diff options
| -rw-r--r-- | doc.lua | 4 | ||||
| -rw-r--r-- | util_execute_cycle.lua | 45 | 
2 files changed, 26 insertions, 23 deletions
@@ -63,7 +63,7 @@ digtron.doc.auto_controller_usagehelp = "An Auto-control module can be set to ru  digtron.doc.pusher_longdesc = "A simplified controller that merely moves a Digtron around without triggering its builder or digger modules"  digtron.doc.pusher_usagehelp = "Aka the \"can you rebuild it six inches to the left\" module. This is a much simplified control module that does not trigger the digger or builder heads when right-clicked, it only moves the digging machine. It's up to you to ensure there's space for it to move into.\n\n".. -"Since movement alone does not require fuel, a pusher module has no internal furnace." +"Since movement alone does not require fuel, a pusher module has no internal furnace. Pushers also don't require traction, since their primary purpose is repositioning Digtrons let's say they have a built-in crane or something."  digtron.doc.axle_longdesc = "A device that allows one to rotate their Digtron into new orientations"  digtron.doc.axle_usagehelp = "This magical module can rotate a Digtron array in place around itself. Right-clicking on it will rotate the Digtron 90 degrees in the direction the orange arrows on its sides indicate (widdershins around the Y axis by default, use the screwdriver to change this) assuming there's space for the Digtron in its new orientation. Builders and diggers will not trigger on rotation." @@ -140,7 +140,7 @@ doc.add_entry("digtron", "concepts", {  "Period - Builder and digger heads can be made periodic by changing the period value to something other than 1. This determines how frequently they trigger. A period of 1 triggers on every block, a period of 2 triggers once every second block, a period of 3 triggers once every third block, etc. These are useful when setting up a machine to place regularly-spaced features as it goes. For example, you could have a builder head that places a torch every 8 steps, or a digger block that punches a landing in the side of a vertical stairwell at every level.\n\n"..  "Offset - The location at which a periodic module triggers is globally uniform. This is handy if you want to line up the blocks you're building (for example, placing pillars and a crosspiece every 4 blocks in a tunnel, or punching alcoves in a wall to place glass windows). If you wish to change how the pattern lines up, modify the \"offset\" setting.\n\n" ..  "Shift-right-clicking - since most of the blocks of the digging machine have control screens associated with right-clicking, building additional blocks on top of them or rotating them with the screwdriver requires the shift key to be held down when right-clicking on them.\n\n" .. -"Traction - Digtrons cannot fly. By default, they need to be touching one block of solid ground for every three blocks of Digtron in order to move." +"Traction - Digtrons cannot fly. By default, they need to be touching one block of solid ground for every three blocks of Digtron in order to move. Digtrons can fall, though - traction is never needed when a Digtron is moving downward. \"Pusher\" controllers can ignore the need for traction when moving in any direction."  }})  doc.add_entry("digtron", "noises", { diff --git a/util_execute_cycle.lua b/util_execute_cycle.lua index 78bf386..c23c376 100644 --- a/util_execute_cycle.lua +++ b/util_execute_cycle.lua @@ -40,7 +40,7 @@ local burn_smoke = function(pos, amount)  end  --Performs various tests on a layout to play warning noises and see if Digtron can move at all. -local function neighbour_test(layout, status_text) +local function neighbour_test(layout, status_text, dir)  	if layout.all == nil then  		-- get_all_digtron_neighbours returns nil if the digtron array touches unloaded nodes, too dangerous to do anything in that situation. Abort.  		minetest.sound_play("buzzer", {gain=0.25, pos=layout.controller}) @@ -55,8 +55,8 @@ local function neighbour_test(layout, status_text)  		minetest.sound_play("woopwoopwoop", {gain=1.0, pos=layout.controller})  	end	 -	if layout.traction * digtron.traction_factor < table.getn(layout.all) then -		-- digtrons can't fly +	if dir and dir.y ~= -1 and layout.traction * digtron.traction_factor < table.getn(layout.all) then +		-- digtrons can't fly, though they can fall  		minetest.sound_play("squeal", {gain=1.0, pos=layout.controller})  		return string.format("Digtron has %d blocks but only enough traction to move %d blocks.\n", table.getn(layout.all), layout.traction * digtron.traction_factor)  			 .. status_text, 2 @@ -87,17 +87,18 @@ end  -- 7 - insufficient builder materials in inventory  digtron.execute_dig_cycle = function(pos, clicker)  	local meta = minetest.get_meta(pos) +	local facing = minetest.get_node(pos).param2 +	local dir = minetest.facedir_to_dir(facing)  	local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle  	local status_text = string.format("Heat remaining in controller furnace: %d", math.max(0, fuel_burning))  	local layout = DigtronLayout.create(pos, clicker) -	local status_text, return_code = neighbour_test(layout, status_text) +	local status_text, return_code = neighbour_test(layout, status_text, dir)  	if return_code ~= 0 then  		return pos, status_text, return_code  	end -	local facing = minetest.get_node(pos).param2  	local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing)  	---------------------------------------------------------------------------------------------------------------------- @@ -120,7 +121,7 @@ digtron.execute_dig_cycle = function(pos, clicker)  					table.insert(items_dropped, itemname)  				end  				if digtron.particle_effects then -					table.insert(particle_systems, dig_dust(digtron.find_new_pos(location.pos, facing), target.param2)) +					table.insert(particle_systems, dig_dust(vector.add(location.pos, dir), target.param2))  				end  			end  			digging_fuel_cost = digging_fuel_cost + fuel_cost @@ -135,7 +136,7 @@ digtron.execute_dig_cycle = function(pos, clicker)  	-- as having been dug.  	local can_move = true  	for _, location in pairs(layout.all) do -		local newpos = digtron.find_new_pos(location.pos, facing) +		local newpos = vector.add(location.pos, dir)  		if not digtron.can_move_to(newpos, layout.protected, layout.nodes_dug) then  			can_move = false  		end @@ -165,7 +166,7 @@ digtron.execute_dig_cycle = function(pos, clicker)  	for k, location in pairs(layout.builders) do  		local target = minetest.get_node(location.pos)  		local targetdef = minetest.registered_nodes[target.name] -		local test_location = digtron.find_new_pos(location.pos, facing) +		local test_location = vector.add(location.pos, dir)  		if targetdef.test_build ~= nil then  			test_build_return_code, test_build_return_item = targetdef.test_build(location.pos, test_location, layout.inventories, layout.protected, layout.nodes_dug, controlling_coordinate, layout.controller)  			if test_build_return_code > 1 then @@ -235,13 +236,13 @@ digtron.execute_dig_cycle = function(pos, clicker)  	end  	--move the array -	layout:move_layout_image(minetest.facedir_to_dir(facing)) +	layout:move_layout_image(dir)  	layout:write_layout_image(clicker)  	local oldpos = {x=pos.x, y=pos.y, z=pos.z} -	pos = digtron.find_new_pos(pos, facing) +	pos = vector.add(pos, dir)  	meta = minetest.get_meta(pos)  	if move_player then -		clicker:moveto(digtron.find_new_pos(clicker:getpos(), facing), true) +		clicker:moveto(vector.add(dir, clicker:getpos()), true)  	end  	-- store or drop the products of the digger heads @@ -320,19 +321,20 @@ digtron.execute_move_cycle = function(pos, clicker)  	local layout = DigtronLayout.create(pos, clicker)  	local status_text = "" -	local status_text, return_code = neighbour_test(layout, status_text) +	local status_text, return_code = neighbour_test(layout, status_text, nil) -- skip traction check for pusher by passing nil for direction  	if return_code ~= 0 then  		return pos, status_text, return_code  	end  	local facing = minetest.get_node(pos).param2 +	local dir = minetest.facedir_to_dir(facing)  	local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing)  	-- if the player is standing within the array or next to it, move him too.  	local move_player = move_player_test(layout, clicker)  	-- test if any digtrons are obstructed by non-digtron nodes -	layout:move_layout_image(minetest.facedir_to_dir(facing)) +	layout:move_layout_image(dir)  	if not layout:can_write_layout_image() then  		-- mark this node as waiting, will clear this flag in digtron.cycle_time seconds  		minetest.get_meta(pos):set_string("waiting", "true") @@ -346,9 +348,9 @@ digtron.execute_move_cycle = function(pos, clicker)  	--move the array  	layout:write_layout_image(clicker) -	pos = digtron.find_new_pos(pos, facing) +	pos = vector.add(pos, dir)  	if move_player then -		clicker:moveto(digtron.find_new_pos(clicker:getpos(), facing), true) +		clicker:moveto(vector.add(clicker:getpos(), dir), true)  	end  	return pos, "", 0  end @@ -363,17 +365,18 @@ end  -- 4 - insufficient fuel  digtron.execute_downward_dig_cycle = function(pos, clicker)  	local meta = minetest.get_meta(pos) +	local facing = minetest.get_node(pos).param2 +	local dir = digtron.facedir_to_down_dir(facing)  	local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle  	local status_text = string.format("Heat remaining in controller furnace: %d", math.max(0, fuel_burning))  	local layout = DigtronLayout.create(pos, clicker) -	local status_text, return_code = neighbour_test(layout, status_text) +	local status_text, return_code = neighbour_test(layout, status_text, dir)  	if return_code ~= 0 then  		return pos, status_text, return_code  	end -	local facing = minetest.get_node(pos).param2  	local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing)  	---------------------------------------------------------------------------------------------------------------------- @@ -396,7 +399,7 @@ digtron.execute_downward_dig_cycle = function(pos, clicker)  					table.insert(items_dropped, itemname)  				end  				if digtron.particle_effects then -					table.insert(particle_systems, dig_dust(digtron.find_new_pos_downward(location.pos, facing), target.param2)) +					table.insert(particle_systems, dig_dust(vector.add(location.pos, dir), target.param2))  				end  			end  			digging_fuel_cost = digging_fuel_cost + fuel_cost @@ -411,7 +414,7 @@ digtron.execute_downward_dig_cycle = function(pos, clicker)  	-- as having been dug.  	local can_move = true  	for _, location in pairs(layout.all) do -		local newpos = digtron.find_new_pos_downward(location.pos, facing) +		local newpos = vector.add(location.pos, dir)  		if not digtron.can_move_to(newpos, layout.protected, layout.nodes_dug) then  			can_move = false  		end @@ -449,10 +452,10 @@ digtron.execute_downward_dig_cycle = function(pos, clicker)  	layout:move_layout_image(digtron.facedir_to_down_dir(facing))  	layout:write_layout_image(clicker)  	local oldpos = {x=pos.x, y=pos.y, z=pos.z} -	pos = digtron.find_new_pos_downward(pos, facing) +	pos = vector.add(pos, dir)  	meta = minetest.get_meta(pos)  	if move_player then -		clicker:moveto(digtron.find_new_pos_downward(clicker:getpos(), facing), true) +		clicker:moveto(vector.add(clicker:getpos(), dir), true)  	end  	-- store or drop the products of the digger heads  | 
