diff options
author | FaceDeer <derksenmobile@gmail.com> | 2017-01-07 09:52:39 -0700 |
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committer | FaceDeer <derksenmobile@gmail.com> | 2017-01-07 09:52:39 -0700 |
commit | e43c5d3974e99b5d8d9a96f5d5461be35eeec65b (patch) | |
tree | cefc7494f5def045921ba5334d97678bda3c26ff /util_execute_cycle.lua | |
parent | 152e0f7883d58297ebf9beac97741aab480d6ef2 (diff) |
Splitting some code files into more manageably-sized chunks.
Diffstat (limited to 'util_execute_cycle.lua')
-rw-r--r-- | util_execute_cycle.lua | 293 |
1 files changed, 293 insertions, 0 deletions
diff --git a/util_execute_cycle.lua b/util_execute_cycle.lua new file mode 100644 index 0000000..5c5d2a6 --- /dev/null +++ b/util_execute_cycle.lua @@ -0,0 +1,293 @@ +local dig_dust = function(pos, facing) + local direction = minetest.facedir_to_dir(facing) + return { + amount = 10, + time = 1.0, + minpos = vector.subtract(pos, vector.new(0.5,0.5,0.5)), + maxpos = vector.add(pos, vector.new(0.5,0.5,0.5)), + minvel = vector.multiply(direction, -10), + maxvel = vector.multiply(direction, -20), + minacc = {x=0, y=-40, z=0}, + maxacc = {x=0, y=-40, z=0}, + minexptime = 0.25, + maxexptime = 0.5, + minsize = 2, + maxsize = 5, + collisiondetection = false, + vertical = false, + texture = "default_item_smoke.png^[colorize:#9F817080", + } +end + +local burn_smoke = function(pos, amount) + return { + amount = math.min(amount, 40), + time = 1.0, + minpos = vector.subtract(pos, vector.new(0.5,0.5,0.5)), + maxpos = vector.add(pos, vector.new(0.5,0.5,0.5)), + minvel = {x=0, y=2, z=0}, + maxvel = {x=0, y=5, z=0}, + minacc = {x=0, y=0, z=0}, + maxacc = {x=0, y=0, z=0}, + minexptime = 0.5, + maxexptime = 1.5, + minsize = 8, + maxsize = 12, + collisiondetection = false, + vertical = false, + texture = "default_item_smoke.png^[colorize:#000000DD", + } +end + +-- returns newpos, status string +digtron.execute_cycle = function(pos, clicker) + local meta = minetest.get_meta(pos) + local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle + local status_text = string.format("Heat remaining in controller furnace: %d", fuel_burning) + + local layout = digtron.get_all_digtron_neighbours(pos, clicker) + if layout.all == nil then + -- get_all_digtron_neighbours returns nil if the digtron array touches unloaded nodes, too dangerous to do anything in that situation. Abort. + minetest.sound_play("buzzer", {gain=0.5, pos=pos}) + return pos, "Digtron is adjacent to unloaded nodes.\n" .. status_text + end + + if layout.water_touching == true then + minetest.sound_play("sploosh", {gain=1.0, pos=pos}) + end + if layout.lava_touching == true then + minetest.sound_play("woopwoopwoop", {gain=1.0, pos=pos}) + end + if layout.traction * digtron.traction_factor < table.getn(layout.all) then + -- digtrons can't fly + minetest.sound_play("squeal", {gain=1.0, pos=pos}) + return pos, string.format("Digtron has %d nodes but only enough traction to move %d nodes.\n", table.getn(layout.all), layout.traction * digtron.traction_factor) + .. status_text + end + + local facing = minetest.get_node(pos).param2 + local move_dir = minetest.facedir_to_dir(facing) + local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing) + + ---------------------------------------------------------------------------------------------------------------------- + + local nodes_dug = Pointset.create() + local items_dropped = {} + local digging_fuel_cost = 0 + local particle_systems = {} + + -- execute the execute_dig method on all digtron components that have one + -- This builds a set of nodes that will be dug and returns a list of products that will be generated + -- but doesn't actually dig the nodes yet. That comes later. + -- If we dug them now, sand would fall and some digtron nodes would die. + for k, location in pairs(layout.diggers) do + local target = minetest.get_node(location) + local targetdef = minetest.registered_nodes[target.name] + if targetdef.execute_dig ~= nil then + local fuel_cost, dropped = targetdef.execute_dig(location, layout.protected, nodes_dug, controlling_coordinate) + if dropped ~= nil then + for _, itemname in pairs(dropped) do + table.insert(items_dropped, itemname) + end + if digtron.particle_effects then + table.insert(particle_systems, dig_dust(vector.add(location, move_dir), target.param2)) + end + end + digging_fuel_cost = digging_fuel_cost + fuel_cost + else + minetest.log(string.format("%s has digger group but is missing execute_dig method! This is an error in mod programming, file a bug.", targetdef.name)) + end + end + + ---------------------------------------------------------------------------------------------------------------------- + + -- test if any digtrons are obstructed by non-digtron nodes that haven't been marked + -- as having been dug. + local can_move = true + for _, location in pairs(layout.all) do + local newpos = digtron.find_new_pos(location, facing) + if not digtron.can_move_to(newpos, layout.protected, nodes_dug) then + can_move = false + end + end + + if not can_move then + -- mark this node as waiting, will clear this flag in digtron.cycle_time seconds + minetest.get_meta(pos):set_string("waiting", "true") + minetest.after(digtron.cycle_time, + function (pos) + minetest.get_meta(pos):set_string("waiting", nil) + end, pos + ) + minetest.sound_play("squeal", {gain=1.0, pos=pos}) + minetest.sound_play("buzzer", {gain=0.5, pos=pos}) + return pos, "Digtron is obstructed.\n" .. status_text --Abort, don't dig and don't build. + end + + ---------------------------------------------------------------------------------------------------------------------- + + -- ask each builder node if it can get what it needs from inventory to build this cycle. + -- This is a complicated test because each builder needs to actually *take* the item it'll + -- need from inventory, and then we put it all back afterward. + -- Note that this test may overestimate the amount of work that will actually need to be done so don't treat its fuel cost as authoritative. + local can_build = true + local test_build_return_code = nil + local test_build_return_item = nil + local test_items = {} + local test_fuel_items = {} + local test_build_fuel_cost = 0 + for k, location in pairs(layout.builders) do + local target = minetest.get_node(location) + local targetdef = minetest.registered_nodes[target.name] + local test_location = digtron.find_new_pos(location, facing) + if targetdef.test_build ~= nil then + test_build_return_code, test_build_return_item = targetdef.test_build(location, test_location, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, layout.controller) + if test_build_return_code > 1 then + can_build = false + break + end + if test_build_return_code == 1 then + table.insert(test_items, test_build_return_item) + test_build_fuel_cost = test_build_fuel_cost + digtron.build_cost + end + else + minetest.log(string.format("%s has builder group but is missing test_build method! This is an error in mod programming, file a bug.", targetdef.name)) + end + end + + local test_fuel_needed = test_build_fuel_cost + digging_fuel_cost - fuel_burning + local test_fuel_burned = 0 + if test_fuel_needed > 0 then + test_fuel_burned = digtron.burn(layout.fuelstores, test_fuel_needed, true) + end + + --Put everything back where it came from + for k, item_return in pairs(test_items) do + digtron.place_in_specific_inventory(item_return.item, item_return.location, layout.inventories, layout.controller) + end + + if test_fuel_needed > fuel_burning + test_fuel_burned then + minetest.sound_play("buzzer", {gain=0.5, pos=pos}) + return pos, "Digtron needs more fuel." -- abort, don't dig and don't build. + end + + if not can_build then + minetest.get_meta(pos):set_string("waiting", "true") + minetest.after(digtron.cycle_time, + function (pos) + minetest.get_meta(pos):set_string("waiting", nil) + end, pos + ) + local return_string = nil + if test_build_return_code == 3 then + minetest.sound_play("honk", {gain=0.5, pos=pos}) -- A builder is not configured + return_string = "Digtron connected to at least one builder with no output material assigned.\n" + elseif test_build_return_code == 2 then + minetest.sound_play("dingding", {gain=1.0, pos=pos}) -- Insufficient inventory + return_string = string.format("Digtron has insufficient building materials. Needed: %s\n", + test_build_return_item:get_name()) + end + return pos, return_string .. status_text --Abort, don't dig and don't build. + end + + ---------------------------------------------------------------------------------------------------------------------- + + -- All tests passed, ready to go for real! + minetest.sound_play("construction", {gain=1.0, pos=pos}) + + -- store or drop the products of the digger heads + for _, itemname in pairs(items_dropped) do + digtron.place_in_inventory(itemname, layout.inventories, pos) + end + + -- if the player is standing within the array or next to it, move him too. + local player_pos = clicker:getpos() + local move_player = false + if player_pos.x >= layout.extents.min_x - 1 and player_pos.x <= layout.extents.max_x + 1 and + player_pos.y >= layout.extents.min_y - 1 and player_pos.y <= layout.extents.max_y + 1 and + player_pos.z >= layout.extents.min_z - 1 and player_pos.z <= layout.extents.max_z + 1 then + move_player = true + end + + -- damage the weak flesh + if digtron.diggers_damage_creatures then + for k, location in pairs(layout.diggers) do + local target = minetest.get_node(location) + local targetdef = minetest.registered_nodes[target.name] + if targetdef.damage_creatures ~= nil then + targetdef.damage_creatures(clicker, location, digtron.find_new_pos(location, target.param2), controlling_coordinate) + end + end + end + + --move the array + digtron.move_digtron(facing, layout.all, layout.extents, nodes_dug, clicker:get_player_name()) + local oldpos = {x=pos.x, y=pos.y, z=pos.z} + pos = digtron.find_new_pos(pos, facing) + meta = minetest.get_meta(pos) + if move_player then + clicker:moveto(digtron.find_new_pos(player_pos, facing), true) + end + + local building_fuel_cost = 0 + local strange_failure = false + -- execute_build on all digtron components that have one + for k, location in pairs(layout.builders) do + local target = minetest.get_node(location) + local targetdef = minetest.registered_nodes[target.name] + if targetdef.execute_build ~= nil then + --using the old location of the controller as fallback so that any leftovers land with the rest of the digger output. Not that there should be any. + local build_return = targetdef.execute_build(location, clicker, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, oldpos) + if build_return == false then + -- This happens if there's insufficient inventory, but we should have confirmed there was sufficient inventory during test phase. + -- So this should never happen. However, "should never happens" happen sometimes. So + -- don't interrupt the build cycle as a whole, we've already moved so might as well try to complete as much as possible. + strange_failure = true + elseif build_return == true and not digtron.creative_mode == true then + building_fuel_cost = building_fuel_cost + digtron.build_cost + end + else + minetest.log(string.format("%s has builder group but is missing execute_build method! This is an error in mod programming, file a bug.", targetdef.name)) + end + end + + local status_text = "" + if strange_failure then + -- We weren't able to detect this build failure ahead of time, so make a big noise now. This is strange, shouldn't happen. + minetest.sound_play("dingding", {gain=1.0, pos=pos}) + minetest.sound_play("buzzer", {gain=0.5, pos=pos}) + status_text = "Digtron unexpectedly failed to execute one or more build operations, likely due to an inventory error.\n" + end + + -- acutally burn the fuel needed + local fuel_cost = digging_fuel_cost + building_fuel_cost + fuel_burning = fuel_burning - fuel_cost + if digtron.particle_effects then + table.insert(particle_systems, burn_smoke(pos, fuel_cost)) + end + if fuel_burning < 0 then + fuel_burning = fuel_burning + digtron.burn(layout.fuelstores, -fuel_burning, false) + end + meta:set_float("fuel_burning", fuel_burning) + status_text = status_text .. string.format("Heat remaining in controller furnace: %d", fuel_burning) + + -- Eyecandy + for _, particles in pairs(particle_systems) do + minetest.add_particlespawner(particles) + end + + -- finally, dig out any nodes remaining to be dug. Some of these will have had their flag revoked because + -- a builder put something there or because they're another digtron node. + local node_to_dig, whether_to_dig = nodes_dug:pop() + while node_to_dig ~= nil do + if whether_to_dig == true then + minetest.log("action", string.format("%s uses Digtron to dig %s at (%d, %d, %d)", clicker:get_player_name(), minetest.get_node(node_to_dig).name, node_to_dig.x, node_to_dig.y, node_to_dig.z)) + minetest.remove_node(node_to_dig) + end + -- all of the digtron's nodes wind up in nodes_dug, so this is an ideal place to stick + -- a check to make sand fall after the digtron has passed. + minetest.check_for_falling({x=node_to_dig.x, y=node_to_dig.y+1, z=node_to_dig.z}) + node_to_dig, whether_to_dig = nodes_dug:pop() + end + return pos, status_text +end |