Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-04-10 | parameterize these for easy testing. | Auke Kok | |
2015-04-10 | Describe corn. | Auke Kok | |
2015-04-10 | I make this mistake a lot... Get proper name from node. | Auke Kok | |
2015-04-10 | Don't make it wither if removing unripe corn plants. | Auke Kok | |
2015-04-10 | Also break non-ripe tops properly. | Auke Kok | |
2015-04-10 | Corn. | Auke Kok | |
Corn plants are 2 blocks high, and yield corn cobs. These can be cooked to corn-on-the-cob, or processed to make corn seed (corn kernels, basically). Digging a mature plant yields the corn cob. A harvested corn plant "wilts", and needs to be dug away to make the land usable, or can be left as ornamental 2-block plant. Digging either top or bottom block works in all cases, although I need to verify that I've covered every block combo. | |||
2015-04-09 | Fix bad pixel in these textures. | Auke Kok | |
2015-04-08 | Make melon seeds infinite in creative mode. | Auke Kok | |
2015-04-08 | Make inventory image edges transparent. | Auke Kok | |
2015-04-08 | cut'n'paste error | Auke Kok | |
2015-04-08 | Print out when we're done loading, just for spam. | Auke Kok | |
2015-04-08 | Set wield image to the melon seed, otherwise melon plant_1 shows. | Auke Kok | |
2015-04-08 | Tweak textures a bit more to remove rough edging and odd pixels. | Auke Kok | |
2015-04-08 | Tweak melon plant hitbox, remove unneeded texture. | Auke Kok | |
2015-04-08 | After removing the melon, return to pre-flower stage | Auke Kok | |
This adds a bit more delay in between melon harvests, as you need to wait for a flower to grow first, and then a melon. Slightly more realistic, plus the flower doesn't pop up immediately after harvesting. | |||
2015-04-08 | Remove the flower from the melon plant if it's attached. | Auke Kok | |
This is more realistic: The melon flower turns into a melon once it's ready, so while a melon is attached, the flower is gone signifying that it's not ready to grow another melon. The flower pops back immediately once you remove the melon block. | |||
2015-04-08 | Add README.md | Auke Kok | |
2015-04-08 | Add License file to cover artwork/models | Auke Kok | |
2015-04-08 | Add license headers to code (lgpl2+) | Auke Kok | |
2015-04-08 | Don't show the attached plant in creative inventory. | Auke Kok | |
2015-04-08 | Initial commit. | Auke Kok | |
This should be entirely working now - MELONS! Work as expected. A seed grows to a plant, plant flowers and an adjacent melon block grows, and is attached with a stem. Once the melon block is harvested (which drops 3-5 melon slices), the stem is lost and the plant will grow a new melon from it's mature stage. |