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authorFaceDeer <derksenmobile@gmail.com>2017-01-22 11:06:37 -0700
committerFaceDeer <derksenmobile@gmail.com>2017-01-22 11:06:37 -0700
commit1becf78dee950030d75dd8e8f57b5937fde07c44 (patch)
tree49a3fa5aae8c05463a6ab3ef3d342f03c8750aa2
parentb8f9a54d94ddc17a824fd323bbda7f074180c618 (diff)
Traction revamp. Digtrons can now ignore traction when moving down, and pushers ignore traction entirely.
-rw-r--r--doc.lua4
-rw-r--r--util_execute_cycle.lua45
2 files changed, 26 insertions, 23 deletions
diff --git a/doc.lua b/doc.lua
index 82a4b88..d9304cc 100644
--- a/doc.lua
+++ b/doc.lua
@@ -63,7 +63,7 @@ digtron.doc.auto_controller_usagehelp = "An Auto-control module can be set to ru
digtron.doc.pusher_longdesc = "A simplified controller that merely moves a Digtron around without triggering its builder or digger modules"
digtron.doc.pusher_usagehelp = "Aka the \"can you rebuild it six inches to the left\" module. This is a much simplified control module that does not trigger the digger or builder heads when right-clicked, it only moves the digging machine. It's up to you to ensure there's space for it to move into.\n\n"..
-"Since movement alone does not require fuel, a pusher module has no internal furnace."
+"Since movement alone does not require fuel, a pusher module has no internal furnace. Pushers also don't require traction, since their primary purpose is repositioning Digtrons let's say they have a built-in crane or something."
digtron.doc.axle_longdesc = "A device that allows one to rotate their Digtron into new orientations"
digtron.doc.axle_usagehelp = "This magical module can rotate a Digtron array in place around itself. Right-clicking on it will rotate the Digtron 90 degrees in the direction the orange arrows on its sides indicate (widdershins around the Y axis by default, use the screwdriver to change this) assuming there's space for the Digtron in its new orientation. Builders and diggers will not trigger on rotation."
@@ -140,7 +140,7 @@ doc.add_entry("digtron", "concepts", {
"Period - Builder and digger heads can be made periodic by changing the period value to something other than 1. This determines how frequently they trigger. A period of 1 triggers on every block, a period of 2 triggers once every second block, a period of 3 triggers once every third block, etc. These are useful when setting up a machine to place regularly-spaced features as it goes. For example, you could have a builder head that places a torch every 8 steps, or a digger block that punches a landing in the side of a vertical stairwell at every level.\n\n"..
"Offset - The location at which a periodic module triggers is globally uniform. This is handy if you want to line up the blocks you're building (for example, placing pillars and a crosspiece every 4 blocks in a tunnel, or punching alcoves in a wall to place glass windows). If you wish to change how the pattern lines up, modify the \"offset\" setting.\n\n" ..
"Shift-right-clicking - since most of the blocks of the digging machine have control screens associated with right-clicking, building additional blocks on top of them or rotating them with the screwdriver requires the shift key to be held down when right-clicking on them.\n\n" ..
-"Traction - Digtrons cannot fly. By default, they need to be touching one block of solid ground for every three blocks of Digtron in order to move."
+"Traction - Digtrons cannot fly. By default, they need to be touching one block of solid ground for every three blocks of Digtron in order to move. Digtrons can fall, though - traction is never needed when a Digtron is moving downward. \"Pusher\" controllers can ignore the need for traction when moving in any direction."
}})
doc.add_entry("digtron", "noises", {
diff --git a/util_execute_cycle.lua b/util_execute_cycle.lua
index 78bf386..c23c376 100644
--- a/util_execute_cycle.lua
+++ b/util_execute_cycle.lua
@@ -40,7 +40,7 @@ local burn_smoke = function(pos, amount)
end
--Performs various tests on a layout to play warning noises and see if Digtron can move at all.
-local function neighbour_test(layout, status_text)
+local function neighbour_test(layout, status_text, dir)
if layout.all == nil then
-- get_all_digtron_neighbours returns nil if the digtron array touches unloaded nodes, too dangerous to do anything in that situation. Abort.
minetest.sound_play("buzzer", {gain=0.25, pos=layout.controller})
@@ -55,8 +55,8 @@ local function neighbour_test(layout, status_text)
minetest.sound_play("woopwoopwoop", {gain=1.0, pos=layout.controller})
end
- if layout.traction * digtron.traction_factor < table.getn(layout.all) then
- -- digtrons can't fly
+ if dir and dir.y ~= -1 and layout.traction * digtron.traction_factor < table.getn(layout.all) then
+ -- digtrons can't fly, though they can fall
minetest.sound_play("squeal", {gain=1.0, pos=layout.controller})
return string.format("Digtron has %d blocks but only enough traction to move %d blocks.\n", table.getn(layout.all), layout.traction * digtron.traction_factor)
.. status_text, 2
@@ -87,17 +87,18 @@ end
-- 7 - insufficient builder materials in inventory
digtron.execute_dig_cycle = function(pos, clicker)
local meta = minetest.get_meta(pos)
+ local facing = minetest.get_node(pos).param2
+ local dir = minetest.facedir_to_dir(facing)
local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle
local status_text = string.format("Heat remaining in controller furnace: %d", math.max(0, fuel_burning))
local layout = DigtronLayout.create(pos, clicker)
- local status_text, return_code = neighbour_test(layout, status_text)
+ local status_text, return_code = neighbour_test(layout, status_text, dir)
if return_code ~= 0 then
return pos, status_text, return_code
end
- local facing = minetest.get_node(pos).param2
local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing)
----------------------------------------------------------------------------------------------------------------------
@@ -120,7 +121,7 @@ digtron.execute_dig_cycle = function(pos, clicker)
table.insert(items_dropped, itemname)
end
if digtron.particle_effects then
- table.insert(particle_systems, dig_dust(digtron.find_new_pos(location.pos, facing), target.param2))
+ table.insert(particle_systems, dig_dust(vector.add(location.pos, dir), target.param2))
end
end
digging_fuel_cost = digging_fuel_cost + fuel_cost
@@ -135,7 +136,7 @@ digtron.execute_dig_cycle = function(pos, clicker)
-- as having been dug.
local can_move = true
for _, location in pairs(layout.all) do
- local newpos = digtron.find_new_pos(location.pos, facing)
+ local newpos = vector.add(location.pos, dir)
if not digtron.can_move_to(newpos, layout.protected, layout.nodes_dug) then
can_move = false
end
@@ -165,7 +166,7 @@ digtron.execute_dig_cycle = function(pos, clicker)
for k, location in pairs(layout.builders) do
local target = minetest.get_node(location.pos)
local targetdef = minetest.registered_nodes[target.name]
- local test_location = digtron.find_new_pos(location.pos, facing)
+ local test_location = vector.add(location.pos, dir)
if targetdef.test_build ~= nil then
test_build_return_code, test_build_return_item = targetdef.test_build(location.pos, test_location, layout.inventories, layout.protected, layout.nodes_dug, controlling_coordinate, layout.controller)
if test_build_return_code > 1 then
@@ -235,13 +236,13 @@ digtron.execute_dig_cycle = function(pos, clicker)
end
--move the array
- layout:move_layout_image(minetest.facedir_to_dir(facing))
+ layout:move_layout_image(dir)
layout:write_layout_image(clicker)
local oldpos = {x=pos.x, y=pos.y, z=pos.z}
- pos = digtron.find_new_pos(pos, facing)
+ pos = vector.add(pos, dir)
meta = minetest.get_meta(pos)
if move_player then
- clicker:moveto(digtron.find_new_pos(clicker:getpos(), facing), true)
+ clicker:moveto(vector.add(dir, clicker:getpos()), true)
end
-- store or drop the products of the digger heads
@@ -320,19 +321,20 @@ digtron.execute_move_cycle = function(pos, clicker)
local layout = DigtronLayout.create(pos, clicker)
local status_text = ""
- local status_text, return_code = neighbour_test(layout, status_text)
+ local status_text, return_code = neighbour_test(layout, status_text, nil) -- skip traction check for pusher by passing nil for direction
if return_code ~= 0 then
return pos, status_text, return_code
end
local facing = minetest.get_node(pos).param2
+ local dir = minetest.facedir_to_dir(facing)
local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing)
-- if the player is standing within the array or next to it, move him too.
local move_player = move_player_test(layout, clicker)
-- test if any digtrons are obstructed by non-digtron nodes
- layout:move_layout_image(minetest.facedir_to_dir(facing))
+ layout:move_layout_image(dir)
if not layout:can_write_layout_image() then
-- mark this node as waiting, will clear this flag in digtron.cycle_time seconds
minetest.get_meta(pos):set_string("waiting", "true")
@@ -346,9 +348,9 @@ digtron.execute_move_cycle = function(pos, clicker)
--move the array
layout:write_layout_image(clicker)
- pos = digtron.find_new_pos(pos, facing)
+ pos = vector.add(pos, dir)
if move_player then
- clicker:moveto(digtron.find_new_pos(clicker:getpos(), facing), true)
+ clicker:moveto(vector.add(clicker:getpos(), dir), true)
end
return pos, "", 0
end
@@ -363,17 +365,18 @@ end
-- 4 - insufficient fuel
digtron.execute_downward_dig_cycle = function(pos, clicker)
local meta = minetest.get_meta(pos)
+ local facing = minetest.get_node(pos).param2
+ local dir = digtron.facedir_to_down_dir(facing)
local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle
local status_text = string.format("Heat remaining in controller furnace: %d", math.max(0, fuel_burning))
local layout = DigtronLayout.create(pos, clicker)
- local status_text, return_code = neighbour_test(layout, status_text)
+ local status_text, return_code = neighbour_test(layout, status_text, dir)
if return_code ~= 0 then
return pos, status_text, return_code
end
- local facing = minetest.get_node(pos).param2
local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing)
----------------------------------------------------------------------------------------------------------------------
@@ -396,7 +399,7 @@ digtron.execute_downward_dig_cycle = function(pos, clicker)
table.insert(items_dropped, itemname)
end
if digtron.particle_effects then
- table.insert(particle_systems, dig_dust(digtron.find_new_pos_downward(location.pos, facing), target.param2))
+ table.insert(particle_systems, dig_dust(vector.add(location.pos, dir), target.param2))
end
end
digging_fuel_cost = digging_fuel_cost + fuel_cost
@@ -411,7 +414,7 @@ digtron.execute_downward_dig_cycle = function(pos, clicker)
-- as having been dug.
local can_move = true
for _, location in pairs(layout.all) do
- local newpos = digtron.find_new_pos_downward(location.pos, facing)
+ local newpos = vector.add(location.pos, dir)
if not digtron.can_move_to(newpos, layout.protected, layout.nodes_dug) then
can_move = false
end
@@ -449,10 +452,10 @@ digtron.execute_downward_dig_cycle = function(pos, clicker)
layout:move_layout_image(digtron.facedir_to_down_dir(facing))
layout:write_layout_image(clicker)
local oldpos = {x=pos.x, y=pos.y, z=pos.z}
- pos = digtron.find_new_pos_downward(pos, facing)
+ pos = vector.add(pos, dir)
meta = minetest.get_meta(pos)
if move_player then
- clicker:moveto(digtron.find_new_pos_downward(clicker:getpos(), facing), true)
+ clicker:moveto(vector.add(clicker:getpos(), dir), true)
end
-- store or drop the products of the digger heads