diff options
Diffstat (limited to 'util_execute_cycle.lua')
| -rw-r--r-- | util_execute_cycle.lua | 107 | 
1 files changed, 89 insertions, 18 deletions
| diff --git a/util_execute_cycle.lua b/util_execute_cycle.lua index c9614d5..488ee7f 100644 --- a/util_execute_cycle.lua +++ b/util_execute_cycle.lua @@ -39,6 +39,32 @@ local burn_smoke = function(pos, amount)  	}  end +--Performs various tests on a layout to play warning noises and see if Digtron can move at all. +local function neighbour_test(layout, status_text) +	if layout.all == nil then +		-- get_all_digtron_neighbours returns nil if the digtron array touches unloaded nodes, too dangerous to do anything in that situation. Abort. +		minetest.sound_play("buzzer", {gain=0.25, pos=layout.controller}) +		return "Digtron is adjacent to unloaded nodes.\n" .. status_text, 1 +	end +	 +	if layout.water_touching == true then +		minetest.sound_play("sploosh", {gain=1.0, pos=layout.controller}) +	end +	 +	if layout.lava_touching == true then +		minetest.sound_play("woopwoopwoop", {gain=1.0, pos=layout.controller}) +	end	 +	 +	if layout.traction * digtron.traction_factor < table.getn(layout.all) then +		-- digtrons can't fly +		minetest.sound_play("squeal", {gain=1.0, pos=layout.controller}) +		return string.format("Digtron has %d nodes but only enough traction to move %d nodes.\n", table.getn(layout.all), layout.traction * digtron.traction_factor) +			 .. status_text, 2 +	end + +	return status_text, 0 +end +  -- returns newpos, status string, and a return code indicating why the method returned (so the auto-controller can keep trying if it's due to unloaded nodes)  -- 0 - success  -- 1 - failed due to unloaded nodes @@ -48,31 +74,18 @@ end  -- 5 - unknown builder error during testing  -- 6 - builder with unset output  -- 7 - insufficient builder materials in inventory -digtron.execute_cycle = function(pos, clicker) +digtron.execute_dig_cycle = function(pos, clicker)  	local meta = minetest.get_meta(pos)  	local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle  	local status_text = string.format("Heat remaining in controller furnace: %d", fuel_burning)  	local layout = digtron.get_all_digtron_neighbours(pos, clicker) -	if layout.all == nil then -		-- get_all_digtron_neighbours returns nil if the digtron array touches unloaded nodes, too dangerous to do anything in that situation. Abort. -		minetest.sound_play("buzzer", {gain=0.25, pos=pos}) -		return pos, "Digtron is adjacent to unloaded nodes.\n" .. status_text, 1 + +	local status_text, return_code = neighbour_test(layout, status_text) +	if return_code ~= 0 then +		return pos, status_text, return_code  	end -	if layout.water_touching == true then -		minetest.sound_play("sploosh", {gain=1.0, pos=pos}) -	end -	if layout.lava_touching == true then -		minetest.sound_play("woopwoopwoop", {gain=1.0, pos=pos}) -	end	 -	if layout.traction * digtron.traction_factor < table.getn(layout.all) then -		-- digtrons can't fly -		minetest.sound_play("squeal", {gain=1.0, pos=pos}) -		return pos, string.format("Digtron has %d nodes but only enough traction to move %d nodes.\n", table.getn(layout.all), layout.traction * digtron.traction_factor) -			 .. status_text, 2 -	end -  	local facing = minetest.get_node(pos).param2  	local move_dir = minetest.facedir_to_dir(facing)  	local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing) @@ -294,3 +307,61 @@ digtron.execute_cycle = function(pos, clicker)  	end  	return pos, status_text, 0  end + + +-- Simplified version of the above method that only moves, and doesn't execute diggers or builders. +digtron.execute_move_cycle = function(pos, clicker) +	local meta = minetest.get_meta(pos) +	local layout = digtron.get_all_digtron_neighbours(pos, clicker) + +	local status_text = "" +	local status_text, return_code = neighbour_test(layout, status_text) +	if return_code ~= 0 then +		return pos, status_text, return_code +	end + +	local facing = minetest.get_node(pos).param2 +	local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing) +	 +	local nodes_dug = Pointset.create() -- empty set, we're not digging anything + +	-- test if any digtrons are obstructed by non-digtron nodes that haven't been marked +	-- as having been dug. +	local can_move = true +	for _, location in pairs(layout.all) do +		local newpos = digtron.find_new_pos(location, facing) +		if not digtron.can_move_to(newpos, layout.protected, nodes_dug) then +			can_move = false +		end +	end +	 +	if not can_move then +		-- mark this node as waiting, will clear this flag in digtron.cycle_time seconds +		minetest.get_meta(pos):set_string("waiting", "true") +		minetest.get_node_timer(pos):start(digtron.cycle_time) +		minetest.sound_play("squeal", {gain=1.0, pos=pos}) +		minetest.sound_play("buzzer", {gain=0.5, pos=pos}) +		return pos, "Digtron is obstructed.\n" .. status_text, 3 --Abort, don't dig and don't build. +	end + +	minetest.sound_play("truck", {gain=1.0, pos=pos}) + +	-- if the player is standing within the array or next to it, move him too. +	local player_pos = clicker:getpos() +	local move_player = false +	if player_pos.x >= layout.extents.min_x - 1 and player_pos.x <= layout.extents.max_x + 1 and +	   player_pos.y >= layout.extents.min_y - 1 and player_pos.y <= layout.extents.max_y + 1 and +	   player_pos.z >= layout.extents.min_z - 1 and player_pos.z <= layout.extents.max_z + 1 then +		move_player = true +	end +		 +	--move the array +	digtron.move_digtron(facing, layout.all, layout.extents, nodes_dug) +	local oldpos = {x=pos.x, y=pos.y, z=pos.z} +	pos = digtron.find_new_pos(pos, facing) +	if move_player then +		clicker:moveto(digtron.find_new_pos(player_pos, facing), true) +	end +	 +	return pos, "", 0 +end
\ No newline at end of file | 
