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authorFaceDeer <derksenmobile@gmail.com>2017-01-03 23:56:34 -0700
committerFaceDeer <derksenmobile@gmail.com>2017-01-03 23:56:34 -0700
commitd545593f273430cb31966d6eb63aa44a229b76ef (patch)
tree45824ba5867d84e58810411a4d521829d64ed43f /init.lua
parentf43e64caba3e9be12a0ed345fd0eae35cbfd15e2 (diff)
combatibility with Carbone (and presumably other games that use older versions of the default mod)
Diffstat (limited to 'init.lua')
-rw-r--r--init.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/init.lua b/init.lua
index 8ba1842..ea3476b 100644
--- a/init.lua
+++ b/init.lua
@@ -9,7 +9,7 @@ dofile( minetest.get_modpath( "digtron" ) .. "/node_controllers.lua" ) -- contro
dofile( minetest.get_modpath( "digtron" ) .."/recipes.lua" )
-digtron.cycle_time = 1.0 -- How long a digtron waits between cycles.
+digtron.cycle_time = 1 -- How many seconds a digtron waits between cycles. Auto-controllers can make this wait longer, but cannot make it shorter.
digtron.traction_factor = 3.0 -- How many digtron nodes can be moved for each adjacent solid node that the digtron has traction against
-- fuel costs. For comparison, in the default game: