { name = "crops:corn_top_3" })
end
})
@@ -268,12 +281,18 @@ minetest.register_node("crops:corn_top_3", {
drop = {},
sounds = default.node_sound_leaves_defaults(),
on_dig = function(pos, node, digger)
+ local below = { x = pos.x, y = pos.y - 1, z = pos.z }
+ local meta = minetest.get_meta(below)
+ local damage = meta:get_int("crops_damage")
local drops = {}
- for i = 1,math.random(2,4) do
+ -- 0 - 2-4
+ -- 50 - 2-3
+ -- 100 - 1-1
+ for i = 1,math.random(2 - (damage / 100), 4 - (3 * (damage / 100))) do
table.insert(drops, ('crops:corn_cob'))
end
minetest.set_node(pos, { name = "crops:corn_top_4" })
- minetest.set_node({x = pos.x, y = pos.y - 1, z = pos.z}, { name = "crops:corn_base_3" })
+ minetest.set_node(below, { name = "crops:corn_base_3" })
core.handle_node_drops(pos, drops, digger)
end
})
@@ -300,3 +319,26 @@ minetest.register_node("crops:corn_top_4", {
end
})
+crops.corn_die = function(pos)
+ minetest.set_node(pos, { name = "crops:corn_base_4" })
+ local above = {x = pos.x, y = pos.y + 1, z = pos.z}
+ minetest.set_node(above, { name = "crops:corn_top_4" })
+end
+
+local properties = {
+ wither = crops.corn_die,
+ waterstart = 40,
+ wateruse = 1,
+ night = 5,
+ soak = 60,
+ soak_damage = 75,
+ wither = 10,
+ wither_damage = 0,
+ doublesize = true,
+}
+
+table.insert(crops.plants, { name = "crops:corn_base_seed", properties = properties })
+table.insert(crops.plants, { name = "crops:corn_base_1", properties = properties })
+table.insert(crops.plants, { name = "crops:corn_base_2", properties = properties })
+table.insert(crops.plants, { name = "crops:corn_base_3", properties = properties })
+