From baf1b9ce6a9238d9669d28bebb5b6b222aad6b97 Mon Sep 17 00:00:00 2001 From: Auke Kok Date: Thu, 23 Apr 2015 22:51:27 -0700 Subject: Configuration - persistent config file This allows a server admin to tweak the mods growth rate, chance and required light level. For convenience I've made 3 sets of "easy", "normal" and "difficult" settings so that it's easy to understand what the difference is and what good starting values are. --- tomato.lua | 15 ++++++--------- 1 file changed, 6 insertions(+), 9 deletions(-) (limited to 'tomato.lua') diff --git a/tomato.lua b/tomato.lua index 0bf60a4..0bb03d8 100644 --- a/tomato.lua +++ b/tomato.lua @@ -10,9 +10,6 @@ of the license, or (at your option) any later version. --]] -local interval = crops_interval -local chance = crops_chance - minetest.register_node("crops:tomato_seed", { description = "tomato seed", inventory_image = "crops_tomato_seed.png", @@ -124,10 +121,10 @@ minetest.register_craft({ minetest.register_abm({ nodenames = { "crops:tomato_plant_1", "crops:tomato_plant_2", "crops:tomato_plant_3" }, neighbors = { "group:soil" }, - interval = interval, - chance = chance, + interval = crops.interval, + chance = crops.chance, action = function(pos, node, active_object_count, active_object_count_wider) - if minetest.get_node_light(pos, nil) < 13 then + if minetest.get_node_light(pos, nil) < crops.light then return end local n = string.gsub(node.name, "4", "5") @@ -144,10 +141,10 @@ minetest.register_abm({ minetest.register_abm({ nodenames = { "crops:tomato_plant_4" }, neighbors = { "group:soil" }, - interval = interval, - chance = chance, + interval = crops.interval, + chance = crops.chance, action = function(pos, node, active_object_count, active_object_count_wider) - if minetest.get_node_light(pos, nil) < 13 then + if minetest.get_node_light(pos, nil) < crops.light then return end local meta = minetest.get_meta(pos) -- cgit v1.2.3