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authorFaceDeer <derksenmobile@gmail.com>2017-01-02 20:07:15 -0700
committerFaceDeer <derksenmobile@gmail.com>2017-01-02 20:07:15 -0700
commitc1a090137c0f8c35d984c3ca0bafc3dde8d1b872 (patch)
treea5d634fb024324a23007d173817a6e5e9a389cbd
parent711c43b9649e302f4bc7e422031d5f3d59c248e8 (diff)
making digtron nodes diggable by hand. Also extracting controller code in prep for an autonomous controller
-rw-r--r--node_builders.lua2
-rw-r--r--node_controllers.lua469
-rw-r--r--node_diggers.lua4
-rw-r--r--node_misc.lua8
4 files changed, 244 insertions, 239 deletions
diff --git a/node_builders.lua b/node_builders.lua
index 7a8cd00..cabb8f7 100644
--- a/node_builders.lua
+++ b/node_builders.lua
@@ -3,7 +3,7 @@
-- Builds objects in the targeted node. This is a complicated beastie.
minetest.register_node("digtron:builder", {
description = "Builder Unit",
- groups = {cracky = 3, stone = 1, digtron = 4},
+ groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 4},
drop = "digtron:builder",
sounds = default.node_sound_metal_defaults(),
paramtype2= 'facedir',
diff --git a/node_controllers.lua b/node_controllers.lua
index 899bb12..0ac65ac 100644
--- a/node_controllers.lua
+++ b/node_controllers.lua
@@ -1,3 +1,234 @@
+digtron.execute_cycle = function(pos, node, clicker)
+ local meta = minetest.get_meta(pos)
+ if meta:get_string("waiting") == "true" then
+ -- Been too soon since last time the digtron did a cycle.
+ return pos, nil
+ end
+
+ local layout = digtron.get_all_digtron_neighbours(pos, clicker)
+ if layout.all == nil then
+ -- get_all_digtron_neighbours returns nil if the digtron array touches unloaded nodes, too dangerous to do anything in that situation. Abort.
+ minetest.sound_play("buzzer", {gain=0.5, pos=pos})
+ return pos, "Digtron is adjacent to unloaded nodes."
+ end
+
+ if layout.traction * digtron.traction_factor < table.getn(layout.all) then
+ -- digtrons can't fly
+ minetest.sound_play("squeal", {gain=1.0, pos=pos})
+ return pos, string.format("Digtron has %d nodes but only enough traction to move %d nodes.", table.getn(layout.all), layout.traction * digtron.traction_factor)
+ end
+
+ local facing = minetest.get_node(pos).param2
+ local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing)
+
+ ----------------------------------------------------------------------------------------------------------------------
+
+ local nodes_dug = Pointset.create()
+ local items_dropped = {}
+ local digging_fuel_cost = 0
+
+ -- execute the execute_dig method on all digtron components that have one
+ -- This builds a set of nodes that will be dug and returns a list of products that will be generated
+ -- but doesn't actually dig the nodes yet. That comes later.
+ -- If we dug them now, sand would fall and some digtron nodes would die.
+ for k, location in pairs(layout.diggers) do
+ local target = minetest.get_node(location)
+ local targetdef = minetest.registered_nodes[target.name]
+ if targetdef.execute_dig ~= nil then
+ local fuel_cost, dropped = targetdef.execute_dig(location, layout.protected, nodes_dug, controlling_coordinate)
+ if dropped ~= nil then
+ for _, itemname in pairs(dropped) do
+ table.insert(items_dropped, itemname)
+ end
+ end
+ digging_fuel_cost = digging_fuel_cost + fuel_cost
+ else
+ minetest.log(string.format("%s has digger group but is missing execute_dig method! This is an error in mod programming, file a bug.", targetdef.name))
+ end
+ end
+
+ ----------------------------------------------------------------------------------------------------------------------
+
+ -- test if any digtrons are obstructed by non-digtron nodes that haven't been marked
+ -- as having been dug.
+ local can_move = true
+ for _, location in pairs(layout.all) do
+ local newpos = digtron.find_new_pos(location, facing)
+ if not digtron.can_move_to(newpos, layout.protected, nodes_dug) then
+ can_move = false
+ end
+ end
+
+ if not can_move then
+ -- mark this node as waiting, will clear this flag in digtron.cycle_time seconds
+ minetest.get_meta(pos):set_string("waiting", "true")
+ minetest.after(digtron.cycle_time,
+ function (pos)
+ minetest.get_meta(pos):set_string("waiting", nil)
+ end, pos
+ )
+ minetest.sound_play("squeal", {gain=1.0, pos=pos})
+ minetest.sound_play("buzzer", {gain=0.5, pos=pos})
+ return pos, "Digtron is obstructed." --Abort, don't dig and don't build.
+ end
+
+ ----------------------------------------------------------------------------------------------------------------------
+
+ -- ask each builder node if it can get what it needs from inventory to build this cycle.
+ -- This is a complicated test because each builder needs to actually *take* the item it'll
+ -- need from inventory, and then we put it all back afterward.
+ -- Note that this test may overestimate the amount of work that will actually need to be done so don't treat its fuel cost as authoritative.
+ local can_build = true
+ local test_build_return_code = nil
+ local test_build_return_item = nil
+ local test_items = {}
+ local test_fuel_items = {}
+ local test_build_fuel_cost = 0
+ for k, location in pairs(layout.builders) do
+ local target = minetest.get_node(location)
+ local targetdef = minetest.registered_nodes[target.name]
+ local test_location = digtron.find_new_pos(location, facing)
+ if targetdef.test_build ~= nil then
+ test_build_return_code, test_build_return_item = targetdef.test_build(location, test_location, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, layout.controller)
+ if test_build_return_code > 1 then
+ can_build = false
+ break
+ end
+ if test_build_return_code == 1 then
+ table.insert(test_items, test_build_return_item)
+ test_build_fuel_cost = test_build_fuel_cost + digtron.build_cost
+ end
+ else
+ minetest.log(string.format("%s has builder group but is missing test_build method! This is an error in mod programming, file a bug.", targetdef.name))
+ end
+ end
+
+ local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle
+ local test_fuel_needed = test_build_fuel_cost + digging_fuel_cost - fuel_burning
+ local test_fuel_burned = 0
+ if test_fuel_needed > 0 then
+ test_fuel_burned = digtron.burn(layout.fuelstores, test_fuel_needed, true)
+ end
+
+ --Put everything back where it came from
+ for k, item_return in pairs(test_items) do
+ digtron.place_in_specific_inventory(item_return.item, item_return.location, layout.inventories, layout.controller)
+ end
+
+ if test_fuel_needed > fuel_burning + test_fuel_burned then
+ minetest.sound_play("buzzer", {gain=0.5, pos=pos})
+ return pos, "Digtron needs more fuel" -- abort, don't dig and don't build.
+ end
+
+ if not can_build then
+ minetest.get_meta(pos):set_string("waiting", "true")
+ minetest.after(digtron.cycle_time,
+ function (pos)
+ minetest.get_meta(pos):set_string("waiting", nil)
+ end, pos
+ )
+ local return_string = nil
+ if test_build_return_code == 3 then
+ minetest.sound_play("honk", {gain=0.5, pos=pos}) -- A builder is not configured
+ return_string = "Digtron connected to at least one builder node that hasn't had an output material assigned."
+ elseif test_build_return_code == 2 then
+ minetest.sound_play("dingding", {gain=1.0, pos=pos}) -- Insufficient inventory
+ return_string = string.format("Digtron has insufficient materials in inventory to execute all build operations.\nNeeded: %s",
+ test_build_return_item:get_name())
+ end
+ return pos, return_string --Abort, don't dig and don't build.
+ end
+
+ ----------------------------------------------------------------------------------------------------------------------
+
+ -- All tests passed, ready to go for real!
+ minetest.sound_play("construction", {gain=1.0, pos=pos})
+
+ -- store or drop the products of the digger heads
+ for _, itemname in pairs(items_dropped) do
+ digtron.place_in_inventory(itemname, layout.inventories, pos)
+ end
+
+ -- if the player is standing within the array or next to it, move him too.
+ local player_pos = clicker:getpos()
+ local move_player = false
+ if player_pos.x >= layout.extents.min_x - 1 and player_pos.x <= layout.extents.max_x + 1 and
+ player_pos.y >= layout.extents.min_y - 1 and player_pos.y <= layout.extents.max_y + 1 and
+ player_pos.z >= layout.extents.min_z - 1 and player_pos.z <= layout.extents.max_z + 1 then
+ move_player = true
+ end
+
+ --move the array
+ digtron.move_digtron(facing, layout.all, layout.extents, nodes_dug)
+ local oldpos = {x=pos.x, y=pos.y, z=pos.z}
+ pos = digtron.find_new_pos(pos, facing)
+ meta = minetest.get_meta(pos)
+ if move_player then
+ clicker:moveto(digtron.find_new_pos(player_pos, facing), true)
+ end
+
+ -- Start the delay before digtron can run again. Do this after moving the array or pos will be wrong.
+ minetest.get_meta(pos):set_string("waiting", "true")
+ minetest.after(digtron.cycle_time,
+ function (pos)
+ minetest.get_meta(pos):set_string("waiting", nil)
+ end, pos
+ )
+
+ local building_fuel_cost = 0
+ local strange_failure = false
+ -- execute_build on all digtron components that have one
+ for k, location in pairs(layout.builders) do
+ local target = minetest.get_node(location)
+ local targetdef = minetest.registered_nodes[target.name]
+ if targetdef.execute_build ~= nil then
+ --using the old location of the controller as fallback so that any leftovers land with the rest of the digger output. Not that there should be any.
+ local build_return = targetdef.execute_build(location, clicker, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, oldpos)
+ if build_return == false then
+ -- This happens if there's insufficient inventory, but we should have confirmed there was sufficient inventory during test phase.
+ -- So this should never happen. However, "should never happens" happen sometimes. So
+ -- don't interrupt the build cycle as a whole, we've already moved so might as well try to complete as much as possible.
+ strange_failure = true
+ elseif build_return == true then
+ building_fuel_cost = building_fuel_cost + digtron.build_cost
+ end
+ else
+ minetest.log(string.format("%s has builder group but is missing execute_build method! This is an error in mod programming, file a bug.", targetdef.name))
+ end
+ end
+
+ local status_text = ""
+ if strange_failure then
+ -- We weren't able to detect this build failure ahead of time, so make a big noise now. This is strange, shouldn't happen.
+ minetest.sound_play("dingding", {gain=1.0, pos=pos})
+ minetest.sound_play("buzzer", {gain=0.5, pos=pos})
+ status_text = "Digtron unexpectedly failed to execute one or more build operations, likely due to an inventory error.\n"
+ end
+
+ -- acutally burn the fuel needed
+ fuel_burning = fuel_burning - (digging_fuel_cost + building_fuel_cost)
+ if fuel_burning < 0 then
+ fuel_burning = fuel_burning + digtron.burn(layout.fuelstores, -fuel_burning, false)
+ end
+ meta:set_float("fuel_burning", fuel_burning)
+ status_text = status_text .. string.format("Heat remaining in controller furnace: %d", fuel_burning)
+
+ -- finally, dig out any nodes remaining to be dug. Some of these will have had their flag revoked because
+ -- a builder put something there or because they're another digtron node.
+ local node_to_dig, whether_to_dig = nodes_dug:pop()
+ while node_to_dig ~= nil do
+ if whether_to_dig == true then
+ minetest.remove_node(node_to_dig)
+ end
+ -- all of the digtron's nodes wind up in nodes_dug, so this is an ideal place to stick
+ -- a check to make sand fall after the digtron has passed.
+ minetest.check_for_falling({x=node_to_dig.x, y=node_to_dig.y+1, z=node_to_dig.z})
+ node_to_dig, whether_to_dig = nodes_dug:pop()
+ end
+ return pos, status_text
+end
+
+
local controller_nodebox ={
{-0.3125, -0.3125, -0.3125, 0.3125, 0.3125, 0.3125}, -- Core
{-0.1875, 0.3125, -0.1875, 0.1875, 0.5, 0.1875}, -- +y_connector
@@ -14,7 +245,7 @@ local controller_nodebox ={
-- Master controller. Most complicated part of the whole system. Determines which direction a digtron moves and triggers all of its component parts.
minetest.register_node("digtron:controller", {
description = "Digtron Control Unit",
- groups = {cracky = 3, stone = 1, digtron = 1},
+ groups = {cracky = 3, oddly_breakable_by_hand = 3, digtron = 1},
drop = 'digtron:controller',
sounds = default.node_sound_metal_defaults(),
paramtype2= 'facedir',
@@ -42,236 +273,10 @@ minetest.register_node("digtron:controller", {
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
- local meta = minetest.get_meta(pos)
- if meta:get_string("waiting") == "true" then
- -- Been too soon since last time the digtron did a cycle.
- return
- end
-
- local layout = digtron.get_all_digtron_neighbours(pos, clicker)
- if layout.all == nil then
- -- get_all_digtron_neighbours returns nil if the digtron array touches unloaded nodes, too dangerous to do anything in that situation. Abort.
- minetest.sound_play("buzzer", {gain=0.5, pos=pos})
- meta:set_string("infotext", "Digtron is adjacent to unloaded nodes.")
- return
- end
-
- if layout.traction * digtron.traction_factor < table.getn(layout.all) then
- -- digtrons can't fly
- minetest.sound_play("squeal", {gain=1.0, pos=pos})
- meta:set_string("infotext", string.format("Digtron has %d nodes but only enough traction to move %d nodes.", table.getn(layout.all), layout.traction * digtron.traction_factor))
- return
- end
-
- local facing = minetest.get_node(pos).param2
- local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing)
-
- ----------------------------------------------------------------------------------------------------------------------
-
- local nodes_dug = Pointset.create()
- local items_dropped = {}
- local digging_fuel_cost = 0
-
- -- execute the execute_dig method on all digtron components that have one
- -- This builds a set of nodes that will be dug and returns a list of products that will be generated
- -- but doesn't actually dig the nodes yet. That comes later.
- -- If we dug them now, sand would fall and some digtron nodes would die.
- for k, location in pairs(layout.diggers) do
- local target = minetest.get_node(location)
- local targetdef = minetest.registered_nodes[target.name]
- if targetdef.execute_dig ~= nil then
- local fuel_cost, dropped = targetdef.execute_dig(location, layout.protected, nodes_dug, controlling_coordinate)
- if dropped ~= nil then
- for _, itemname in pairs(dropped) do
- table.insert(items_dropped, itemname)
- end
- end
- digging_fuel_cost = digging_fuel_cost + fuel_cost
- else
- minetest.log(string.format("%s has digger group but is missing execute_dig method! This is an error in mod programming, file a bug.", targetdef.name))
- end
- end
-
- ----------------------------------------------------------------------------------------------------------------------
-
- -- test if any digtrons are obstructed by non-digtron nodes that haven't been marked
- -- as having been dug.
- local can_move = true
- for _, location in pairs(layout.all) do
- local newpos = digtron.find_new_pos(location, facing)
- if not digtron.can_move_to(newpos, layout.protected, nodes_dug) then
- can_move = false
- end
- end
-
- if not can_move then
- -- mark this node as waiting, will clear this flag in digtron.cycle_time seconds
- minetest.get_meta(pos):set_string("waiting", "true")
- minetest.after(digtron.cycle_time,
- function (pos)
- minetest.get_meta(pos):set_string("waiting", nil)
- end, pos
- )
- minetest.sound_play("squeal", {gain=1.0, pos=pos})
- minetest.sound_play("buzzer", {gain=0.5, pos=pos})
- meta:set_string("infotext", "Digtron is obstructed.")
- return --Abort, don't dig and don't build.
- end
-
- ----------------------------------------------------------------------------------------------------------------------
-
- -- ask each builder node if it can get what it needs from inventory to build this cycle.
- -- This is a complicated test because each builder needs to actually *take* the item it'll
- -- need from inventory, and then we put it all back afterward.
- -- Note that this test may overestimate the amount of work that will actually need to be done so don't treat its fuel cost as authoritative.
- local can_build = true
- local test_build_return_code = nil
- local test_build_return_item = nil
- local test_items = {}
- local test_fuel_items = {}
- local test_build_fuel_cost = 0
- for k, location in pairs(layout.builders) do
- local target = minetest.get_node(location)
- local targetdef = minetest.registered_nodes[target.name]
- local test_location = digtron.find_new_pos(location, facing)
- if targetdef.test_build ~= nil then
- test_build_return_code, test_build_return_item = targetdef.test_build(location, test_location, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, layout.controller)
- if test_build_return_code > 1 then
- can_build = false
- break
- end
- if test_build_return_code == 1 then
- table.insert(test_items, test_build_return_item)
- test_build_fuel_cost = test_build_fuel_cost + digtron.build_cost
- end
- else
- minetest.log(string.format("%s has builder group but is missing test_build method! This is an error in mod programming, file a bug.", targetdef.name))
- end
- end
-
- local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle
- local test_fuel_needed = test_build_fuel_cost + digging_fuel_cost - fuel_burning
- local test_fuel_burned = 0
- if test_fuel_needed > 0 then
- test_fuel_burned = digtron.burn(layout.fuelstores, test_fuel_needed, true)
- end
-
- --Put everything back where it came from
- for k, item_return in pairs(test_items) do
- digtron.place_in_specific_inventory(item_return.item, item_return.location, layout.inventories, layout.controller)
- end
-
- if test_fuel_needed > fuel_burning + test_fuel_burned then
- minetest.sound_play("buzzer", {gain=0.5, pos=pos})
- meta:set_string("infotext", "Digtron needs more fuel")
- return -- abort, don't dig and don't build.
- end
-
- if not can_build then
- minetest.get_meta(pos):set_string("waiting", "true")
- minetest.after(digtron.cycle_time,
- function (pos)
- minetest.get_meta(pos):set_string("waiting", nil)
- end, pos
- )
- if test_build_return_code == 3 then
- minetest.sound_play("honk", {gain=0.5, pos=pos}) -- A builder is not configured
- meta:set_string("infotext", "Digtron connected to at least one builder node that hasn't had an output material assigned.")
- elseif test_build_return_code == 2 then
- minetest.sound_play("dingding", {gain=1.0, pos=pos}) -- Insufficient inventory
- meta:set_string("infotext", string.format("Digtron has insufficient materials in inventory to execute all build operations.\nNeeded: %s",
- test_build_return_item:get_name()))
- end
- return --Abort, don't dig and don't build.
- end
-
- ----------------------------------------------------------------------------------------------------------------------
-
- -- All tests passed, ready to go for real!
- minetest.sound_play("construction", {gain=1.0, pos=pos})
-
- -- store or drop the products of the digger heads
- for _, itemname in pairs(items_dropped) do
- digtron.place_in_inventory(itemname, layout.inventories, pos)
- end
-
- -- if the player is standing within the array or next to it, move him too.
- local player_pos = clicker:getpos()
- local move_player = false
- if player_pos.x >= layout.extents.min_x - 1 and player_pos.x <= layout.extents.max_x + 1 and
- player_pos.y >= layout.extents.min_y - 1 and player_pos.y <= layout.extents.max_y + 1 and
- player_pos.z >= layout.extents.min_z - 1 and player_pos.z <= layout.extents.max_z + 1 then
- move_player = true
- end
-
- --move the array
- digtron.move_digtron(facing, layout.all, layout.extents, nodes_dug)
- local oldpos = {x=pos.x, y=pos.y, z=pos.z}
- pos = digtron.find_new_pos(pos, facing)
- meta = minetest.get_meta(pos)
- if move_player then
- clicker:moveto(digtron.find_new_pos(player_pos, facing), true)
- end
-
- -- Start the delay before digtron can run again. Do this after moving the array or pos will be wrong.
- minetest.get_meta(pos):set_string("waiting", "true")
- minetest.after(digtron.cycle_time,
- function (pos)
- minetest.get_meta(pos):set_string("waiting", nil)
- end, pos
- )
-
- local building_fuel_cost = 0
- local strange_failure = false
- -- execute_build on all digtron components that have one
- for k, location in pairs(layout.builders) do
- local target = minetest.get_node(location)
- local targetdef = minetest.registered_nodes[target.name]
- if targetdef.execute_build ~= nil then
- --using the old location of the controller as fallback so that any leftovers land with the rest of the digger output. Not that there should be any.
- local build_return = targetdef.execute_build(location, clicker, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, oldpos)
- if build_return == false then
- -- This happens if there's insufficient inventory, but we should have confirmed there was sufficient inventory during test phase.
- -- So this should never happen. However, "should never happens" happen sometimes. So
- -- don't interrupt the build cycle as a whole, we've already moved so might as well try to complete as much as possible.
- strange_failure = true
- elseif build_return == true then
- building_fuel_cost = building_fuel_cost + digtron.build_cost
- end
- else
- minetest.log(string.format("%s has builder group but is missing execute_build method! This is an error in mod programming, file a bug.", targetdef.name))
- end
- end
-
- local status_text = ""
- if strange_failure then
- -- We weren't able to detect this build failure ahead of time, so make a big noise now. This is strange, shouldn't happen.
- minetest.sound_play("dingding", {gain=1.0, pos=pos})
- minetest.sound_play("buzzer", {gain=0.5, pos=pos})
- status_text = "Digtron unexpectedly failed to execute one or more build operations, likely due to an inventory error.\n"
- end
-
- -- acutally burn the fuel needed
- fuel_burning = fuel_burning - (digging_fuel_cost + building_fuel_cost)
- if fuel_burning < 0 then
- fuel_burning = fuel_burning + digtron.burn(layout.fuelstores, -fuel_burning, false)
- end
- meta:set_float("fuel_burning", fuel_burning)
- if not strange_failure then
- meta:set_string("infotext", status_text .. string.format("Heat remaining in controller furnace: %d", fuel_burning))
- end
-
- -- finally, dig out any nodes remaining to be dug. Some of these will have had their flag revoked because
- -- a builder put something there or because they're another digtron node.
- local node_to_dig, whether_to_dig = nodes_dug:pop()
- while node_to_dig ~= nil do
- if whether_to_dig == true then
- minetest.remove_node(node_to_dig)
- end
- -- all of the digtron's nodes wind up in nodes_dug, so this is an ideal place to stick
- -- a check to make sand fall after the digtron has passed.
- minetest.check_for_falling({x=node_to_dig.x, y=node_to_dig.y+1, z=node_to_dig.z})
- node_to_dig, whether_to_dig = nodes_dug:pop()
+ newpos, status = digtron.execute_cycle(pos, node, clicker)
+ if status ~= nil then
+ local meta = minetest.get_meta(newpos)
+ meta:set_string("infotext", status)
end
end,
})
@@ -280,7 +285,7 @@ minetest.register_node("digtron:controller", {
-- Handy for shoving a digtron to the side if it's been built a bit off.
minetest.register_node("digtron:pusher", {
description = "Digtron Pusher Unit",
- groups = {cracky = 3, stone = 1, digtron = 1},
+ groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 1},
drop = 'digtron:pusher',
sounds = default.node_sound_metal_defaults(),
paramtype2= 'facedir',
diff --git a/node_diggers.lua b/node_diggers.lua
index 28073a6..f5162d8 100644
--- a/node_diggers.lua
+++ b/node_diggers.lua
@@ -12,7 +12,7 @@ local digger_nodebox = {
-- Digs out nodes that are "in front" of the digger head.
minetest.register_node("digtron:digger", {
description = "Digger Head",
- groups = {cracky = 3, stone = 1, digtron = 3},
+ groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 3},
drop = 'digtron:digger',
sounds = default.node_sound_metal_defaults(),
paramtype = "light",
@@ -96,7 +96,7 @@ minetest.register_node("digtron:digger", {
-- A special-purpose digger to deal with stuff like sand and gravel in the ceiling. It always digs (no periodicity or offset), but it only digs falling_block nodes
minetest.register_node("digtron:soft_digger", {
description = "Soft Material Digger Head",
- groups = {cracky = 3, stone = 1, digtron = 3},
+ groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 3},
drop = 'digtron:soft_digger',
sounds = default.node_sound_metal_defaults(),
paramtype = "light",
diff --git a/node_misc.lua b/node_misc.lua
index 08a044a..c2c1bfb 100644
--- a/node_misc.lua
+++ b/node_misc.lua
@@ -1,7 +1,7 @@
-- A do-nothing "structural" node, to ensure all digtron nodes that are supposed to be connected to each other can be connected to each other.
minetest.register_node("digtron:structure", {
description = "Digger Structure",
- groups = {cracky = 3, stone = 1, digtron = 1},
+ groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 1},
drop = 'digtron:structure',
tiles = {"digtron_plate.png"},
drawtype = "nodebox",
@@ -31,7 +31,7 @@ minetest.register_node("digtron:structure", {
-- A modest light source that will move with the digtron, handy for working in a tunnel you aren't bothering to install permanent lights in.
minetest.register_node("digtron:light", {
description = "Digger Light",
- groups = {cracky = 3, stone = 1, digtron = 1},
+ groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 1},
drop = 'digtron:light',
tiles = {"digtron_light.png"},
drawtype = "nodebox",
@@ -52,7 +52,7 @@ minetest.register_node("digtron:light", {
minetest.register_node("digtron:inventory",
{
description = "Digtron Inventory Hopper",
- groups = {cracky = 3, stone = 1, digtron = 2},
+ groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 2},
drop = 'digtron:inventory',
sounds = default.node_sound_metal_defaults(),
paramtype2= 'facedir',
@@ -89,7 +89,7 @@ minetest.register_node("digtron:inventory",
minetest.register_node("digtron:fuelstore",
{
description = "Digtron Fuel Hopper",
- groups = {cracky = 3, stone = 1, digtron = 5},
+ groups = {cracky = 3, oddly_breakable_by_hand=3, digtron = 5},
drop = 'digtron:fuelstore',
sounds = default.node_sound_metal_defaults(),
paramtype2= 'facedir',