Age | Commit message (Expand) | Author |
---|---|---|
2015-04-09 | Fix bad pixel in these textures. | Auke Kok |
2015-04-08 | Make melon seeds infinite in creative mode. | Auke Kok |
2015-04-08 | Make inventory image edges transparent. | Auke Kok |
2015-04-08 | cut'n'paste error | Auke Kok |
2015-04-08 | Print out when we're done loading, just for spam. | Auke Kok |
2015-04-08 | Set wield image to the melon seed, otherwise melon plant_1 shows. | Auke Kok |
2015-04-08 | Tweak textures a bit more to remove rough edging and odd pixels. | Auke Kok |
2015-04-08 | Tweak melon plant hitbox, remove unneeded texture. | Auke Kok |
2015-04-08 | After removing the melon, return to pre-flower stage | Auke Kok |
2015-04-08 | Remove the flower from the melon plant if it's attached. | Auke Kok |
2015-04-08 | Add README.md | Auke Kok |
2015-04-08 | Add License file to cover artwork/models | Auke Kok |
2015-04-08 | Add license headers to code (lgpl2+) | Auke Kok |
2015-04-08 | Don't show the attached plant in creative inventory. | Auke Kok |
2015-04-08 | Initial commit. | Auke Kok |