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-rw-r--r--class_layout.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/class_layout.lua b/class_layout.lua
index 779568b..0aa139e 100644
--- a/class_layout.lua
+++ b/class_layout.lua
@@ -43,7 +43,7 @@ function DigtronLayout.create(pos, player)
self.contains_protected_node = false -- used to indicate if at least one node in this digtron array is protected from the player.
self.controller = {x=pos.x, y=pos.y, z=pos.z} --Make a deep copy of the pos parameter just in case the calling code wants to play silly buggers with it
- table.insert(self.all, get_node_image(pos, minetest.get_node(pos))) -- We never visit the source node, so insert it into the all table a priori. Revisit this if a controller node is created that contains fuel or inventory or whatever.
+ table.insert(self.all, get_node_image(pos, minetest.get_node(pos))) -- We never visit the source node, so insert it into the all table a priori. Revisit this design decision if a controller node is created that contains fuel or inventory or whatever.
self.extents.max_x = pos.x
self.extents.min_x = pos.x