diff options
author | FaceDeer <derksenmobile@gmail.com> | 2017-01-07 09:52:39 -0700 |
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committer | FaceDeer <derksenmobile@gmail.com> | 2017-01-07 09:52:39 -0700 |
commit | e43c5d3974e99b5d8d9a96f5d5461be35eeec65b (patch) | |
tree | cefc7494f5def045921ba5334d97678bda3c26ff /util_layout.lua | |
parent | 152e0f7883d58297ebf9beac97741aab480d6ef2 (diff) |
Splitting some code files into more manageably-sized chunks.
Diffstat (limited to 'util_layout.lua')
-rw-r--r-- | util_layout.lua | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/util_layout.lua b/util_layout.lua new file mode 100644 index 0000000..bae75fd --- /dev/null +++ b/util_layout.lua @@ -0,0 +1,111 @@ +digtron.get_all_digtron_neighbours = function(pos, player) + -- returns table containing a list of all digtron node locations, lists of special digtron node types, a table of the coordinate extents of the digtron array, a Pointset of protected nodes, and a number to determine how many adjacent solid non-digtron nodes there are (for traction) + + local layout = {} + --initialize. We're assuming that the start position is a controller digtron, should be a safe assumption since only the controller node should call this + layout.traction = 0 + layout.all = {} + layout.inventories = {} + layout.fuelstores = {} + layout.diggers = {} + layout.builders = {} + layout.extents = {} + layout.water_touching = false + layout.lava_touching = false + layout.protected = Pointset.create() -- if any nodes we look at are protected, make note of that. That way we don't need to keep re-testing protection state later. + layout.controller = {x=pos.x, y=pos.y, z=pos.z} --Make a deep copy of the pos parameter just in case the calling code wants to play silly buggers with it + + table.insert(layout.all, layout.controller) + layout.extents.max_x = pos.x + layout.extents.min_x = pos.x + layout.extents.max_y = pos.y + layout.extents.min_y = pos.y + layout.extents.max_z = pos.z + layout.extents.min_z = pos.z + + -- temporary pointsets used while searching + local to_test = Pointset.create() + local tested = Pointset.create() + + tested:set(pos.x, pos.y, pos.z, true) + to_test:set(pos.x + 1, pos.y, pos.z, true) + to_test:set(pos.x - 1, pos.y, pos.z, true) + to_test:set(pos.x, pos.y + 1, pos.z, true) + to_test:set(pos.x, pos.y - 1, pos.z, true) + to_test:set(pos.x, pos.y, pos.z + 1, true) + to_test:set(pos.x, pos.y, pos.z - 1, true) + + if minetest.is_protected(pos, player:get_player_name()) and not minetest.check_player_privs(player, "protection_bypass") then + layout.protected:set(pos.x, pos.y, pos.z, true) + end + + -- Do a loop on to_test positions, adding new to_test positions as we find digtron nodes. This is a flood fill operation + -- that follows node faces (no diagonals) + local testpos, _ = to_test:pop() + while testpos ~= nil do + tested:set(testpos.x, testpos.y, testpos.z, true) -- track nodes we've looked at to prevent infinite loops + local node = minetest.get_node(testpos) + + if node.name == "ignore" then + --buildtron array is next to unloaded nodes, too dangerous to do anything. Abort. + layout.all = nil + return layout + end + + if minetest.is_protected(pos, player:get_player_name()) and not minetest.check_player_privs(player, "protection_bypass") then + layout.protected:set(testpos.x, testpos.y, testpos.z, true) + end + + if minetest.get_item_group(node.name, "water") ~= 0 then + layout.water_touching = true + elseif minetest.get_item_group(node.name, "lava") ~= 0 then + layout.lava_touching = true + if digtron.lava_impassible == true then + layout.protected:set(testpos.x, testpos.y, testpos.z, true) + end + end + + local group_number = minetest.get_item_group(node.name, "digtron") + if group_number > 0 then + --found one. Add it to the digtrons output + table.insert(layout.all, testpos) + + -- update extents + layout.extents.max_x = math.max(layout.extents.max_x, testpos.x) + layout.extents.min_x = math.min(layout.extents.min_x, testpos.x) + layout.extents.max_y = math.max(layout.extents.max_y, testpos.y) + layout.extents.min_y = math.min(layout.extents.min_y, testpos.y) + layout.extents.max_z = math.max(layout.extents.max_z, testpos.z) + layout.extents.min_z = math.min(layout.extents.min_z, testpos.z) + + -- add a reference to this node's position to special node lists + if group_number == 2 then + table.insert(layout.inventories, testpos) + elseif group_number == 3 then + table.insert(layout.diggers, testpos) + elseif group_number == 4 then + table.insert(layout.builders, testpos) + elseif group_number == 5 then + table.insert(layout.fuelstores, testpos) + elseif group_number == 6 then + table.insert(layout.inventories, testpos) + table.insert(layout.fuelstores, testpos) + end + + --queue up potential new test points adjacent to this digtron node + to_test:set_if_not_in(tested, testpos.x + 1, testpos.y, testpos.z, true) + to_test:set_if_not_in(tested, testpos.x - 1, testpos.y, testpos.z, true) + to_test:set_if_not_in(tested, testpos.x, testpos.y + 1, testpos.z, true) + to_test:set_if_not_in(tested, testpos.x, testpos.y - 1, testpos.z, true) + to_test:set_if_not_in(tested, testpos.x, testpos.y, testpos.z + 1, true) + to_test:set_if_not_in(tested, testpos.x, testpos.y, testpos.z - 1, true) + elseif minetest.registered_nodes[node.name].buildable_to ~= true then + -- Tracks whether the digtron is hovering in mid-air. If any part of the digtron array touches something solid it gains traction. + layout.traction = layout.traction + 1 + end + + testpos, _ = to_test:pop() + end + + return layout +end
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