diff options
author | FaceDeer <derksenmobile@gmail.com> | 2017-01-02 20:07:15 -0700 |
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committer | FaceDeer <derksenmobile@gmail.com> | 2017-01-02 20:07:15 -0700 |
commit | c1a090137c0f8c35d984c3ca0bafc3dde8d1b872 (patch) | |
tree | a5d634fb024324a23007d173817a6e5e9a389cbd | |
parent | 711c43b9649e302f4bc7e422031d5f3d59c248e8 (diff) |
making digtron nodes diggable by hand. Also extracting controller code in prep for an autonomous controller
-rw-r--r-- | node_builders.lua | 2 | ||||
-rw-r--r-- | node_controllers.lua | 469 | ||||
-rw-r--r-- | node_diggers.lua | 4 | ||||
-rw-r--r-- | node_misc.lua | 8 |
4 files changed, 244 insertions, 239 deletions
diff --git a/node_builders.lua b/node_builders.lua index 7a8cd00..cabb8f7 100644 --- a/node_builders.lua +++ b/node_builders.lua @@ -3,7 +3,7 @@ -- Builds objects in the targeted node. This is a complicated beastie. minetest.register_node("digtron:builder", { description = "Builder Unit", - groups = {cracky = 3, stone = 1, digtron = 4}, + groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 4}, drop = "digtron:builder", sounds = default.node_sound_metal_defaults(), paramtype2= 'facedir', diff --git a/node_controllers.lua b/node_controllers.lua index 899bb12..0ac65ac 100644 --- a/node_controllers.lua +++ b/node_controllers.lua @@ -1,3 +1,234 @@ +digtron.execute_cycle = function(pos, node, clicker) + local meta = minetest.get_meta(pos) + if meta:get_string("waiting") == "true" then + -- Been too soon since last time the digtron did a cycle. + return pos, nil + end + + local layout = digtron.get_all_digtron_neighbours(pos, clicker) + if layout.all == nil then + -- get_all_digtron_neighbours returns nil if the digtron array touches unloaded nodes, too dangerous to do anything in that situation. Abort. + minetest.sound_play("buzzer", {gain=0.5, pos=pos}) + return pos, "Digtron is adjacent to unloaded nodes." + end + + if layout.traction * digtron.traction_factor < table.getn(layout.all) then + -- digtrons can't fly + minetest.sound_play("squeal", {gain=1.0, pos=pos}) + return pos, string.format("Digtron has %d nodes but only enough traction to move %d nodes.", table.getn(layout.all), layout.traction * digtron.traction_factor) + end + + local facing = minetest.get_node(pos).param2 + local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing) + + ---------------------------------------------------------------------------------------------------------------------- + + local nodes_dug = Pointset.create() + local items_dropped = {} + local digging_fuel_cost = 0 + + -- execute the execute_dig method on all digtron components that have one + -- This builds a set of nodes that will be dug and returns a list of products that will be generated + -- but doesn't actually dig the nodes yet. That comes later. + -- If we dug them now, sand would fall and some digtron nodes would die. + for k, location in pairs(layout.diggers) do + local target = minetest.get_node(location) + local targetdef = minetest.registered_nodes[target.name] + if targetdef.execute_dig ~= nil then + local fuel_cost, dropped = targetdef.execute_dig(location, layout.protected, nodes_dug, controlling_coordinate) + if dropped ~= nil then + for _, itemname in pairs(dropped) do + table.insert(items_dropped, itemname) + end + end + digging_fuel_cost = digging_fuel_cost + fuel_cost + else + minetest.log(string.format("%s has digger group but is missing execute_dig method! This is an error in mod programming, file a bug.", targetdef.name)) + end + end + + ---------------------------------------------------------------------------------------------------------------------- + + -- test if any digtrons are obstructed by non-digtron nodes that haven't been marked + -- as having been dug. + local can_move = true + for _, location in pairs(layout.all) do + local newpos = digtron.find_new_pos(location, facing) + if not digtron.can_move_to(newpos, layout.protected, nodes_dug) then + can_move = false + end + end + + if not can_move then + -- mark this node as waiting, will clear this flag in digtron.cycle_time seconds + minetest.get_meta(pos):set_string("waiting", "true") + minetest.after(digtron.cycle_time, + function (pos) + minetest.get_meta(pos):set_string("waiting", nil) + end, pos + ) + minetest.sound_play("squeal", {gain=1.0, pos=pos}) + minetest.sound_play("buzzer", {gain=0.5, pos=pos}) + return pos, "Digtron is obstructed." --Abort, don't dig and don't build. + end + + ---------------------------------------------------------------------------------------------------------------------- + + -- ask each builder node if it can get what it needs from inventory to build this cycle. + -- This is a complicated test because each builder needs to actually *take* the item it'll + -- need from inventory, and then we put it all back afterward. + -- Note that this test may overestimate the amount of work that will actually need to be done so don't treat its fuel cost as authoritative. + local can_build = true + local test_build_return_code = nil + local test_build_return_item = nil + local test_items = {} + local test_fuel_items = {} + local test_build_fuel_cost = 0 + for k, location in pairs(layout.builders) do + local target = minetest.get_node(location) + local targetdef = minetest.registered_nodes[target.name] + local test_location = digtron.find_new_pos(location, facing) + if targetdef.test_build ~= nil then + test_build_return_code, test_build_return_item = targetdef.test_build(location, test_location, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, layout.controller) + if test_build_return_code > 1 then + can_build = false + break + end + if test_build_return_code == 1 then + table.insert(test_items, test_build_return_item) + test_build_fuel_cost = test_build_fuel_cost + digtron.build_cost + end + else + minetest.log(string.format("%s has builder group but is missing test_build method! This is an error in mod programming, file a bug.", targetdef.name)) + end + end + + local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle + local test_fuel_needed = test_build_fuel_cost + digging_fuel_cost - fuel_burning + local test_fuel_burned = 0 + if test_fuel_needed > 0 then + test_fuel_burned = digtron.burn(layout.fuelstores, test_fuel_needed, true) + end + + --Put everything back where it came from + for k, item_return in pairs(test_items) do + digtron.place_in_specific_inventory(item_return.item, item_return.location, layout.inventories, layout.controller) + end + + if test_fuel_needed > fuel_burning + test_fuel_burned then + minetest.sound_play("buzzer", {gain=0.5, pos=pos}) + return pos, "Digtron needs more fuel" -- abort, don't dig and don't build. + end + + if not can_build then + minetest.get_meta(pos):set_string("waiting", "true") + minetest.after(digtron.cycle_time, + function (pos) + minetest.get_meta(pos):set_string("waiting", nil) + end, pos + ) + local return_string = nil + if test_build_return_code == 3 then + minetest.sound_play("honk", {gain=0.5, pos=pos}) -- A builder is not configured + return_string = "Digtron connected to at least one builder node that hasn't had an output material assigned." + elseif test_build_return_code == 2 then + minetest.sound_play("dingding", {gain=1.0, pos=pos}) -- Insufficient inventory + return_string = string.format("Digtron has insufficient materials in inventory to execute all build operations.\nNeeded: %s", + test_build_return_item:get_name()) + end + return pos, return_string --Abort, don't dig and don't build. + end + + ---------------------------------------------------------------------------------------------------------------------- + + -- All tests passed, ready to go for real! + minetest.sound_play("construction", {gain=1.0, pos=pos}) + + -- store or drop the products of the digger heads + for _, itemname in pairs(items_dropped) do + digtron.place_in_inventory(itemname, layout.inventories, pos) + end + + -- if the player is standing within the array or next to it, move him too. + local player_pos = clicker:getpos() + local move_player = false + if player_pos.x >= layout.extents.min_x - 1 and player_pos.x <= layout.extents.max_x + 1 and + player_pos.y >= layout.extents.min_y - 1 and player_pos.y <= layout.extents.max_y + 1 and + player_pos.z >= layout.extents.min_z - 1 and player_pos.z <= layout.extents.max_z + 1 then + move_player = true + end + + --move the array + digtron.move_digtron(facing, layout.all, layout.extents, nodes_dug) + local oldpos = {x=pos.x, y=pos.y, z=pos.z} + pos = digtron.find_new_pos(pos, facing) + meta = minetest.get_meta(pos) + if move_player then + clicker:moveto(digtron.find_new_pos(player_pos, facing), true) + end + + -- Start the delay before digtron can run again. Do this after moving the array or pos will be wrong. + minetest.get_meta(pos):set_string("waiting", "true") + minetest.after(digtron.cycle_time, + function (pos) + minetest.get_meta(pos):set_string("waiting", nil) + end, pos + ) + + local building_fuel_cost = 0 + local strange_failure = false + -- execute_build on all digtron components that have one + for k, location in pairs(layout.builders) do + local target = minetest.get_node(location) + local targetdef = minetest.registered_nodes[target.name] + if targetdef.execute_build ~= nil then + --using the old location of the controller as fallback so that any leftovers land with the rest of the digger output. Not that there should be any. + local build_return = targetdef.execute_build(location, clicker, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, oldpos) + if build_return == false then + -- This happens if there's insufficient inventory, but we should have confirmed there was sufficient inventory during test phase. + -- So this should never happen. However, "should never happens" happen sometimes. So + -- don't interrupt the build cycle as a whole, we've already moved so might as well try to complete as much as possible. + strange_failure = true + elseif build_return == true then + building_fuel_cost = building_fuel_cost + digtron.build_cost + end + else + minetest.log(string.format("%s has builder group but is missing execute_build method! This is an error in mod programming, file a bug.", targetdef.name)) + end + end + + local status_text = "" + if strange_failure then + -- We weren't able to detect this build failure ahead of time, so make a big noise now. This is strange, shouldn't happen. + minetest.sound_play("dingding", {gain=1.0, pos=pos}) + minetest.sound_play("buzzer", {gain=0.5, pos=pos}) + status_text = "Digtron unexpectedly failed to execute one or more build operations, likely due to an inventory error.\n" + end + + -- acutally burn the fuel needed + fuel_burning = fuel_burning - (digging_fuel_cost + building_fuel_cost) + if fuel_burning < 0 then + fuel_burning = fuel_burning + digtron.burn(layout.fuelstores, -fuel_burning, false) + end + meta:set_float("fuel_burning", fuel_burning) + status_text = status_text .. string.format("Heat remaining in controller furnace: %d", fuel_burning) + + -- finally, dig out any nodes remaining to be dug. Some of these will have had their flag revoked because + -- a builder put something there or because they're another digtron node. + local node_to_dig, whether_to_dig = nodes_dug:pop() + while node_to_dig ~= nil do + if whether_to_dig == true then + minetest.remove_node(node_to_dig) + end + -- all of the digtron's nodes wind up in nodes_dug, so this is an ideal place to stick + -- a check to make sand fall after the digtron has passed. + minetest.check_for_falling({x=node_to_dig.x, y=node_to_dig.y+1, z=node_to_dig.z}) + node_to_dig, whether_to_dig = nodes_dug:pop() + end + return pos, status_text +end + + local controller_nodebox ={ {-0.3125, -0.3125, -0.3125, 0.3125, 0.3125, 0.3125}, -- Core {-0.1875, 0.3125, -0.1875, 0.1875, 0.5, 0.1875}, -- +y_connector @@ -14,7 +245,7 @@ local controller_nodebox ={ -- Master controller. Most complicated part of the whole system. Determines which direction a digtron moves and triggers all of its component parts. minetest.register_node("digtron:controller", { description = "Digtron Control Unit", - groups = {cracky = 3, stone = 1, digtron = 1}, + groups = {cracky = 3, oddly_breakable_by_hand = 3, digtron = 1}, drop = 'digtron:controller', sounds = default.node_sound_metal_defaults(), paramtype2= 'facedir', @@ -42,236 +273,10 @@ minetest.register_node("digtron:controller", { end, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) - local meta = minetest.get_meta(pos) - if meta:get_string("waiting") == "true" then - -- Been too soon since last time the digtron did a cycle. - return - end - - local layout = digtron.get_all_digtron_neighbours(pos, clicker) - if layout.all == nil then - -- get_all_digtron_neighbours returns nil if the digtron array touches unloaded nodes, too dangerous to do anything in that situation. Abort. - minetest.sound_play("buzzer", {gain=0.5, pos=pos}) - meta:set_string("infotext", "Digtron is adjacent to unloaded nodes.") - return - end - - if layout.traction * digtron.traction_factor < table.getn(layout.all) then - -- digtrons can't fly - minetest.sound_play("squeal", {gain=1.0, pos=pos}) - meta:set_string("infotext", string.format("Digtron has %d nodes but only enough traction to move %d nodes.", table.getn(layout.all), layout.traction * digtron.traction_factor)) - return - end - - local facing = minetest.get_node(pos).param2 - local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing) - - ---------------------------------------------------------------------------------------------------------------------- - - local nodes_dug = Pointset.create() - local items_dropped = {} - local digging_fuel_cost = 0 - - -- execute the execute_dig method on all digtron components that have one - -- This builds a set of nodes that will be dug and returns a list of products that will be generated - -- but doesn't actually dig the nodes yet. That comes later. - -- If we dug them now, sand would fall and some digtron nodes would die. - for k, location in pairs(layout.diggers) do - local target = minetest.get_node(location) - local targetdef = minetest.registered_nodes[target.name] - if targetdef.execute_dig ~= nil then - local fuel_cost, dropped = targetdef.execute_dig(location, layout.protected, nodes_dug, controlling_coordinate) - if dropped ~= nil then - for _, itemname in pairs(dropped) do - table.insert(items_dropped, itemname) - end - end - digging_fuel_cost = digging_fuel_cost + fuel_cost - else - minetest.log(string.format("%s has digger group but is missing execute_dig method! This is an error in mod programming, file a bug.", targetdef.name)) - end - end - - ---------------------------------------------------------------------------------------------------------------------- - - -- test if any digtrons are obstructed by non-digtron nodes that haven't been marked - -- as having been dug. - local can_move = true - for _, location in pairs(layout.all) do - local newpos = digtron.find_new_pos(location, facing) - if not digtron.can_move_to(newpos, layout.protected, nodes_dug) then - can_move = false - end - end - - if not can_move then - -- mark this node as waiting, will clear this flag in digtron.cycle_time seconds - minetest.get_meta(pos):set_string("waiting", "true") - minetest.after(digtron.cycle_time, - function (pos) - minetest.get_meta(pos):set_string("waiting", nil) - end, pos - ) - minetest.sound_play("squeal", {gain=1.0, pos=pos}) - minetest.sound_play("buzzer", {gain=0.5, pos=pos}) - meta:set_string("infotext", "Digtron is obstructed.") - return --Abort, don't dig and don't build. - end - - ---------------------------------------------------------------------------------------------------------------------- - - -- ask each builder node if it can get what it needs from inventory to build this cycle. - -- This is a complicated test because each builder needs to actually *take* the item it'll - -- need from inventory, and then we put it all back afterward. - -- Note that this test may overestimate the amount of work that will actually need to be done so don't treat its fuel cost as authoritative. - local can_build = true - local test_build_return_code = nil - local test_build_return_item = nil - local test_items = {} - local test_fuel_items = {} - local test_build_fuel_cost = 0 - for k, location in pairs(layout.builders) do - local target = minetest.get_node(location) - local targetdef = minetest.registered_nodes[target.name] - local test_location = digtron.find_new_pos(location, facing) - if targetdef.test_build ~= nil then - test_build_return_code, test_build_return_item = targetdef.test_build(location, test_location, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, layout.controller) - if test_build_return_code > 1 then - can_build = false - break - end - if test_build_return_code == 1 then - table.insert(test_items, test_build_return_item) - test_build_fuel_cost = test_build_fuel_cost + digtron.build_cost - end - else - minetest.log(string.format("%s has builder group but is missing test_build method! This is an error in mod programming, file a bug.", targetdef.name)) - end - end - - local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle - local test_fuel_needed = test_build_fuel_cost + digging_fuel_cost - fuel_burning - local test_fuel_burned = 0 - if test_fuel_needed > 0 then - test_fuel_burned = digtron.burn(layout.fuelstores, test_fuel_needed, true) - end - - --Put everything back where it came from - for k, item_return in pairs(test_items) do - digtron.place_in_specific_inventory(item_return.item, item_return.location, layout.inventories, layout.controller) - end - - if test_fuel_needed > fuel_burning + test_fuel_burned then - minetest.sound_play("buzzer", {gain=0.5, pos=pos}) - meta:set_string("infotext", "Digtron needs more fuel") - return -- abort, don't dig and don't build. - end - - if not can_build then - minetest.get_meta(pos):set_string("waiting", "true") - minetest.after(digtron.cycle_time, - function (pos) - minetest.get_meta(pos):set_string("waiting", nil) - end, pos - ) - if test_build_return_code == 3 then - minetest.sound_play("honk", {gain=0.5, pos=pos}) -- A builder is not configured - meta:set_string("infotext", "Digtron connected to at least one builder node that hasn't had an output material assigned.") - elseif test_build_return_code == 2 then - minetest.sound_play("dingding", {gain=1.0, pos=pos}) -- Insufficient inventory - meta:set_string("infotext", string.format("Digtron has insufficient materials in inventory to execute all build operations.\nNeeded: %s", - test_build_return_item:get_name())) - end - return --Abort, don't dig and don't build. - end - - ---------------------------------------------------------------------------------------------------------------------- - - -- All tests passed, ready to go for real! - minetest.sound_play("construction", {gain=1.0, pos=pos}) - - -- store or drop the products of the digger heads - for _, itemname in pairs(items_dropped) do - digtron.place_in_inventory(itemname, layout.inventories, pos) - end - - -- if the player is standing within the array or next to it, move him too. - local player_pos = clicker:getpos() - local move_player = false - if player_pos.x >= layout.extents.min_x - 1 and player_pos.x <= layout.extents.max_x + 1 and - player_pos.y >= layout.extents.min_y - 1 and player_pos.y <= layout.extents.max_y + 1 and - player_pos.z >= layout.extents.min_z - 1 and player_pos.z <= layout.extents.max_z + 1 then - move_player = true - end - - --move the array - digtron.move_digtron(facing, layout.all, layout.extents, nodes_dug) - local oldpos = {x=pos.x, y=pos.y, z=pos.z} - pos = digtron.find_new_pos(pos, facing) - meta = minetest.get_meta(pos) - if move_player then - clicker:moveto(digtron.find_new_pos(player_pos, facing), true) - end - - -- Start the delay before digtron can run again. Do this after moving the array or pos will be wrong. - minetest.get_meta(pos):set_string("waiting", "true") - minetest.after(digtron.cycle_time, - function (pos) - minetest.get_meta(pos):set_string("waiting", nil) - end, pos - ) - - local building_fuel_cost = 0 - local strange_failure = false - -- execute_build on all digtron components that have one - for k, location in pairs(layout.builders) do - local target = minetest.get_node(location) - local targetdef = minetest.registered_nodes[target.name] - if targetdef.execute_build ~= nil then - --using the old location of the controller as fallback so that any leftovers land with the rest of the digger output. Not that there should be any. - local build_return = targetdef.execute_build(location, clicker, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, oldpos) - if build_return == false then - -- This happens if there's insufficient inventory, but we should have confirmed there was sufficient inventory during test phase. - -- So this should never happen. However, "should never happens" happen sometimes. So - -- don't interrupt the build cycle as a whole, we've already moved so might as well try to complete as much as possible. - strange_failure = true - elseif build_return == true then - building_fuel_cost = building_fuel_cost + digtron.build_cost - end - else - minetest.log(string.format("%s has builder group but is missing execute_build method! This is an error in mod programming, file a bug.", targetdef.name)) - end - end - - local status_text = "" - if strange_failure then - -- We weren't able to detect this build failure ahead of time, so make a big noise now. This is strange, shouldn't happen. - minetest.sound_play("dingding", {gain=1.0, pos=pos}) - minetest.sound_play("buzzer", {gain=0.5, pos=pos}) - status_text = "Digtron unexpectedly failed to execute one or more build operations, likely due to an inventory error.\n" - end - - -- acutally burn the fuel needed - fuel_burning = fuel_burning - (digging_fuel_cost + building_fuel_cost) - if fuel_burning < 0 then - fuel_burning = fuel_burning + digtron.burn(layout.fuelstores, -fuel_burning, false) - end - meta:set_float("fuel_burning", fuel_burning) - if not strange_failure then - meta:set_string("infotext", status_text .. string.format("Heat remaining in controller furnace: %d", fuel_burning)) - end - - -- finally, dig out any nodes remaining to be dug. Some of these will have had their flag revoked because - -- a builder put something there or because they're another digtron node. - local node_to_dig, whether_to_dig = nodes_dug:pop() - while node_to_dig ~= nil do - if whether_to_dig == true then - minetest.remove_node(node_to_dig) - end - -- all of the digtron's nodes wind up in nodes_dug, so this is an ideal place to stick - -- a check to make sand fall after the digtron has passed. - minetest.check_for_falling({x=node_to_dig.x, y=node_to_dig.y+1, z=node_to_dig.z}) - node_to_dig, whether_to_dig = nodes_dug:pop() + newpos, status = digtron.execute_cycle(pos, node, clicker) + if status ~= nil then + local meta = minetest.get_meta(newpos) + meta:set_string("infotext", status) end end, }) @@ -280,7 +285,7 @@ minetest.register_node("digtron:controller", { -- Handy for shoving a digtron to the side if it's been built a bit off. minetest.register_node("digtron:pusher", { description = "Digtron Pusher Unit", - groups = {cracky = 3, stone = 1, digtron = 1}, + groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 1}, drop = 'digtron:pusher', sounds = default.node_sound_metal_defaults(), paramtype2= 'facedir', diff --git a/node_diggers.lua b/node_diggers.lua index 28073a6..f5162d8 100644 --- a/node_diggers.lua +++ b/node_diggers.lua @@ -12,7 +12,7 @@ local digger_nodebox = { -- Digs out nodes that are "in front" of the digger head. minetest.register_node("digtron:digger", { description = "Digger Head", - groups = {cracky = 3, stone = 1, digtron = 3}, + groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 3}, drop = 'digtron:digger', sounds = default.node_sound_metal_defaults(), paramtype = "light", @@ -96,7 +96,7 @@ minetest.register_node("digtron:digger", { -- A special-purpose digger to deal with stuff like sand and gravel in the ceiling. It always digs (no periodicity or offset), but it only digs falling_block nodes minetest.register_node("digtron:soft_digger", { description = "Soft Material Digger Head", - groups = {cracky = 3, stone = 1, digtron = 3}, + groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 3}, drop = 'digtron:soft_digger', sounds = default.node_sound_metal_defaults(), paramtype = "light", diff --git a/node_misc.lua b/node_misc.lua index 08a044a..c2c1bfb 100644 --- a/node_misc.lua +++ b/node_misc.lua @@ -1,7 +1,7 @@ -- A do-nothing "structural" node, to ensure all digtron nodes that are supposed to be connected to each other can be connected to each other. minetest.register_node("digtron:structure", { description = "Digger Structure", - groups = {cracky = 3, stone = 1, digtron = 1}, + groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 1}, drop = 'digtron:structure', tiles = {"digtron_plate.png"}, drawtype = "nodebox", @@ -31,7 +31,7 @@ minetest.register_node("digtron:structure", { -- A modest light source that will move with the digtron, handy for working in a tunnel you aren't bothering to install permanent lights in. minetest.register_node("digtron:light", { description = "Digger Light", - groups = {cracky = 3, stone = 1, digtron = 1}, + groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 1}, drop = 'digtron:light', tiles = {"digtron_light.png"}, drawtype = "nodebox", @@ -52,7 +52,7 @@ minetest.register_node("digtron:light", { minetest.register_node("digtron:inventory", { description = "Digtron Inventory Hopper", - groups = {cracky = 3, stone = 1, digtron = 2}, + groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 2}, drop = 'digtron:inventory', sounds = default.node_sound_metal_defaults(), paramtype2= 'facedir', @@ -89,7 +89,7 @@ minetest.register_node("digtron:inventory", minetest.register_node("digtron:fuelstore", { description = "Digtron Fuel Hopper", - groups = {cracky = 3, stone = 1, digtron = 5}, + groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 5}, drop = 'digtron:fuelstore', sounds = default.node_sound_metal_defaults(), paramtype2= 'facedir', |