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authorFaceDeer <derksenmobile@gmail.com>2017-01-07 09:52:39 -0700
committerFaceDeer <derksenmobile@gmail.com>2017-01-07 09:52:39 -0700
commite43c5d3974e99b5d8d9a96f5d5461be35eeec65b (patch)
treecefc7494f5def045921ba5334d97678bda3c26ff /node_controllers.lua
parent152e0f7883d58297ebf9beac97741aab480d6ef2 (diff)
Splitting some code files into more manageably-sized chunks.
Diffstat (limited to 'node_controllers.lua')
-rw-r--r--node_controllers.lua303
1 files changed, 4 insertions, 299 deletions
diff --git a/node_controllers.lua b/node_controllers.lua
index 45abebd..221b713 100644
--- a/node_controllers.lua
+++ b/node_controllers.lua
@@ -1,298 +1,3 @@
-local dig_dust = function(pos, facing)
- local direction = minetest.facedir_to_dir(facing)
- return {
- amount = 10,
- time = 1.0,
- minpos = vector.subtract(pos, vector.new(0.5,0.5,0.5)),
- maxpos = vector.add(pos, vector.new(0.5,0.5,0.5)),
- minvel = vector.multiply(direction, -10),
- maxvel = vector.multiply(direction, -20),
- minacc = {x=0, y=-40, z=0},
- maxacc = {x=0, y=-40, z=0},
- minexptime = 0.25,
- maxexptime = 0.5,
- minsize = 2,
- maxsize = 5,
- collisiondetection = false,
- vertical = false,
- texture = "default_item_smoke.png^[colorize:#9F817080",
- }
-end
-
-local burn_smoke = function(pos, amount)
- return {
- amount = math.min(amount, 40),
- time = 1.0,
- minpos = vector.subtract(pos, vector.new(0.5,0.5,0.5)),
- maxpos = vector.add(pos, vector.new(0.5,0.5,0.5)),
- minvel = {x=0, y=2, z=0},
- maxvel = {x=0, y=5, z=0},
- minacc = {x=0, y=0, z=0},
- maxacc = {x=0, y=0, z=0},
- minexptime = 0.5,
- maxexptime = 1.5,
- minsize = 8,
- maxsize = 12,
- collisiondetection = false,
- vertical = false,
- texture = "default_item_smoke.png^[colorize:#000000DD",
- }
-end
-
--- returns newpos, status string
-local execute_cycle = function(pos, clicker)
- local meta = minetest.get_meta(pos)
- local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle
- local status_text = string.format("Heat remaining in controller furnace: %d", fuel_burning)
-
- local layout = digtron.get_all_digtron_neighbours(pos, clicker)
- if layout.all == nil then
- -- get_all_digtron_neighbours returns nil if the digtron array touches unloaded nodes, too dangerous to do anything in that situation. Abort.
- minetest.sound_play("buzzer", {gain=0.5, pos=pos})
- return pos, "Digtron is adjacent to unloaded nodes.\n" .. status_text
- end
-
- if layout.water_touching == true then
- minetest.sound_play("sploosh", {gain=1.0, pos=pos})
- end
- if layout.lava_touching == true then
- minetest.sound_play("woopwoopwoop", {gain=1.0, pos=pos})
- end
- if layout.traction * digtron.traction_factor < table.getn(layout.all) then
- -- digtrons can't fly
- minetest.sound_play("squeal", {gain=1.0, pos=pos})
- return pos, string.format("Digtron has %d nodes but only enough traction to move %d nodes.\n", table.getn(layout.all), layout.traction * digtron.traction_factor)
- .. status_text
- end
-
- local facing = minetest.get_node(pos).param2
- local move_dir = minetest.facedir_to_dir(facing)
- local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing)
-
- ----------------------------------------------------------------------------------------------------------------------
-
- local nodes_dug = Pointset.create()
- local items_dropped = {}
- local digging_fuel_cost = 0
- local particle_systems = {}
-
- -- execute the execute_dig method on all digtron components that have one
- -- This builds a set of nodes that will be dug and returns a list of products that will be generated
- -- but doesn't actually dig the nodes yet. That comes later.
- -- If we dug them now, sand would fall and some digtron nodes would die.
- for k, location in pairs(layout.diggers) do
- local target = minetest.get_node(location)
- local targetdef = minetest.registered_nodes[target.name]
- if targetdef.execute_dig ~= nil then
- local fuel_cost, dropped = targetdef.execute_dig(location, layout.protected, nodes_dug, controlling_coordinate)
- if dropped ~= nil then
- for _, itemname in pairs(dropped) do
- table.insert(items_dropped, itemname)
- end
- if digtron.particle_effects then
- table.insert(particle_systems, dig_dust(vector.add(location, move_dir), target.param2))
- end
- end
- digging_fuel_cost = digging_fuel_cost + fuel_cost
- else
- minetest.log(string.format("%s has digger group but is missing execute_dig method! This is an error in mod programming, file a bug.", targetdef.name))
- end
- end
-
- ----------------------------------------------------------------------------------------------------------------------
-
- -- test if any digtrons are obstructed by non-digtron nodes that haven't been marked
- -- as having been dug.
- local can_move = true
- for _, location in pairs(layout.all) do
- local newpos = digtron.find_new_pos(location, facing)
- if not digtron.can_move_to(newpos, layout.protected, nodes_dug) then
- can_move = false
- end
- end
-
- if not can_move then
- -- mark this node as waiting, will clear this flag in digtron.cycle_time seconds
- minetest.get_meta(pos):set_string("waiting", "true")
- minetest.after(digtron.cycle_time,
- function (pos)
- minetest.get_meta(pos):set_string("waiting", nil)
- end, pos
- )
- minetest.sound_play("squeal", {gain=1.0, pos=pos})
- minetest.sound_play("buzzer", {gain=0.5, pos=pos})
- return pos, "Digtron is obstructed.\n" .. status_text --Abort, don't dig and don't build.
- end
-
- ----------------------------------------------------------------------------------------------------------------------
-
- -- ask each builder node if it can get what it needs from inventory to build this cycle.
- -- This is a complicated test because each builder needs to actually *take* the item it'll
- -- need from inventory, and then we put it all back afterward.
- -- Note that this test may overestimate the amount of work that will actually need to be done so don't treat its fuel cost as authoritative.
- local can_build = true
- local test_build_return_code = nil
- local test_build_return_item = nil
- local test_items = {}
- local test_fuel_items = {}
- local test_build_fuel_cost = 0
- for k, location in pairs(layout.builders) do
- local target = minetest.get_node(location)
- local targetdef = minetest.registered_nodes[target.name]
- local test_location = digtron.find_new_pos(location, facing)
- if targetdef.test_build ~= nil then
- test_build_return_code, test_build_return_item = targetdef.test_build(location, test_location, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, layout.controller)
- if test_build_return_code > 1 then
- can_build = false
- break
- end
- if test_build_return_code == 1 then
- table.insert(test_items, test_build_return_item)
- test_build_fuel_cost = test_build_fuel_cost + digtron.build_cost
- end
- else
- minetest.log(string.format("%s has builder group but is missing test_build method! This is an error in mod programming, file a bug.", targetdef.name))
- end
- end
-
- local test_fuel_needed = test_build_fuel_cost + digging_fuel_cost - fuel_burning
- local test_fuel_burned = 0
- if test_fuel_needed > 0 then
- test_fuel_burned = digtron.burn(layout.fuelstores, test_fuel_needed, true)
- end
-
- --Put everything back where it came from
- for k, item_return in pairs(test_items) do
- digtron.place_in_specific_inventory(item_return.item, item_return.location, layout.inventories, layout.controller)
- end
-
- if test_fuel_needed > fuel_burning + test_fuel_burned then
- minetest.sound_play("buzzer", {gain=0.5, pos=pos})
- return pos, "Digtron needs more fuel." -- abort, don't dig and don't build.
- end
-
- if not can_build then
- minetest.get_meta(pos):set_string("waiting", "true")
- minetest.after(digtron.cycle_time,
- function (pos)
- minetest.get_meta(pos):set_string("waiting", nil)
- end, pos
- )
- local return_string = nil
- if test_build_return_code == 3 then
- minetest.sound_play("honk", {gain=0.5, pos=pos}) -- A builder is not configured
- return_string = "Digtron connected to at least one builder with no output material assigned.\n"
- elseif test_build_return_code == 2 then
- minetest.sound_play("dingding", {gain=1.0, pos=pos}) -- Insufficient inventory
- return_string = string.format("Digtron has insufficient building materials. Needed: %s\n",
- test_build_return_item:get_name())
- end
- return pos, return_string .. status_text --Abort, don't dig and don't build.
- end
-
- ----------------------------------------------------------------------------------------------------------------------
-
- -- All tests passed, ready to go for real!
- minetest.sound_play("construction", {gain=1.0, pos=pos})
-
- -- store or drop the products of the digger heads
- for _, itemname in pairs(items_dropped) do
- digtron.place_in_inventory(itemname, layout.inventories, pos)
- end
-
- -- if the player is standing within the array or next to it, move him too.
- local player_pos = clicker:getpos()
- local move_player = false
- if player_pos.x >= layout.extents.min_x - 1 and player_pos.x <= layout.extents.max_x + 1 and
- player_pos.y >= layout.extents.min_y - 1 and player_pos.y <= layout.extents.max_y + 1 and
- player_pos.z >= layout.extents.min_z - 1 and player_pos.z <= layout.extents.max_z + 1 then
- move_player = true
- end
-
- -- damage the weak flesh
- if digtron.diggers_damage_creatures then
- for k, location in pairs(layout.diggers) do
- local target = minetest.get_node(location)
- local targetdef = minetest.registered_nodes[target.name]
- if targetdef.damage_creatures ~= nil then
- targetdef.damage_creatures(clicker, location, digtron.find_new_pos(location, target.param2), controlling_coordinate)
- end
- end
- end
-
- --move the array
- digtron.move_digtron(facing, layout.all, layout.extents, nodes_dug, clicker:get_player_name())
- local oldpos = {x=pos.x, y=pos.y, z=pos.z}
- pos = digtron.find_new_pos(pos, facing)
- meta = minetest.get_meta(pos)
- if move_player then
- clicker:moveto(digtron.find_new_pos(player_pos, facing), true)
- end
-
- local building_fuel_cost = 0
- local strange_failure = false
- -- execute_build on all digtron components that have one
- for k, location in pairs(layout.builders) do
- local target = minetest.get_node(location)
- local targetdef = minetest.registered_nodes[target.name]
- if targetdef.execute_build ~= nil then
- --using the old location of the controller as fallback so that any leftovers land with the rest of the digger output. Not that there should be any.
- local build_return = targetdef.execute_build(location, clicker, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, oldpos)
- if build_return == false then
- -- This happens if there's insufficient inventory, but we should have confirmed there was sufficient inventory during test phase.
- -- So this should never happen. However, "should never happens" happen sometimes. So
- -- don't interrupt the build cycle as a whole, we've already moved so might as well try to complete as much as possible.
- strange_failure = true
- elseif build_return == true and not digtron.creative_mode == true then
- building_fuel_cost = building_fuel_cost + digtron.build_cost
- end
- else
- minetest.log(string.format("%s has builder group but is missing execute_build method! This is an error in mod programming, file a bug.", targetdef.name))
- end
- end
-
- local status_text = ""
- if strange_failure then
- -- We weren't able to detect this build failure ahead of time, so make a big noise now. This is strange, shouldn't happen.
- minetest.sound_play("dingding", {gain=1.0, pos=pos})
- minetest.sound_play("buzzer", {gain=0.5, pos=pos})
- status_text = "Digtron unexpectedly failed to execute one or more build operations, likely due to an inventory error.\n"
- end
-
- -- acutally burn the fuel needed
- local fuel_cost = digging_fuel_cost + building_fuel_cost
- fuel_burning = fuel_burning - fuel_cost
- if digtron.particle_effects then
- table.insert(particle_systems, burn_smoke(pos, fuel_cost))
- end
- if fuel_burning < 0 then
- fuel_burning = fuel_burning + digtron.burn(layout.fuelstores, -fuel_burning, false)
- end
- meta:set_float("fuel_burning", fuel_burning)
- status_text = status_text .. string.format("Heat remaining in controller furnace: %d", fuel_burning)
-
- -- Eyecandy
- for _, particles in pairs(particle_systems) do
- minetest.add_particlespawner(particles)
- end
-
- -- finally, dig out any nodes remaining to be dug. Some of these will have had their flag revoked because
- -- a builder put something there or because they're another digtron node.
- local node_to_dig, whether_to_dig = nodes_dug:pop()
- while node_to_dig ~= nil do
- if whether_to_dig == true then
- minetest.log("action", string.format("%s uses Digtron to dig %s at (%d, %d, %d)", clicker:get_player_name(), minetest.get_node(node_to_dig).name, node_to_dig.x, node_to_dig.y, node_to_dig.z))
- minetest.remove_node(node_to_dig)
- end
- -- all of the digtron's nodes wind up in nodes_dug, so this is an ideal place to stick
- -- a check to make sand fall after the digtron has passed.
- minetest.check_for_falling({x=node_to_dig.x, y=node_to_dig.y+1, z=node_to_dig.z})
- node_to_dig, whether_to_dig = nodes_dug:pop()
- end
- return pos, status_text
-end
-
-
local controller_nodebox ={
{-0.3125, -0.3125, -0.3125, 0.3125, 0.3125, 0.3125}, -- Core
{-0.1875, 0.3125, -0.1875, 0.1875, 0.5, 0.1875}, -- +y_connector
@@ -344,14 +49,14 @@ minetest.register_node("digtron:controller", {
return
end
- local newpos, status = execute_cycle(pos, clicker)
+ local newpos, status = digtron.execute_cycle(pos, clicker)
meta = minetest.get_meta(newpos)
if status ~= nil then
meta:set_string("infotext", status)
end
- -- Start the delay before digtron can run again. Do this after moving the array or pos will be wrong.
+ -- Start the delay before digtron can run again.
minetest.get_meta(newpos):set_string("waiting", "true")
minetest.after(digtron.cycle_time,
function (pos)
@@ -361,6 +66,7 @@ minetest.register_node("digtron:controller", {
end,
})
+-- Auto-controller
---------------------------------------------------------------------------------------------------------------
local auto_formspec = "size[4.5,1]" ..
@@ -384,7 +90,7 @@ digtron.auto_cycle = function(pos)
return
end
- local newpos, status = execute_cycle(pos, player)
+ local newpos, status = digtron.execute_cycle(pos, player)
local cycle = 0
if vector.equals(pos, newpos) then
@@ -408,7 +114,6 @@ digtron.auto_cycle = function(pos)
end
end
--- Master controller. Most complicated part of the whole system. Determines which direction a digtron moves and triggers all of its component parts.
minetest.register_node("digtron:auto_controller", {
description = "Digtron Automatic Control Unit",
groups = {cracky = 3, oddly_breakable_by_hand = 3, digtron = 1},