diff options
| -rw-r--r-- | income.lua | 4 | ||||
| -rw-r--r-- | init.lua | 16 | 
2 files changed, 10 insertions, 10 deletions
| @@ -11,7 +11,7 @@ minetest.register_globalstep(function(dtime)                      players_income[name] = 0                  end                  players_income[name] = 1 -                print("[Currency] basic income for "..name.."") +                minetest.log("info", "[Currency] basic income for "..name.."")          end      end  end) @@ -27,7 +27,7 @@ earn_income = function(player)          local inv = player:get_inventory()          inv:add_item("main", {name="currency:minegeld_5", count=count})          players_income[name] = 0 -        print("[Currency] added basic income for "..name.." to inventory") +        minetest.log("info", "[Currency] added basic income for "..name.." to inventory")      end  end @@ -1,20 +1,20 @@ -print(" Currency mod loading... ")
 +minetest.log("info", " Currency mod loading... ")
  local modpath = minetest.get_modpath("currency")
  dofile(modpath.."/craftitems.lua")
 -print("[Currency] Craft_items Loaded!")
 +minetest.log("info", "[Currency] Craft_items Loaded!")
  dofile(modpath.."/shop.lua")
 -print("[Currency] Shop Loaded!")
 +minetest.log("info", "[Currency] Shop Loaded!")
  dofile(modpath.."/barter.lua")
 -print("[Currency]  Barter Loaded!")
 +minetest.log("info", "[Currency]  Barter Loaded!")
  dofile(modpath.."/safe.lua")
 -print("[Currency] Safe Loaded!")
 +minetest.log("info", "[Currency] Safe Loaded!")
  dofile(modpath.."/crafting.lua")
 -print("[Currency] Crafting Loaded!")
 +minetest.log("info", "[Currency] Crafting Loaded!")
  if minetest.setting_getbool("creative_mode") then
 -	print("[Currency] Creative mode in use, skipping basic income.")
 +	minetest.log("info", "[Currency] Creative mode in use, skipping basic income.")
  else
  	dofile(modpath.."/income.lua")
 -	print("[Currency] Income Loaded!")
 +	minetest.log("info", "[Currency] Income Loaded!")
  end
 | 
