diff options
| author | FaceDeer <derksenmobile@gmail.com> | 2017-01-07 09:52:39 -0700 | 
|---|---|---|
| committer | FaceDeer <derksenmobile@gmail.com> | 2017-01-07 09:52:39 -0700 | 
| commit | e43c5d3974e99b5d8d9a96f5d5461be35eeec65b (patch) | |
| tree | cefc7494f5def045921ba5334d97678bda3c26ff /util_execute_cycle.lua | |
| parent | 152e0f7883d58297ebf9beac97741aab480d6ef2 (diff) | |
Splitting some code files into more manageably-sized chunks.
Diffstat (limited to 'util_execute_cycle.lua')
| -rw-r--r-- | util_execute_cycle.lua | 293 | 
1 files changed, 293 insertions, 0 deletions
diff --git a/util_execute_cycle.lua b/util_execute_cycle.lua new file mode 100644 index 0000000..5c5d2a6 --- /dev/null +++ b/util_execute_cycle.lua @@ -0,0 +1,293 @@ +local dig_dust = function(pos, facing) +	local direction = minetest.facedir_to_dir(facing) +	return { +		amount = 10, +		time = 1.0, +		minpos = vector.subtract(pos, vector.new(0.5,0.5,0.5)), +		maxpos = vector.add(pos, vector.new(0.5,0.5,0.5)), +		minvel = vector.multiply(direction, -10), +		maxvel = vector.multiply(direction, -20), +		minacc = {x=0, y=-40, z=0}, +		maxacc = {x=0, y=-40, z=0}, +		minexptime = 0.25, +		maxexptime = 0.5, +		minsize = 2, +		maxsize = 5, +		collisiondetection = false, +		vertical = false, +		texture = "default_item_smoke.png^[colorize:#9F817080", +	} +end + +local burn_smoke = function(pos, amount) +	return { +		amount = math.min(amount, 40), +		time = 1.0, +		minpos = vector.subtract(pos, vector.new(0.5,0.5,0.5)), +		maxpos = vector.add(pos, vector.new(0.5,0.5,0.5)), +		minvel = {x=0, y=2, z=0}, +		maxvel = {x=0, y=5, z=0}, +		minacc = {x=0, y=0, z=0}, +		maxacc = {x=0, y=0, z=0}, +		minexptime = 0.5, +		maxexptime = 1.5, +		minsize = 8, +		maxsize = 12, +		collisiondetection = false, +		vertical = false, +		texture = "default_item_smoke.png^[colorize:#000000DD", +	} +end + +-- returns newpos, status string +digtron.execute_cycle = function(pos, clicker) +	local meta = minetest.get_meta(pos) +	local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle +	local status_text = string.format("Heat remaining in controller furnace: %d", fuel_burning) +	 +	local layout = digtron.get_all_digtron_neighbours(pos, clicker) +	if layout.all == nil then +		-- get_all_digtron_neighbours returns nil if the digtron array touches unloaded nodes, too dangerous to do anything in that situation. Abort. +		minetest.sound_play("buzzer", {gain=0.5, pos=pos}) +		return pos, "Digtron is adjacent to unloaded nodes.\n" .. status_text +	end +	 +	if layout.water_touching == true then +		minetest.sound_play("sploosh", {gain=1.0, pos=pos}) +	end +	if layout.lava_touching == true then +		minetest.sound_play("woopwoopwoop", {gain=1.0, pos=pos}) +	end	 +	if layout.traction * digtron.traction_factor < table.getn(layout.all) then +		-- digtrons can't fly +		minetest.sound_play("squeal", {gain=1.0, pos=pos}) +		return pos, string.format("Digtron has %d nodes but only enough traction to move %d nodes.\n", table.getn(layout.all), layout.traction * digtron.traction_factor) +			 .. status_text +	end + +	local facing = minetest.get_node(pos).param2 +	local move_dir = minetest.facedir_to_dir(facing) +	local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing) +	 +	---------------------------------------------------------------------------------------------------------------------- +	 +	local nodes_dug = Pointset.create() +	local items_dropped = {} +	local digging_fuel_cost = 0 +	local particle_systems = {} +	 +	-- execute the execute_dig method on all digtron components that have one +	-- This builds a set of nodes that will be dug and returns a list of products that will be generated +	-- but doesn't actually dig the nodes yet. That comes later. +	-- If we dug them now, sand would fall and some digtron nodes would die. +	for k, location in pairs(layout.diggers) do +		local target = minetest.get_node(location) +		local targetdef = minetest.registered_nodes[target.name] +		if targetdef.execute_dig ~= nil then +			local fuel_cost, dropped = targetdef.execute_dig(location, layout.protected, nodes_dug, controlling_coordinate) +			if dropped ~= nil then +				for _, itemname in pairs(dropped) do +					table.insert(items_dropped, itemname) +				end +				if digtron.particle_effects then +					table.insert(particle_systems, dig_dust(vector.add(location, move_dir), target.param2)) +				end +			end +			digging_fuel_cost = digging_fuel_cost + fuel_cost +		else +			minetest.log(string.format("%s has digger group but is missing execute_dig method! This is an error in mod programming, file a bug.", targetdef.name)) +		end +	end +	 +	---------------------------------------------------------------------------------------------------------------------- +	 +	-- test if any digtrons are obstructed by non-digtron nodes that haven't been marked +	-- as having been dug. +	local can_move = true +	for _, location in pairs(layout.all) do +		local newpos = digtron.find_new_pos(location, facing) +		if not digtron.can_move_to(newpos, layout.protected, nodes_dug) then +			can_move = false +		end +	end +	 +	if not can_move then +		-- mark this node as waiting, will clear this flag in digtron.cycle_time seconds +		minetest.get_meta(pos):set_string("waiting", "true") +		minetest.after(digtron.cycle_time, +			function (pos) +				minetest.get_meta(pos):set_string("waiting", nil) +			end, pos +		) +		minetest.sound_play("squeal", {gain=1.0, pos=pos}) +		minetest.sound_play("buzzer", {gain=0.5, pos=pos}) +		return pos, "Digtron is obstructed.\n" .. status_text --Abort, don't dig and don't build. +	end + +	---------------------------------------------------------------------------------------------------------------------- +	 +	-- ask each builder node if it can get what it needs from inventory to build this cycle. +	-- This is a complicated test because each builder needs to actually *take* the item it'll +	-- need from inventory, and then we put it all back afterward. +	-- Note that this test may overestimate the amount of work that will actually need to be done so don't treat its fuel cost as authoritative. +	local can_build = true +	local test_build_return_code = nil +	local test_build_return_item = nil +	local test_items = {} +	local test_fuel_items = {} +	local test_build_fuel_cost = 0		 +	for k, location in pairs(layout.builders) do +		local target = minetest.get_node(location) +		local targetdef = minetest.registered_nodes[target.name] +		local test_location = digtron.find_new_pos(location, facing) +		if targetdef.test_build ~= nil then +			test_build_return_code, test_build_return_item = targetdef.test_build(location, test_location, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, layout.controller) +			if test_build_return_code > 1 then +				can_build = false +				break +			end +			if test_build_return_code == 1 then +				table.insert(test_items, test_build_return_item) +				test_build_fuel_cost = test_build_fuel_cost + digtron.build_cost +			end +		else +			minetest.log(string.format("%s has builder group but is missing test_build method! This is an error in mod programming, file a bug.", targetdef.name)) +		end +	end +	 +	local test_fuel_needed = test_build_fuel_cost + digging_fuel_cost - fuel_burning +	local test_fuel_burned = 0 +	if test_fuel_needed > 0 then +		test_fuel_burned = digtron.burn(layout.fuelstores, test_fuel_needed, true) +	end +	 +	--Put everything back where it came from +	for k, item_return in pairs(test_items) do +		digtron.place_in_specific_inventory(item_return.item, item_return.location, layout.inventories, layout.controller) +	end +	 +	if test_fuel_needed > fuel_burning + test_fuel_burned then +		minetest.sound_play("buzzer", {gain=0.5, pos=pos}) +		return pos, "Digtron needs more fuel." -- abort, don't dig and don't build. +	end +	 +	if not can_build then +		minetest.get_meta(pos):set_string("waiting", "true") +		minetest.after(digtron.cycle_time, +			function (pos) +				minetest.get_meta(pos):set_string("waiting", nil) +			end, pos +		) +		local return_string = nil +		if test_build_return_code == 3 then +			minetest.sound_play("honk", {gain=0.5, pos=pos}) -- A builder is not configured +			return_string = "Digtron connected to at least one builder with no output material assigned.\n" +		elseif test_build_return_code == 2 then +			minetest.sound_play("dingding", {gain=1.0, pos=pos}) -- Insufficient inventory +			return_string = string.format("Digtron has insufficient building materials. Needed: %s\n", +				test_build_return_item:get_name()) +		end +		return pos, return_string .. status_text --Abort, don't dig and don't build. +	end	 + +	---------------------------------------------------------------------------------------------------------------------- +	 +	-- All tests passed, ready to go for real! +	minetest.sound_play("construction", {gain=1.0, pos=pos}) + +	-- store or drop the products of the digger heads +	for _, itemname in pairs(items_dropped) do +		digtron.place_in_inventory(itemname, layout.inventories, pos) +	end + +	-- if the player is standing within the array or next to it, move him too. +	local player_pos = clicker:getpos() +	local move_player = false +	if player_pos.x >= layout.extents.min_x - 1 and player_pos.x <= layout.extents.max_x + 1 and +	   player_pos.y >= layout.extents.min_y - 1 and player_pos.y <= layout.extents.max_y + 1 and +	   player_pos.z >= layout.extents.min_z - 1 and player_pos.z <= layout.extents.max_z + 1 then +		move_player = true +	end +	 +	-- damage the weak flesh +	if digtron.diggers_damage_creatures then +		for k, location in pairs(layout.diggers) do +			local target = minetest.get_node(location) +			local targetdef = minetest.registered_nodes[target.name] +			if targetdef.damage_creatures ~= nil then +				targetdef.damage_creatures(clicker, location, digtron.find_new_pos(location, target.param2), controlling_coordinate) +			end +		end +	end +	 +	--move the array +	digtron.move_digtron(facing, layout.all, layout.extents, nodes_dug, clicker:get_player_name()) +	local oldpos = {x=pos.x, y=pos.y, z=pos.z} +	pos = digtron.find_new_pos(pos, facing) +	meta = minetest.get_meta(pos) +	if move_player then +		clicker:moveto(digtron.find_new_pos(player_pos, facing), true) +	end +	 +	local building_fuel_cost = 0 +	local strange_failure = false +	-- execute_build on all digtron components that have one +	for k, location in pairs(layout.builders) do +		local target = minetest.get_node(location) +		local targetdef = minetest.registered_nodes[target.name] +		if targetdef.execute_build ~= nil then +			--using the old location of the controller as fallback so that any leftovers land with the rest of the digger output. Not that there should be any. +			local build_return = targetdef.execute_build(location, clicker, layout.inventories, layout.protected, nodes_dug, controlling_coordinate, oldpos) +			if build_return == false then +				-- This happens if there's insufficient inventory, but we should have confirmed there was sufficient inventory during test phase. +				-- So this should never happen. However, "should never happens" happen sometimes. So +				-- don't interrupt the build cycle as a whole, we've already moved so might as well try to complete as much as possible. +				strange_failure = true +			elseif build_return == true and not digtron.creative_mode == true then +				building_fuel_cost = building_fuel_cost + digtron.build_cost +			end +		else +			minetest.log(string.format("%s has builder group but is missing execute_build method! This is an error in mod programming, file a bug.", targetdef.name)) +		end +	end + +	local status_text = "" +	if strange_failure then +		-- We weren't able to detect this build failure ahead of time, so make a big noise now. This is strange, shouldn't happen. +		minetest.sound_play("dingding", {gain=1.0, pos=pos}) +		minetest.sound_play("buzzer", {gain=0.5, pos=pos}) +		status_text = "Digtron unexpectedly failed to execute one or more build operations, likely due to an inventory error.\n" +	end +	 +	-- acutally burn the fuel needed +	local fuel_cost = digging_fuel_cost + building_fuel_cost +	fuel_burning = fuel_burning - fuel_cost +	if digtron.particle_effects then +		table.insert(particle_systems, burn_smoke(pos, fuel_cost)) +	end +	if fuel_burning < 0 then +		fuel_burning = fuel_burning + digtron.burn(layout.fuelstores, -fuel_burning, false) +	end +	meta:set_float("fuel_burning", fuel_burning) +	status_text = status_text .. string.format("Heat remaining in controller furnace: %d", fuel_burning) + +	-- Eyecandy +	for _, particles in pairs(particle_systems) do +		minetest.add_particlespawner(particles) +	end +	 +	-- finally, dig out any nodes remaining to be dug. Some of these will have had their flag revoked because +	-- a builder put something there or because they're another digtron node. +	local node_to_dig, whether_to_dig = nodes_dug:pop() +	while node_to_dig ~= nil do +		if whether_to_dig == true then +			minetest.log("action", string.format("%s uses Digtron to dig %s at (%d, %d, %d)", clicker:get_player_name(), minetest.get_node(node_to_dig).name, node_to_dig.x, node_to_dig.y, node_to_dig.z)) +			minetest.remove_node(node_to_dig) +		end +		-- all of the digtron's nodes wind up in nodes_dug, so this is an ideal place to stick +		-- a check to make sand fall after the digtron has passed. +		minetest.check_for_falling({x=node_to_dig.x, y=node_to_dig.y+1, z=node_to_dig.z}) +		node_to_dig, whether_to_dig = nodes_dug:pop() +	end +	return pos, status_text +end  | 
